keep well on ready weapon?

This commit is contained in:
PabstMirror 2019-12-20 23:04:41 -06:00
parent 6a98a17bc4
commit 9ea50f384a

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@ -9,7 +9,7 @@ class CfgWeapons {
scopeArsenal = 2;
baseWeapon = "launch_NLAW_F";
magazineWell[] = {}; // remove magwell for this and inherited weapons
magazineWell[] = {}; // remove magwell, so only the fakeMag can be loaded (inherited by used)
magazines[] = {"CBA_FakeLauncherMagazine"};
magazineReloadTime = 0.1;
reloadMagazineSound[] = {"",1,1};
@ -26,6 +26,7 @@ class CfgWeapons {
baseWeapon = "launch_NLAW_F";
magazines[] = {"NLAW_F"};
magazineWell[] = {"NLAW"}; // restore magwell
class EventHandlers {
fired = "_this call CBA_fnc_firedDisposable"; // this weapon eventhandler is required!