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Advanced Throwing - Call muzzle EH and fix RHS inheritance (Compat with RHS 0.4.9) (#6879)
* Advanced Throwing - Call muzzle EH and fix RHS inheritance * UBC for rhs
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@ -26,3 +26,8 @@ TRACE_1("Fired",_this);
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{
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_this call _x;
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} forEach ((_this select 0) getVariable "cba_xeh_fired");
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// Call muzzle fired EH
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{
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_this call compile getText (_x >> "fired");
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} forEach (configProperties [configFile >> "CfgWeapons" >> "Throw" >> (_this select 2) >> "EventHandlers", "isClass _x", true]);
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@ -153,25 +153,11 @@ class CfgAmmo {
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ace_frag_skip = 0;
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ace_frag_force = 1;
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};
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class rhs_ammo_rgn_base: rhs_ammo_rgd5 {
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ace_frag_enabled = 1;
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ace_frag_metal = 193;
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ace_frag_charge = 97;
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ace_frag_gurney_c = 2800;
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ace_frag_gurney_k = "3/5";
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ace_frag_classes[] = {"ACE_frag_tiny_HD"};
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ace_frag_skip = 0;
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ace_frag_force = 1;
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};
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class rhs_ammo_rgn: rhs_ammo_rgn_base {
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// RGN is scripted grenade that deletes itself, which will break advanced throwing, replace with it's base
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ace_advanced_throwing_replaceWith = "rhs_ammo_rgn_base";
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class rhs_ammo_rgn: rhs_ammo_rgd5 {
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ace_frag_enabled = 0;
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ace_frag_skip = 1;
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ace_frag_force = 0;
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};
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class rhs_ammo_rgn_sub: rhs_ammo_rgn_base {};
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class rhs_ammo_rgn_exp: rhs_ammo_rgn_base {};
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class rhs_ammo_fakel: GrenadeHand {
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ace_frag_enabled = 0;
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ace_frag_skip = 1;
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@ -85,7 +85,7 @@ class CfgWeapons {
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ACE_ScopeAdjust_VerticalIncrement = 0.5;
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ACE_ScopeAdjust_HorizontalIncrement = 0.5;
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};
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class rhs_acc_pso1m21: rhs_acc_sniper_base {
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class rhs_acc_pso1m21: rhs_acc_pso1m2 {
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ACE_ScopeHeightAboveRail = 7.75566;
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ACE_ScopeAdjust_Vertical[] = {0, 0};
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ACE_ScopeAdjust_Horizontal[] = {-10, 10};
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@ -69,7 +69,7 @@ class cfgMagazines {
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};
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};
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class rhsusf_m112x4_mag: CA_Magazine {
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class rhsusf_m112x4_mag: rhsusf_m112_mag {
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ace_explosives_DelayTime = 1;
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ace_explosives_Placeable = 1;
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ace_explosives_SetupObject = "ACE_Explosives_Place_rhsusf_m112x4_DemoCharge";
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