diff --git a/addons/nightvision/functions/fnc_blending.sqf b/addons/nightvision/functions/fnc_blending.sqf index b34584a5d0..aad964a665 100644 --- a/addons/nightvision/functions/fnc_blending.sqf +++ b/addons/nightvision/functions/fnc_blending.sqf @@ -21,6 +21,9 @@ TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectil private "_player"; _player = ACE_player; +//exit if it's a thrown weapon +if (_weapon == "Throw") exitWith {}; + //If our vehicle didn't shoot, or we're not in NVG mode, exit if ((currentVisionMode _player) != 1) exitWith {};