unified ACE_Attachable config entry now ACE_Attachable its a string and hold the effect for the item

This commit is contained in:
Kavinsky
2015-04-10 04:36:28 +02:00
parent b49fec58e6
commit a118cae13d
4 changed files with 13 additions and 16 deletions

View File

@ -27,15 +27,15 @@ if ((_itemClassname == "") || {!(_this call FUNC(canAttach))}) exitWith {ERROR("
_selfAttachPosition = [_unit, [-0.05, 0, 0.12], "rightshoulder"];
_itemVehClass = getText (configFile >> "CfgWeapons" >> _itemClassname >> "ACE_attachable_effect");
_itemVehClass = getText (configFile >> "CfgWeapons" >> _itemClassname >> "ACE_Attachable");
_onAtachText = getText (configFile >> "CfgWeapons" >> _itemClassname >> "displayName");
if (_itemVehClass == "") then {
_itemVehClass = getText (configFile >> "CfgMagazines" >> _itemClassname >> "ACE_attachable_effect");
_itemVehClass = getText (configFile >> "CfgMagazines" >> _itemClassname >> "ACE_Attachable");
_onAtachText = getText (configFile >> "CfgMagazines" >> _itemClassname >> "displayName");
};
if (_itemVehClass == "") exitWith {ERROR("no ACE_attachable_effect for Item");};
if (_itemVehClass == "") exitWith {ERROR("no ACE_Attachable for Item");};
_onAtachText = format [localize "STR_ACE_Attach_Item_Attached", _onAtachText];

View File

@ -26,7 +26,7 @@ _actions = [];
if !(_x in _listed) then {
_listed pushBack _x;
_item = ConfigFile >> "CfgMagazines" >> _x;
if (getNumber (_item >> "ACE_Attachable") == 1) then {
if (getText (_item >> "ACE_Attachable") != "") then {
_displayName = getText(_item >> "displayName");
_picture = getText(_item >> "picture");
_action = [_x, _displayName, _picture, {_this call FUNC(attach)}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);
@ -39,7 +39,7 @@ _actions = [];
if !(_x in _listed) then {
_listed pushBack _x;
_item = ConfigFile >> "CfgWeapons" >> _x;
if (getNumber (_item >> "ACE_Attachable") == 1) then {
if (getText (_item >> "ACE_Attachable") != "") then {
_displayName = getText(_item >> "displayName");
_picture = getText(_item >> "picture");
_action = [_x, _displayName, _picture, {_this call FUNC(attach)}, {_this call FUNC(canAttach)}, {}, [_x]] call EFUNC(interact_menu,createAction);