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Merge pull request #169 from KoffeinFlummi/Medical_Medication
Medical: Advanced medication improvements
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commit
a11d6b2dff
@ -630,25 +630,34 @@ class ACE_Medical_Advanced {
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// How much does the pain get reduced?
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painReduce = 0;
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// How much will the heart rate be increased when the HR is low (below 55)? {minIncrease, maxIncrease, seconds}
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hrIncreaseLow[] = {10, 20, 35};
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hrIncreaseNormal[] = {10, 50, 40};
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hrIncreaseHigh[] = {10, 40, 50};
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hrIncreaseLow[] = {0, 0, 0};
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hrIncreaseNormal[] = {0, 0, 0};
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hrIncreaseHigh[] = {0, 0, 0};
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// Callback once the heart rate values have been added.
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hrCallback = "";
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// How long until this medication has disappeared
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timeInSystem = 120;
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// How many of this type of medication can be in the system before the patient overdoses?
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maxDose = 4;
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// specific details for the ACE_Morphine treatment action.
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// Function to execute upon overdose. Arguments passed to call back are 0: unit <OBJECT>, 1: medicationClassName <STRING>
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onOverDose = "";
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// The viscosity of a fluid is a measure of its resistance to gradual deformation by shear stress or tensile stress. For liquids, it corresponds to the informal concept of "thickness". This value will increase/decrease the viscoty of the blood with the percentage given. Where 100 = max. Using the minus will decrease viscosity
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viscosityChange = 0;
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// specific details for the ACE_Morphine treatment action
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class Morphine {
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painReduce = 1;
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painReduce = 0.7;
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hrIncreaseLow[] = {-10, -30, 35};
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hrIncreaseNormal[] = {-10, -50, 40};
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hrIncreaseHigh[] = {-10, -40, 50};
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timeInSystem = 120;
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timeInSystem = 500;
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maxDose = 4;
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inCompatableMedication[] = {};
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viscosityChange = 10;
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};
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class Epinephrine {
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painReduce = 1;
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painReduce = 0;
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hrIncreaseLow[] = {10, 20, 30};
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hrIncreaseNormal[] = {10, 50, 20};
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hrIncreaseHigh[] = {10, 40, 10};
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@ -657,14 +666,21 @@ class ACE_Medical_Advanced {
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inCompatableMedication[] = {};
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};
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class Atropine {
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painReduce = 1;
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hrIncreaseLow[] = {-10, -20, 15};
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painReduce = 0;
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hrIncreaseLow[] = {20, 30, 15};
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hrIncreaseNormal[] = {-10, -50, 20};
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hrIncreaseHigh[] = {-10, -40, 10};
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timeInSystem = 120;
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maxDose = 6;
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inCompatableMedication[] = {};
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};
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class PainKillers {
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painReduce = 0.7;
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timeInSystem = 120;
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maxDose = 10;
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inCompatableMedication[] = {};
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viscosityChange = 5;
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};
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};
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class IV {
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// volume is in millileters
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@ -34,7 +34,7 @@ if (!(_unit getvariable [QGVAR(inCardiacArrest),false])) then {
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_change = (_values / _time);
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_hrIncrease = _hrIncrease + _change;
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if ( (_time - 1) < 0) then {
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if ( (_time - 1) <= 0) then {
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_time = 0;
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_adjustment set [_foreachIndex, ObjNull];
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[_unit] call _callBack;
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@ -43,7 +43,8 @@ if (!(_unit getvariable [QGVAR(inCardiacArrest),false])) then {
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_adjustment set [_foreachIndex, [_values - _change, _time]];
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};
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} else {
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_adjustment set [_foreachIndex, ObjNull];
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_adjustment set [_foreachIndex, ObjNull];
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[_unit] call _callBack;
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};
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}foreach _adjustment;
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@ -18,13 +18,14 @@
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#include "script_component.hpp"
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private ["_target", "_className", "_variable", "_maxDosage", "_timeInSystem", "_incompatabileMeds", "_foundEntry", "_allUsedMedication","_allMedsFromClassname", "_usedMeds", "_hasOverDosed", "_med", "_limit", "_classNamesUsed", "_decreaseAmount"];
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private ["_target", "_className", "_variable", "_maxDosage", "_timeInSystem", "_incompatabileMeds", "_foundEntry", "_allUsedMedication","_allMedsFromClassname", "_usedMeds", "_hasOverDosed", "_med", "_limit", "_classNamesUsed", "_decreaseAmount", "_viscosityChange", "_viscosityAdjustment", "_medicationConfig", "_onOverDose"];
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_target = _this select 0;
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_className = _this select 1;
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_variable = _this select 2;
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_maxDosage = _this select 3;
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_timeInSystem = _this select 4;
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_incompatabileMeds = _this select 5;
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_viscosityChange = _this select 6;
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_foundEntry = false;
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_allUsedMedication = _target getvariable [QGVAR(allUsedMedication), []];
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@ -48,7 +49,7 @@ if (!_foundEntry) then {
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_usedMeds = _target getvariable [_variable, 0];
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if (_usedMeds >= floor (_maxDosage + round(random(2)))) then {
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if (_usedMeds >= floor (_maxDosage + round(random(2))) && _maxDosage >= 1) then {
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[_target] call FUNC(setDead);
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};
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@ -64,15 +65,33 @@ _hasOverDosed = 0;
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}foreach _allUsedMedication;
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}foreach _incompatabileMeds;
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if (_hasOverDosed > 0) then {
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_medicationConfig = (configFile >> "ACE_Medical_Advanced" >> "Treatment" >> "Medication");
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_onOverDose = getText (_medicationConfig >> "onOverDose");
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if (isClass (_medicationConfig >> _className)) then {
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_medicationConfig = (_medicationConfig >> _className);
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if (isText (_medicationConfig >> "onOverDose")) then { _onOverDose = getText (_medicationConfig >> "onOverDose"); };
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};
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if (isNil _onOverDose) then {
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_onOverDose = compile _onOverDose;
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} else {
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_onOverDose = missionNamespace getvariable _onOverDose;
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};
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[_target, _className] call _onOverDose;
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};
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_decreaseAmount = 1 / _timeInSystem;
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_viscosityAdjustment = _viscosityChange / _timeInSystem;
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[{
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private ["_args", "_target", "_timeInSystem", "_variable", "_amountDecreased","_decreaseAmount", "_usedMeds"];
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private ["_args", "_target", "_timeInSystem", "_variable", "_amountDecreased","_decreaseAmount", "_usedMeds", "_viscosityAdjustment"];
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_args = _this select 0;
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_target = _args select 0;
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_timeInSystem = _args select 1;
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_variable = _args select 2;
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_amountDecreased = _args select 3;
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_decreaseAmount = _args select 4;
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_viscosityAdjustment = _args select 5;
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_usedMeds = _target getvariable [_variable, 0];
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_usedMeds = _usedMeds - _decreaseAmount;
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@ -80,8 +99,11 @@ _decreaseAmount = 1 / _timeInSystem;
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_amountDecreased = _amountDecreased + _decreaseAmount;
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if (_amountDecreased >= 1 || (_usedMeds <= 0)) then {
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// Restoring the viscosity while the medication is leaving the system
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_target setvariable [QGVAR(peripheralResistance), ((_target getvariable [QGVAR(peripheralResistance), 100]) - _viscosityAdjustment) max 0];
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if (_amountDecreased >= 1 || (_usedMeds <= 0) || !alive _target) then {
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[(_this select 1)] call cba_fnc_removePerFrameHandler;
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};
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_args set [3, _amountDecreased];
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}, 1, [_target, _timeInSystem, _variable, 0, _decreaseAmount] ] call CBA_fnc_addPerFrameHandler;
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}, 1, [_target, _timeInSystem, _variable, 0, _decreaseAmount, _viscosityAdjustment] ] call CBA_fnc_addPerFrameHandler;
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@ -15,7 +15,7 @@
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#include "script_component.hpp"
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private ["_target", "_className", "_currentInSystem", "_medicationConfig", "_painReduce", "_hrIncreaseLow", "_hrIncreaseNorm", "_hrIncreaseHigh", "_maxDose", "_inCompatableMedication", "_timeInSystem", "_heartRate", "_pain"];
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private ["_target", "_className", "_currentInSystem", "_medicationConfig", "_painReduce", "_hrIncreaseLow", "_hrIncreaseNorm", "_hrIncreaseHigh", "_maxDose", "_inCompatableMedication", "_timeInSystem", "_heartRate", "_pain", "_resistance", "_hrCallback"];
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_target = _this select 0;
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_className = _this select 1;
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@ -33,6 +33,9 @@ _hrIncreaseNorm = getArray (_medicationConfig >> "hrIncreaseNormal");
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_hrIncreaseHigh = getArray (_medicationConfig >> "hrIncreaseHigh");
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_timeInSystem = getNumber (_medicationConfig >> "timeInSystem");
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_maxDose = getNumber (_medicationConfig >> "maxDose");
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_viscosityChange = getNumber (_medicationConfig >> "viscosityChange");
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_hrCallback = getText (_medicationConfig >> "hrCallback");
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_inCompatableMedication = [];
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if (isClass (_medicationConfig >> _className)) then {
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_medicationConfig = (_medicationConfig >> _className);
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@ -43,6 +46,13 @@ if (isClass (_medicationConfig >> _className)) then {
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if (isNumber (_medicationConfig >> "timeInSystem")) then { _timeInSystem = getNumber (_medicationConfig >> "timeInSystem"); };
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if (isNumber (_medicationConfig >> "maxDose")) then { _maxDose = getNumber (_medicationConfig >> "maxDose"); };
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if (isArray (_medicationConfig >> "inCompatableMedication")) then { _inCompatableMedication = getArray (_medicationConfig >> "inCompatableMedication"); };
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if (isNumber (_medicationConfig >> "viscosityChange")) then { _viscosityChange = getNumber (_medicationConfig >> "viscosityChange"); };
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if (isText (_medicationConfig >> "hrCallback")) then { _hrCallback = getText (_medicationConfig >> "hrCallback"); };
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};
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if (isNil _hrCallback) then {
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_hrCallback = compile _hrCallback;
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} else {
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_hrCallback = missionNamespace getvariable _hrCallback;
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};
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// Adjust the heart rate based upon config entry
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@ -50,12 +60,12 @@ _heartRate = _target getvariable [QGVAR(heartRate), 70];
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if (alive _target) then {
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if (_heartRate > 0) then {
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if (_heartRate <= 45) then {
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[_target, ((_hrIncreaseLow select 0) + random((_hrIncreaseLow select 1))), (_hrIncreaseLow select 2)] call FUNC(addHeartRateAdjustment);
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[_target, ((_hrIncreaseLow select 0) + random((_hrIncreaseLow select 1))), (_hrIncreaseLow select 2), _hrCallback] call FUNC(addHeartRateAdjustment);
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} else {
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if (_heartRate > 120) then {
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[_target, ((_hrIncreaseHigh select 0) + random((_hrIncreaseHigh select 1))), (_hrIncreaseHigh select 2)] call FUNC(addHeartRateAdjustment);
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[_target, ((_hrIncreaseHigh select 0) + random((_hrIncreaseHigh select 1))), (_hrIncreaseHigh select 2), _hrCallback] call FUNC(addHeartRateAdjustment);
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} else {
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[_target, ((_hrIncreaseNorm select 0) + random((_hrIncreaseNorm select 1))), (_hrIncreaseNorm select 2)] call FUNC(addHeartRateAdjustment);
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[_target, ((_hrIncreaseNorm select 0) + random((_hrIncreaseNorm select 1))), (_hrIncreaseNorm select 2), _hrCallback] call FUNC(addHeartRateAdjustment);
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};
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};
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};
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@ -69,7 +79,11 @@ if (_pain <= 0) then {
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};
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_target setvariable [QGVAR(pain), _pain];
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_resistance = _unit getvariable [QGVAR(peripheralResistance), 100];
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_resistance = _resistance + _viscosityChange;
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_unit setvariable [QGVAR(peripheralResistance), _resistance max 0];
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// Call back to ensure that the medication is decreased over time
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[_target, _classname, _varName, _maxDose, _timeInSystem, _inCompatableMedication] call FUNC(onMedicationUsage);
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[_target, _classname, _varName, _maxDose, _timeInSystem, _inCompatableMedication, _viscosityChange] call FUNC(onMedicationUsage);
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true
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