Fixed: Build paths because of Bullet inclusion.

This commit is contained in:
jaynus 2015-05-14 16:25:11 -07:00
parent af7a681aaf
commit a1f3c6ccd7

View File

@ -35,10 +35,7 @@ include_directories("common")
if(USE_BULLET)
# Dependencies
#
set(BACKUP_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_ARCHIVE_OUTPUT_DIRECTORY})
set(BACKUP_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_LIBRARY_OUTPUT_DIRECTORY})
set(BACKUP_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_RUNTIME_OUTPUT_DIRECTORY})
add_definitions(-DUSE_DIRECTX)
add_subdirectory(lib/bullet3)
@ -66,10 +63,11 @@ if(USE_BULLET)
set_target_properties(OpenGLWindow PROPERTIES FOLDER Bullet3)
set_target_properties(LinearMath PROPERTIES FOLDER Bullet3)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${BACKUP_ARCHIVE_OUTPUT_DIRECTORY})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${BACKUP_LIBRARY_OUTPUT_DIRECTORY})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${BACKUP_RUNTIME_OUTPUT_DIRECTORY})
SET (LIBRARY_OUTPUT_PATH ${CMAKE_BINARY_DIR} CACHE PATH "Reset bullet paths")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
include_directories(BEFORE "lib/bullet3/src")
endif()
if(USE_DIRECTX)