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Replace player for ACE_player
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@ -23,7 +23,7 @@ if !((toLower _color) in ["black", "red", "green", "blue"]) exitWith {
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["%1 is not a valid tag colour.", _color] call BIS_fnc_error;
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};
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_tagPos = player modelToWorld [0, 1.2, 0];
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_tagPos = ACE_player modelToWorld [0, 1.2, 0];
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_vectorDirAndUp = [];
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_groundPos = getPosATL ACE_player;
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