From a30afe69b71d6c13fd0c977e50755f194ee60973 Mon Sep 17 00:00:00 2001 From: johnb432 <58661205+johnb432@users.noreply.github.com> Date: Fri, 28 Jun 2024 14:41:04 +0200 Subject: [PATCH] Interaction - Disable magazine passing to dead and unconscious units (#10091) * Disable magazine passing to dead units * Disable for unconscious units as well --- addons/interaction/functions/fnc_canPassMagazine.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/interaction/functions/fnc_canPassMagazine.sqf b/addons/interaction/functions/fnc_canPassMagazine.sqf index 9d0bed083d..97478bffa7 100644 --- a/addons/interaction/functions/fnc_canPassMagazine.sqf +++ b/addons/interaction/functions/fnc_canPassMagazine.sqf @@ -19,7 +19,7 @@ params ["_player", "_target", "_weapon"]; if (!GVAR(enableMagazinePassing)) exitWith {false}; -if (_weapon isEqualTo "") exitWith {false}; +if (_weapon isEqualTo "" || {!(_target call EFUNC(common,isAwake))}) exitWith {false}; if (((vehicle _target) != _target) && {(vehicle _target) != (vehicle _player)}) exitWith {false}; private _compatibleMags = [_weapon] call CBA_fnc_compatibleMagazines;