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Movement - Fix climbing when over water
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@ -24,4 +24,5 @@ private _pos = _unit modelToWorldVisual (_unit selectionPosition "camera");
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_pos = _pos vectorDiff (_unit selectionPosition "camera");
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_unit setPos _pos;
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_unit setPosASL (AGLtoASL _pos);
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TRACE_2("",AGLtoASL _pos,getPosASL _unit);
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