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https://github.com/acemod/ACE3.git
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General - Cleanup spaces in macros (#9769)
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
This commit is contained in:
parent
6c60b67494
commit
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@ -17,7 +17,7 @@
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*/
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//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
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TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
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TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
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if (!(_ammo isKindOf "BulletBase")) exitWith {};
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if (!alive _projectile) exitWith {};
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@ -22,7 +22,7 @@ private _initStartTime = diag_tickTime;
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private _mapSize = worldSize;
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if (("ace_advanced_ballistics" callExtension format["init:%1:%2", worldName, _mapSize]) == "Terrain already initialized") exitWith {
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INFO_1("Terrain already initialized [world: %1]", worldName);
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INFO_1("Terrain already initialized [world: %1]",worldName);
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#ifdef DEBUG_MODE_FULL
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systemChat "AdvancedBallistics: Terrain already initialized";
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#endif
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@ -33,14 +33,14 @@ private _gridCells = _mapGrids * _mapGrids;
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GVAR(currentGrid) = 0;
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INFO_2("Starting Terrain Extension [cells: %1] [world: %2]", _gridCells, worldName);
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INFO_2("Starting Terrain Extension [cells: %1] [world: %2]",_gridCells,worldName);
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[{
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params ["_args","_idPFH"];
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_args params ["_mapGrids", "_gridCells", "_initStartTime"];
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if (GVAR(currentGrid) >= _gridCells) exitWith {
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INFO_2("Finished terrain initialization in %1 seconds [world: %2]", (diag_tickTime - _initStartTime) toFixed 2, worldName);
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INFO_2("Finished terrain initialization in %1 seconds [world: %2]",(diag_tickTime - _initStartTime) toFixed 2,worldName);
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#ifdef DEBUG_MODE_FULL
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systemChat format["AdvancedBallistics: Finished terrain initialization in %1 seconds", (diag_tickTime - _initStartTime) toFixed 2];
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#endif
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@ -66,7 +66,7 @@ if ((_typicalSpeed > 0) && {_typicalSpeed < 360}) then {
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if (_inheritedBarrelConfig || _inheritedTempConfig) then {
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private _parentConfig = inheritsFrom _ammoConfig;
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private _parentSpeed = getNumber (_parentConfig >> "typicalSpeed");
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WARNING_4("Subsonic Ammo %1 (%2 m/s) missing `ACE_muzzleVelocities` or `ACE_ammoTempMuzzleVelocityShifts` configs, attempting to use parent %3 (%4m/s)",_this,_typicalSpeed,configName _parentConfig, _parentSpeed);
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WARNING_4("Subsonic Ammo %1 (%2 m/s) missing `ACE_muzzleVelocities` or `ACE_ammoTempMuzzleVelocityShifts` configs, attempting to use parent %3 (%4m/s)",_this,_typicalSpeed,configName _parentConfig,_parentSpeed);
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if (_parentSpeed <= 0) exitWith {//Handle weird or null parent
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_muzzleVelocityTable = [];
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_ammoTempMuzzleVelocityShifts = [];
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@ -128,7 +128,7 @@ switch (_fillingType) do {
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} else {
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private _pos = _building select 0;
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private _nearestUnits = (_pos nearEntities ["CAManBase", 2]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits, {floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits,{floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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if (count _nearestUnits > 0 && {[_nearestUnits, _pos] call _fnc_comparePos}) then {
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LOG(format [ARR_2("fnc_garrison: Unit present | removing position | %1 positions remaining for this building",count (_buildingsIndex select (_buildingsIndex find _building)) - 1)]);
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@ -177,7 +177,7 @@ switch (_fillingType) do {
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} else {
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private _pos = _building select 0;
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private _nearestUnits = (_pos nearEntities ["CAManBase", 2]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits, {floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits,{floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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if (count _nearestUnits > 0 && {[_nearestUnits, _pos] call _fnc_comparePos}) then {
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LOG(format [ARR_2("fnc_garrison: Unit present | removing position | %1 positions remaining for this building",count (_buildingsIndex select (_buildingsIndex find _building)) - 1)]);
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@ -224,7 +224,7 @@ switch (_fillingType) do {
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} else {
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private _pos = selectRandom _building;
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private _nearestUnits = (_pos nearEntities ["CAManBase", 2]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits, {floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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LOG(format [ARR_3("fnc_garrison: Unit detection | %1 units nearby | %2 units within height",count _nearestUnits,{floor ((getPos _x) select 2) == floor (_pos select 2)} count _nearestUnits)]);
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if (count _nearestUnits > 0 && {[_nearestUnits, _pos] call _fnc_comparePos}) then {
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LOG(format [ARR_2("fnc_garrison: Unit present | removing position | %1 positions remaining for this building",count (_buildingsIndex select (_buildingsIndex find _building)) - 1)]);
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@ -258,7 +258,7 @@ switch (_fillingType) do {
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};
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};
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TRACE_1(format [ARR_2("fnc_garrison: while loop ended | %1 units ready to be treated by PFH",count _unitMoveList)], _teleport);
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TRACE_1(format [ARR_2("fnc_garrison: while loop ended | %1 units ready to be treated by PFH",count _unitMoveList)],_teleport);
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// Update the unit list and remove duplicate positions and units
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private _garrison_unitMoveList = missionNameSpace getVariable [QGVAR(garrison_unitMoveList), []];
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@ -279,5 +279,5 @@ if (_teleport) then {
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[_unitMoveList] call FUNC(garrisonMove);
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};
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TRACE_1(format [ARR_3("fnc_garrison: End | %1 units left | %2 buildings left", count _unitsArray, count _buildingsIndex)], _unitsArray);
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TRACE_1(format [ARR_3("fnc_garrison: End | %1 units left | %2 buildings left",count _unitsArray,count _buildingsIndex)],_unitsArray);
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_unitsArray
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@ -81,13 +81,13 @@ if (isNil QGVAR(garrison_moveUnitPFH)) then {
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[QGVAR(enableAttack), [[_unit], true], _unit] call CBA_fnc_targetEvent;
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};
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LOG(format [ARR_2("garrisonMove PFH: unit in position | %1 units left", count _unitMoveList)]);
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LOG(format [ARR_2("garrisonMove PFH: unit in position | %1 units left",count _unitMoveList)]);
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};
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// Check if unit is alive or even existing
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if (!alive _unit || {_unit getVariable [QGVAR(garrisoned), false]}) then {
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_unitMoveList deleteAt (_unitMoveList find _x);
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LOG(format [ARR_2("garrisonMove PFH: unit dead, deleted or garrisoned via TP | %1 units left", count _unitMoveList)]);
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LOG(format [ARR_2("garrisonMove PFH: unit dead, deleted or garrisoned via TP | %1 units left",count _unitMoveList)]);
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} else {
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private _unitPos = getPos _unit;
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@ -28,7 +28,7 @@ _units = _units select {local _x};
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private _leader = leader _unit;
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TRACE_3("fnc_ungarrison: unit and leader",_unit , _leader, (_leader == _unit));
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TRACE_3("fnc_ungarrison: unit and leader",_unit,_leader,(_leader == _unit));
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_unit setVariable [QGVAR(garrisonned), false, true];
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@ -38,13 +38,13 @@ call FUNC(compileActions);
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// Skip if not allowed in editor and in editor
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if (is3DEN && {_scopeEditor != 2}) exitWith {
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TRACE_1("Skipping action because in editor", _rootClass);
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TRACE_1("Skipping action because in editor",_rootClass);
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[]
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};
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// Class can't contain ~, because it's used for formatting result
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if ("~" in _rootClass) exitWith {
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TRACE_1("Classname can't contain '~'", _rootClass);
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TRACE_1("Classname can't contain '~'",_rootClass);
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[]
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};
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@ -65,7 +65,7 @@ private _fnc_addToGroup = {
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// Don't allow two of the same class
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if (_group findIf {(_x select 0) == _class} != -1) then {
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TRACE_1("An action with this ID already exists", _class);
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TRACE_1("An action with this ID already exists",_class);
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continue;
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};
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@ -72,7 +72,7 @@ private _fnc_addToTabs = {
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_currentTab pushBack _sort;
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_return pushBack _sortName;
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} else {
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TRACE_1("A sort with this ID already exists", _sortName);
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TRACE_1("A sort with this ID already exists",_sortName);
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};
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} forEach _tabsToAddTo;
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};
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@ -77,7 +77,7 @@ private _fnc_addToTabs = {
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// Find if there is an entry with same ID
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if (_currentTab findIf {_x select 5 == _statName} != -1) then {
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TRACE_1("A stat with this ID already exists", _statName);
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TRACE_1("A stat with this ID already exists",_statName);
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} else {
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_stat = +_finalArray;
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_stat set [5, _statName];
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@ -17,7 +17,7 @@
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params ["_display", "_control", "_nextPage"];
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TRACE_1("control enabled", ctrlEnabled _control);
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TRACE_1("control enabled",ctrlEnabled _control);
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if !(ctrlEnabled _control) exitWith {};
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GVAR(currentActionPage) = GVAR(currentActionPage) + ([-1, 1] select _nextPage);
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@ -17,7 +17,7 @@
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params ["_display", "_control", "_nextPage"];
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TRACE_1("control enabled", ctrlEnabled _control);
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TRACE_1("control enabled",ctrlEnabled _control);
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if !(ctrlEnabled _control) exitWith {};
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GVAR(currentStatPage) = GVAR(currentStatPage) + ([-1, 1] select _nextPage);
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@ -101,7 +101,7 @@ private _priority = 0;
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(_finalArray select 4) set [1, compile (getText (_x >> "textStatement"))];
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};
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TRACE_3("stats array", _finalArray, _leftTabsList, _rightTabsList);
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TRACE_3("stats array",_finalArray,_leftTabsList,_rightTabsList);
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if (_leftTabsList isNotEqualTo []) then {
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[_statsListLeftPanel, _leftTabsList, "L"] call _fnc_addToTabs;
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@ -15,7 +15,7 @@
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* Public: No
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*/
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LOG_2("Trying to load gunlist from profile [Version: %1][Count: %2]", profileNamespace getVariable [ARR_2(QGVAR(profileNamespaceVersion), 'none')], count (profileNamespace getVariable [ARR_2(QGVAR(gunList), [])]));
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LOG_2("Trying to load gunlist from profile [Version: %1][Count: %2]",profileNamespace getVariable [ARR_2(QGVAR(profileNamespaceVersion),'none')],count (profileNamespace getVariable [ARR_2(QGVAR(gunList),[])]));
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private _resetGunList = true;
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if ((profileNamespace getVariable ["ACE_ATragMX_profileNamespaceVersion", 0]) == ATRAGMX_PROFILE_NAMESPACE_VERSION && {count (profileNamespace getVariable ["ACE_ATragMX_gunList", []]) > 0}) then {
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@ -16,7 +16,7 @@
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*/
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params ["_vehicle"];
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TRACE_1("params", _vehicle);
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TRACE_1("params",_vehicle);
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scopeName "main";
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@ -44,7 +44,7 @@ if (_item getVariable [QGVAR(initObject),false]) exitWith {};
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if (_canLoadConfig) then {
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GVAR(initializedItemClasses) pushBack _type;
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TRACE_1("Adding load cargo action to class", _type);
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TRACE_1("Adding load cargo action to class",_type);
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{
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[_type, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToClass);
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@ -52,7 +52,7 @@ if (_canLoadConfig) then {
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} else {
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_item setVariable [QGVAR(initObject), true];
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TRACE_1("Adding load cargo action to object", _item);
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TRACE_1("Adding load cargo action to object",_item);
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{
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[_item, 0, ["ACE_MainActions"], _x] call EFUNC(interact_menu,addActionToObject);
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@ -16,7 +16,7 @@
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*/
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params ["_vehicle"];
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TRACE_1("params", _vehicle);
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TRACE_1("params",_vehicle);
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private _type = typeOf _vehicle;
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private _config = configOf _vehicle;
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@ -68,13 +68,13 @@ if (_type in GVAR(initializedVehicleClasses)) exitWith {};
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if (_hasCargoConfig) then {
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GVAR(initializedVehicleClasses) pushBack _type;
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TRACE_1("Adding unload cargo action to class", _type);
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TRACE_1("Adding unload cargo action to class",_type);
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[_type, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToClass);
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} else {
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_vehicle setVariable [QGVAR(initVehicle), true];
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TRACE_1("Adding unload cargo action to object", _vehicle);
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TRACE_1("Adding unload cargo action to object",_vehicle);
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[_vehicle, 0, ["ACE_MainActions"], GVAR(vehicleAction)] call EFUNC(interact_menu,addActionToObject);
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};
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@ -142,7 +142,7 @@ if (isServer) then {
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if ((!isNil "_zeusLogic") && {!isNull _zeusLogic}) then {
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{
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if ((_x getvariable ["bis_fnc_moduleRemoteControl_owner", objnull]) isEqualTo _dcPlayer) exitWith {
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INFO_3("[%1] DC - Was Zeus [%2] while controlling unit [%3] - manually clearing `bis_fnc_moduleRemoteControl_owner`", [_x] call FUNC(getName), _dcPlayer, _x);
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INFO_3("[%1] DC - Was Zeus [%2] while controlling unit [%3] - manually clearing `bis_fnc_moduleRemoteControl_owner`",[_x] call FUNC(getName),_dcPlayer,_x);
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_x setVariable ["bis_fnc_moduleRemoteControl_owner", nil, true];
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};
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nil
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@ -5,7 +5,7 @@
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if (isFilePatchingEnabled) then {
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private _notLoaded = configProperties [configfile >> "ace_notLoaded", "isText _x"];
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{
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INFO_2("%1 not loaded because %2",configName _x, getText _x);
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INFO_2("%1 not loaded because %2",configName _x,getText _x);
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} forEach _notLoaded;
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};
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@ -18,11 +18,11 @@ private _allUnits = [];
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{
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private _class = configFile >> "CfgVehicles" >> _x;
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if (isNull _class) then {
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WARNING_1("in units[] but null - %1", _x);
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WARNING_1("in units[] but null - %1",_x);
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_testPass = false;
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} else {
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// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
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// WARNING_2("in units[] but not public - %1 from %2", configName _class, configSourceMod _class);
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// WARNING_2("in units[] but not public - %1 from %2",configName _class,configSourceMod _class);
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// _testPass = false;
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// };
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};
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@ -36,11 +36,11 @@ private _allWeapons = [];
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{
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private _class = configFile >> "CfgWeapons" >> _x;
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if (isNull _class) then {
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WARNING_1("in weapons[] but null - %1", _x);
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WARNING_1("in weapons[] but null - %1",_x);
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_testPass = false;
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} else {
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// if (((getNumber (_class >> "scope")) != 2) && {((getNumber (_class >> "scopeCurator")) != 2)}) then {
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// WARNING_2("in weapons[] but not public - %1 from %2", configName _class, configSourceMod _class);
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// WARNING_2("in weapons[] but not public - %1 from %2",configName _class,configSourceMod _class);
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// _testPass = false;
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// };
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};
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@ -51,7 +51,7 @@ private _vics = "(configName _x) select [0,3] == 'ace'" configClasses (configFil
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{
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if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
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if (!((toLower configName _x) in _allUnits)) then {
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WARNING_2("Not in any units[] - %1 from %2", configName _x, configSourceMod _x);
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WARNING_2("Not in any units[] - %1 from %2",configName _x,configSourceMod _x);
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_testPass = false;
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};
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};
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@ -63,7 +63,7 @@ private _weapons = "(configName _x) select [0,3] == 'ace'" configClasses (config
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private _type = toLower configName _x;
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if (((getNumber (_x >> "scope")) == 2) || {((getNumber (_x >> "scopeCurator")) == 2)}) then {
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if (!((toLower configName _x) in _allWeapons)) then {
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WARNING_2("Not in any weapons[] - %1 from %2", configName _x, configSourceMod _x);
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WARNING_2("Not in any weapons[] - %1 from %2",configName _x,configSourceMod _x);
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_testPass = false;
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};
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};
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@ -27,7 +27,7 @@ if (isServer) then {
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params ["_eventName", "_client"];
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if !(_eventName in GVAR(syncedEvents)) exitWith {
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ERROR_1("Request for synced event - key [%1] not found.", _eventName);
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ERROR_1("Request for synced event - key [%1] not found.",_eventName);
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false
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};
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@ -20,7 +20,7 @@
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params ["_name", "_args", "_ttl"];
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if !(_name in GVAR(syncedEvents)) exitWith {
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ERROR_1("Synced event key [%1] not found (_handleSyncedEvent).", _name);
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ERROR_1("Synced event key [%1] not found (_handleSyncedEvent).",_name);
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false
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};
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@ -22,7 +22,7 @@ private _output = [format ["// CBA Settings [ADDON: %1]:", _addon]];
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private _addonSearch = _addon + "_";
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private _addonSearchCount = count _addonSearch;
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TRACE_2("",_addonSearch, _addonSearchCount);
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TRACE_2("",_addonSearch,_addonSearchCount);
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private _settings = configProperties [configFile >> "ACE_Settings", "(isClass _x) && {((configName _x) select [0, _addonSearchCount]) == _addonSearch}"];
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@ -34,7 +34,7 @@ private _aceSettings = configProperties [configFile >> "ACE_Settings", "isClass
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if (_isClientSettable && {_currentValue isNotEqualTo _profileVar}) then {
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// CBA_settings_fnc_set will do type checking for the old profile var
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private _ret = [_settingName, _profileVar, 0, "client", true] call CBA_settings_fnc_set;
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INFO_3("Transfering setting [%1: %2] returned %3", _settingName, _profileVar, _ret);
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INFO_3("Transfering setting [%1: %2] returned %3",_settingName,_profileVar,_ret);
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};
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};
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} forEach _aceSettings;
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@ -80,7 +80,7 @@ if (_oldCompats isNotEqualTo []) then {
|
||||
_oldCompats = _oldCompats apply {format ["%1 (%2)", _x select 0, _x select 1]};
|
||||
[{
|
||||
// Lasts for ~10 seconds
|
||||
ERROR_WITH_TITLE_3("The following ACE compatiblity PBOs are outdated", "%1. ACE Main version is %2 from %3.",_this select 0,_this select 1,_this select 2);
|
||||
ERROR_WITH_TITLE_3("The following ACE compatiblity PBOs are outdated","%1. ACE Main version is %2 from %3.",_this select 0,_this select 1,_this select 2);
|
||||
}, [_oldCompats, _mainVersion, _mainSource], 1] call CBA_fnc_waitAndExecute;
|
||||
};
|
||||
|
||||
|
@ -24,7 +24,7 @@
|
||||
BEGIN_COUNTER(firedEH);
|
||||
|
||||
params ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile"];
|
||||
TRACE_7("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile);
|
||||
TRACE_7("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile);
|
||||
|
||||
if (_unit isKindOf "CAManBase") then {
|
||||
// The unit it on foot
|
||||
|
@ -27,7 +27,7 @@ if (getNumber (_unitAnimationCfg >> "terminal") == 1) exitWith {_animationState}
|
||||
|
||||
private _unitActionsCfg = configFile >> "CfgMovesBasic" >> "Actions" >> getText (_unitAnimationCfg >> "actions");
|
||||
|
||||
TRACE_2("Animation/Action", configName _unitAnimationCfg, configName _unitActionsCfg);
|
||||
TRACE_2("Animation/Action",configName _unitAnimationCfg,configName _unitActionsCfg);
|
||||
|
||||
if (vehicle _unit != _unit) then {
|
||||
private _interpolateArray = getArray (_unitAnimationCfg >> "interpolateTo");
|
||||
|
@ -25,7 +25,7 @@ private _pov = getText (_turret >> "memoryPointGunnerOptics");
|
||||
private _gunBeg = getText (_turret >> "gunBeg");
|
||||
private _gunEnd = getText (_turret >> "gunEnd");
|
||||
|
||||
TRACE_3("", _pov, _gunBeg, _gunEnd);
|
||||
TRACE_3("",_pov,_gunBeg,_gunEnd);
|
||||
|
||||
// Pull the PIP pov or barrel direction, depending on how the model is set up
|
||||
private _povPos = _vehicle modelToWorldVisualWorld (_vehicle selectionPosition _pov);
|
||||
|
@ -22,7 +22,7 @@ params ["_soundClass", "_posASL", "_volume", "_distance"];
|
||||
|
||||
private _sound = getArray (configFile >> "CfgSounds" >> _soundClass >> "sound");
|
||||
if (_sound isEqualTo []) exitWith {
|
||||
ERROR_1("CfgSounds class [%1] does not exist or contains empty sound array", _soundClass);
|
||||
ERROR_1("CfgSounds class [%1] does not exist or contains empty sound array",_soundClass);
|
||||
};
|
||||
TRACE_2("sound",_soundClass,_sound);
|
||||
|
||||
|
@ -23,7 +23,7 @@ params ["_logic", "_settingName", "_moduleVariable"];
|
||||
|
||||
// Check if the variable is already defined
|
||||
if (isNil _settingName) exitWith {
|
||||
ERROR_1("readSettingFromModule - param [%1] is not an ace_setting", _settingName);
|
||||
ERROR_1("readSettingFromModule - param [%1] is not an ace_setting",_settingName);
|
||||
};
|
||||
|
||||
// Check if the parameter is defined in the module
|
||||
|
@ -32,7 +32,7 @@ TRACE_1("Reading missionConfigFile params",_paramsArray);
|
||||
|
||||
// Check if the variable is already defined
|
||||
if (isNil _settingName) exitWith {
|
||||
ERROR_1("readSettingsFromParamsArray - param [%1] is not an ace_setting", _settingName);
|
||||
ERROR_1("readSettingsFromParamsArray - param [%1] is not an ace_setting",_settingName);
|
||||
};
|
||||
|
||||
// The setting is not forced, so update the value
|
||||
@ -52,7 +52,7 @@ TRACE_1("Reading missionConfigFile params",_paramsArray);
|
||||
};
|
||||
|
||||
if (!_validValue) exitWith {
|
||||
WARNING_3("readSettingsFromParamsArray - param [%1] type not valid [%2] - expected type [%3]", _settingName,_settingValue,_settingType);
|
||||
WARNING_3("readSettingsFromParamsArray - param [%1] type not valid [%2] - expected type [%3]",_settingName,_settingValue,_settingType);
|
||||
};
|
||||
|
||||
if ([_settingName, "mission"] call CBA_settings_fnc_isForced) then {
|
||||
|
@ -18,7 +18,7 @@
|
||||
params ["_name"];
|
||||
|
||||
if !(_name in GVAR(syncedEvents)) exitWith {
|
||||
ERROR_1("Synced event key [%1] not found (removeSyncedEventHandler).", _name);
|
||||
ERROR_1("Synced event key [%1] not found (removeSyncedEventHandler)",_name);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -22,7 +22,7 @@ private _startTime = diag_tickTime;
|
||||
private _fails = [];
|
||||
private _total = 0;
|
||||
|
||||
INFO_1("ace_common_fnc_runTests starting for [%1]", _specificTest);
|
||||
INFO_1("ace_common_fnc_runTests starting for [%1]",_specificTest);
|
||||
|
||||
{
|
||||
private _testName = configName _x;
|
||||
@ -41,8 +41,8 @@ INFO_1("ace_common_fnc_runTests starting for [%1]", _specificTest);
|
||||
};
|
||||
} forEach (configProperties [configFile >> "ACE_Tests"]);
|
||||
|
||||
INFO_1("ace_common_fnc_runTests finished in %1 ms", (1000 * (diag_tickTime - _startTime)) toFixed 1);
|
||||
INFO_2("[%1 / %2] Tests Passed", (_total - (count _fails)), _total);
|
||||
INFO_1("ace_common_fnc_runTests finished in %1 ms",(1000 * (diag_tickTime - _startTime)) toFixed 1);
|
||||
INFO_2("[%1 / %2] Tests Passed",(_total - (count _fails)),_total);
|
||||
if (_fails isNotEqualTo []) then {
|
||||
INFO_1("Failed: %1", _fails);
|
||||
INFO_1("Failed: %1",_fails);
|
||||
};
|
||||
|
@ -38,4 +38,4 @@ if (abs(_value - _oldValue) < _tolerance) exitWith {};
|
||||
_object setVariable [_varName, _value, true];
|
||||
_object setVariable [_oldVarName, _value];
|
||||
|
||||
TRACE_2("Published variable:", _varName, _value);
|
||||
TRACE_2("Published variable:",_varName,_value);
|
||||
|
@ -34,7 +34,7 @@ if (_object isEqualTo (_object getVariable [format ["ACE_onEmbargo_%1", _varName
|
||||
_object setVariable [_varName, _value, true];
|
||||
_object setVariable [format ["ACE_onEmbargo_%1", _varName], _object];
|
||||
|
||||
TRACE_2("Starting Embargo", _varName, _delay);
|
||||
TRACE_2("Starting Embargo",_varName,_delay);
|
||||
|
||||
[{
|
||||
params ["_object", "_varName", "_value"];
|
||||
@ -43,7 +43,7 @@ TRACE_2("Starting Embargo", _varName, _delay);
|
||||
_object setVariable [format ["ACE_onEmbargo_%1", _varName], nil]; //Remove Embargo
|
||||
private _curValue = _object getVariable _varName;
|
||||
|
||||
TRACE_4("End of embargo", _object, _varName, _value, _curValue);
|
||||
TRACE_4("End of embargo",_object,_varName,_value,_curValue);
|
||||
|
||||
//If value at start of embargo doesn't equal current, then broadcast and start new embargo
|
||||
if (_value isNotEqualTo _curValue) then {
|
||||
|
@ -41,11 +41,11 @@ if (isArray (missionConfigFile >> "showHUD")) then {
|
||||
if (_reason != "") then {
|
||||
_reason = toLower _reason;
|
||||
if (_mask isEqualTo []) then {
|
||||
TRACE_2("Removing", _reason, _mask);
|
||||
TRACE_2("Removing",_reason,_mask);
|
||||
GVAR(showHudHash) deleteAt _reason;
|
||||
} else {
|
||||
while {(count _mask) < 10} do { _mask pushBack true; };
|
||||
TRACE_2("Setting", _reason, _mask);
|
||||
TRACE_2("Setting",_reason,_mask);
|
||||
GVAR(showHudHash) set [_reason, _mask];
|
||||
};
|
||||
};
|
||||
@ -63,7 +63,7 @@ for "_index" from 0 to 9 do {
|
||||
_resultMask pushBack _set;
|
||||
};
|
||||
|
||||
TRACE_2("showHud", _resultMask, keys GVAR(showHudHash));
|
||||
TRACE_2("showHud",_resultMask,keys GVAR(showHudHash));
|
||||
showHud _resultMask;
|
||||
|
||||
_resultMask
|
||||
|
@ -21,8 +21,8 @@
|
||||
params [["_name", "", [""]], ["_isGlobal", false, [false]], ["_commonReasonsArray", [], [[]]], ["_sendJIP", false, [false]]];
|
||||
TRACE_3("params",_name,_isGlobal,_commonReasonsArray);
|
||||
|
||||
if (_name == "") exitWith {ERROR_1("addStatusEffect - Bad Name %1", _this)};
|
||||
if (_name in GVAR(statusEffect_Names)) exitWith {WARNING_1("addStatusEffect - Effect Already Added (note, will not update global bit) %1", _this)};
|
||||
if (_name == "") exitWith {ERROR_1("addStatusEffect - Bad Name %1",_this)};
|
||||
if (_name in GVAR(statusEffect_Names)) exitWith {WARNING_1("addStatusEffect - Effect Already Added (note, will not update global bit) %1",_this)};
|
||||
if (_sendJIP && !_isGlobal) exitWith {WARNING_1("addStatusEffect - Trying to add non-global JIP effect %1",_this)};
|
||||
|
||||
GVAR(statusEffect_Names) pushBack _name;
|
||||
|
@ -22,12 +22,12 @@ TRACE_2("params",_object,_isLocal);
|
||||
//Only run this after the settings are initialized
|
||||
//Need to wait for all EH to be installed (local event will happen between pre and post init)
|
||||
if !(GVAR(settingsInitFinished)) exitWith {
|
||||
TRACE_1("pushing to runAtSettingsInitialized", _this);
|
||||
TRACE_1("pushing to runAtSettingsInitialized",_this);
|
||||
GVAR(runAtSettingsInitialized) pushBack [FUNC(statusEffect_localEH), _this];
|
||||
};
|
||||
|
||||
if (!_isLocal) exitWith {TRACE_1("object no longer local", _this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null", _this)};
|
||||
if (!_isLocal) exitWith {TRACE_1("object no longer local",_this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null",_this)};
|
||||
|
||||
//Reset any variables because of respawn
|
||||
[_object, false] call FUNC(statusEffect_resetVariables);
|
||||
|
@ -21,12 +21,12 @@ TRACE_1("params",_object);
|
||||
//Only run this after the settings are initialized
|
||||
//Need to wait for all EH to be installed (local event will happen between pre and post init)
|
||||
if !(GVAR(settingsInitFinished)) exitWith {
|
||||
TRACE_1("pushing to runAtSettingsInitialized", _this);
|
||||
TRACE_1("pushing to runAtSettingsInitialized",_this);
|
||||
GVAR(runAtSettingsInitialized) pushBack [FUNC(statusEffect_respawnEH), _this];
|
||||
};
|
||||
|
||||
if (!local _object) exitWith {TRACE_1("object no longer local", _this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null", _this)};
|
||||
if (!local _object) exitWith {TRACE_1("object no longer local",_this)};
|
||||
if (isNull _object) exitWith {TRACE_1("object null",_this)};
|
||||
|
||||
//Reset any variables on "real" respawn
|
||||
[_object, false] call FUNC(statusEffect_resetVariables);
|
||||
|
@ -32,17 +32,17 @@ if (isNull _object) exitWith {};
|
||||
private _eventName = format [QGVAR(%1), _x];
|
||||
switch (true) do {
|
||||
case (GVAR(statusEffect_sendJIP) select _forEachIndex): {
|
||||
TRACE_2("Sending Global JIP Event", _object, _effectNumber);
|
||||
TRACE_2("Sending Global JIP Event",_object,_effectNumber);
|
||||
private _jipID = format [QGVAR(effect_%1_%2), _eventName, hashValue _object];
|
||||
[_eventName, [_object, _effectNumber], _jipID] call CBA_fnc_globalEventJIP;
|
||||
[_jipID, _object] call CBA_fnc_removeGlobalEventJIP;
|
||||
};
|
||||
case (GVAR(statusEffect_isGlobal) select _forEachIndex): {
|
||||
TRACE_2("Sending Global Event", _object, _effectNumber);
|
||||
TRACE_2("Sending Global Event",_object,_effectNumber);
|
||||
[_eventName, [_object, _effectNumber]] call CBA_fnc_globalEvent;
|
||||
};
|
||||
default {
|
||||
TRACE_2("Sending Target Event", _object, _effectNumber);
|
||||
TRACE_2("Sending Target Event",_object,_effectNumber);
|
||||
[_eventName, [_object, _effectNumber], _object] call CBA_fnc_targetEvent;
|
||||
};
|
||||
};
|
||||
|
@ -23,7 +23,7 @@ TRACE_4("params",_object,_effectName,_ID,_set);
|
||||
|
||||
//Only run this after the settings are initialized
|
||||
if !(GVAR(settingsInitFinished)) exitWith {
|
||||
TRACE_1("pushing to runAtSettingsInitialized", _this);
|
||||
TRACE_1("pushing to runAtSettingsInitialized",_this);
|
||||
GVAR(runAtSettingsInitialized) pushBack [FUNC(statusEffect_set), _this];
|
||||
};
|
||||
|
||||
|
@ -20,7 +20,7 @@
|
||||
params ["_name", "_args", ["_ttl", 0]];
|
||||
|
||||
if !(_name in GVAR(syncedEvents)) exitWith {
|
||||
ERROR_1("Synced event key [%1] not found (syncedEvent).", _name);
|
||||
ERROR_1("Synced event key [%1] not found (syncedEvent)",_name);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -35,7 +35,7 @@ if (_emptyPos isEqualTo []) then {
|
||||
};
|
||||
|
||||
if (count _emptyPos != 3) exitwith {
|
||||
WARNING_4("Could not find unload pos %1-ASL: %2 isTouchingGround: %3 Speed: %4",_vehicle, getPosASL _vehicle, isTouchingGround _vehicle, speed _vehicle);
|
||||
WARNING_4("Could not find unload pos %1-ASL: %2 isTouchingGround: %3 Speed: %4",_vehicle,getPosASL _vehicle,isTouchingGround _vehicle,speed _vehicle);
|
||||
if ((!isNull _unloader) && {[_unloader] call FUNC(isPlayer)}) then {
|
||||
//display text saying there are no safe places to exit the vehicle
|
||||
[QGVAR(displayTextStructured), [localize LSTRING(NoRoomToUnload)], [_unloader]] call CBA_fnc_targetEvent;
|
||||
|
@ -33,7 +33,7 @@ private _magazine = _magazines select _magazineIndex;
|
||||
_magazine params ["_magazineClassname", "_amountOfMagazines"];
|
||||
|
||||
if (_amountOfMagazines < 0) exitWith {
|
||||
ERROR_1("mag with no ammo - %1", _magazine);
|
||||
ERROR_1("mag with no ammo - %1",_magazine);
|
||||
};
|
||||
private _removed = _amountOfMagazines min floor(1 + random(6 / GVAR(ammoCookoffDuration)));
|
||||
|
||||
|
@ -7,7 +7,7 @@ INFO("Checking static weapons");
|
||||
|
||||
private _staticWeaponConfigs = configProperties [configFile >> "CfgVehicles", "(isClass _x) && {(configName _x) isKindOf 'StaticWeapon'}", true];
|
||||
private _staticPublic = _staticWeaponConfigs select {(getNumber (_x >> "scope")) == 2};
|
||||
INFO_2("Static Weapons [%1] - CSW Enabled [%2]",count _staticPublic, {(getNumber (_x >> "ace_csw" >> "enabled")) == 1} count _staticPublic);
|
||||
INFO_2("Static Weapons [%1] - CSW Enabled [%2]",count _staticPublic,{(getNumber (_x >> "ace_csw" >> "enabled")) == 1} count _staticPublic);
|
||||
|
||||
INFO("------ Checking static weapons inheritance ------");
|
||||
private _explicitBases = [];
|
||||
|
@ -24,7 +24,7 @@
|
||||
params ["_vehicle", "_turret", "_magSource", "_carryMag", "_ammoReceived", ["_returnTo", _magSource]];
|
||||
TRACE_6("reload_handleAddTurretMag",_vehicle,_turret,_magSource,_carryMag,_ammoReceived,_returnTo);
|
||||
|
||||
TRACE_2("",local _vehicle, _vehicle turretLocal _turret);
|
||||
TRACE_2("",local _vehicle,_vehicle turretLocal _turret);
|
||||
if (!(_vehicle turretLocal _turret)) exitWith {};
|
||||
|
||||
([_vehicle, _turret, _carryMag] call FUNC(reload_canLoadMagazine)) params ["_canAdd", "_loadedMag", "_neededAmmo", "_isBeltLinking"];
|
||||
@ -43,10 +43,10 @@ if (_canAdd) then {
|
||||
|
||||
// setMagazineTurretAmmo is broken on split locality, use setAmmo for now (this may not work for multi turret vehicles)
|
||||
private _weapon = (_vehicle weaponsTurret _turret) param [0, ""];
|
||||
TRACE_3("setAmmo",_vehicle,_weapon, _currentAmmo);
|
||||
TRACE_3("setAmmo",_vehicle,_weapon,_currentAmmo);
|
||||
_vehicle setAmmo [_weapon, _currentAmmo];
|
||||
private _currentAmmo = _vehicle magazineTurretAmmo [_loadedMag, _turret];
|
||||
if ((_weapon == "") || {_currentAmmo != _currentAmmo}) then { ERROR_1("failed to setAmmo - %1", _this); };
|
||||
if ((_weapon == "") || {_currentAmmo != _currentAmmo}) then { ERROR_1("failed to setAmmo - %1",_this); };
|
||||
} else {
|
||||
if (_loadedMag != "") then {
|
||||
TRACE_1("Removing emtpy mag",_loadedMag);
|
||||
|
@ -23,7 +23,7 @@
|
||||
params ["_vehicle", "_turretPath", "_carryMag", "_vehMag", "_unloadTo"];
|
||||
TRACE_5("removeTurretMag EH",_vehicle,_turretPath,_carryMag,_vehMag,_unloadTo);
|
||||
|
||||
TRACE_3("",local _vehicle, _vehicle turretLocal _turretPath,local _unloadTo);
|
||||
TRACE_3("",local _vehicle,_vehicle turretLocal _turretPath,local _unloadTo);
|
||||
if (!(_vehicle turretLocal _turretPath)) exitWith {};
|
||||
|
||||
private _magsInWeapon = []; // Check how much ammo it has now:
|
||||
@ -55,10 +55,10 @@ if ((_magsInWeapon isEqualTo []) && {_ammoInFirstMag > _ammoRemoved}) then {
|
||||
|
||||
// setMagazineTurretAmmo is broken on split locality, use setAmmo for now
|
||||
private _weapon = (_vehicle weaponsTurret _turretPath) param [0, ""];
|
||||
TRACE_3("setAmmo",_vehicle,_weapon, _ammoLeft);
|
||||
TRACE_3("setAmmo",_vehicle,_weapon,_ammoLeft);
|
||||
_vehicle setAmmo [_weapon, _ammoLeft];
|
||||
private _currentAmmo = _vehicle magazineTurretAmmo [_vehMag, _turretPath];
|
||||
if ((_weapon == "") || {_currentAmmo != _ammoLeft}) then { ERROR_1("failed to setAmmo - %1", _this); };
|
||||
if ((_weapon == "") || {_currentAmmo != _ammoLeft}) then { ERROR_1("failed to setAmmo - %1",_this); };
|
||||
|
||||
|
||||
} else {
|
||||
|
@ -51,7 +51,7 @@ private _onFinish = {
|
||||
[_magSource, _carryMag, _bestAmmoToSend] call EFUNC(common,removeSpecificMagazine);
|
||||
if (_bestAmmoToSend == 0) exitWith {};
|
||||
|
||||
TRACE_6("calling addTurretMag event",_vehicle,_turret,_magSource,_carryMag,_bestAmmoToSend, _unit);
|
||||
TRACE_6("calling addTurretMag event",_vehicle,_turret,_magSource,_carryMag,_bestAmmoToSend,_unit);
|
||||
[QGVAR(addTurretMag), [_vehicle, _turret, _magSource, _carryMag, _bestAmmoToSend, _unit]] call CBA_fnc_globalEvent;
|
||||
};
|
||||
|
||||
|
@ -50,7 +50,7 @@ if (isServer) then {
|
||||
["ace_unconscious", {
|
||||
params ["_unit", "_isUnconscious"];
|
||||
if (!_isUnconscious) exitWith {};
|
||||
TRACE_1("Knocked Out, Doing Deadman", _unit);
|
||||
TRACE_1("Knocked Out, Doing Deadman",_unit);
|
||||
[_unit] call FUNC(onIncapacitated);
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
};
|
||||
|
@ -161,7 +161,7 @@ GVAR(TweakedAngle) = 0;
|
||||
private _placeAngle = 0;
|
||||
private _expSetupVehicle = _setupObjectClass createVehicle (_virtualPosASL call EFUNC(common,ASLToPosition));
|
||||
|
||||
TRACE_1("Planting Mass", (getMass _expSetupVehicle));
|
||||
TRACE_1("Planting Mass",(getMass _expSetupVehicle));
|
||||
//If the object is too heavy, it can kill a player if it colides
|
||||
if ((getMass _expSetupVehicle) > 5) then {_expSetupVehicle setMass 5;};
|
||||
|
||||
|
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
private _FCSMagazines = _vehicle getVariable [format ["%1_%2", QGVAR(Magazines), _turret], []];
|
||||
|
||||
@ -50,7 +50,7 @@ if (_zeroDistance > 0) then {
|
||||
private _antiOffset = _gunner getVariable QGVAR(lastAntiOffset);
|
||||
|
||||
_offset = _offset - _antiOffset;
|
||||
TRACE_4("fired",_gunner, currentZeroing _gunner, _antiOffset, _offset);
|
||||
TRACE_4("fired",_gunner,currentZeroing _gunner,_antiOffset,_offset);
|
||||
};
|
||||
|
||||
[_projectile, (_vehicle getVariable format ["%1_%2", QGVAR(Azimuth), _turret]), _offset, 0] call EFUNC(common,changeProjectileDirection);
|
||||
|
@ -4,7 +4,7 @@ if (!hasInterface) exitWith {};
|
||||
|
||||
["CBA_settingsInitialized", {
|
||||
//If not enabled, dont't bother adding eventhandler
|
||||
TRACE_1("CBA_settingsInitialized eh", GVAR(enabled));
|
||||
TRACE_1("CBA_settingsInitialized eh",GVAR(enabled));
|
||||
if (!GVAR(enabled)) exitWith {};
|
||||
|
||||
GVAR(lastFPTime) = -1;
|
||||
|
@ -25,12 +25,12 @@ private _fingerPos = if (_sourceUnit == ACE_player) then {
|
||||
_fingerPosPrecise vectorAdd ([random (2 * FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2 * FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2 * FP_RANDOMIZATION_Y) - FP_RANDOMIZATION_Y] vectorMultiply _distance)
|
||||
};
|
||||
|
||||
TRACE_3("incoming finger:", _sourceUnit, _fingerPosPrecise, _fingerPos);
|
||||
TRACE_3("incoming finger:",_sourceUnit,_fingerPosPrecise,_fingerPos);
|
||||
|
||||
private _data = [diag_tickTime, _fingerPos, ([_sourceUnit, false, true] call EFUNC(common,getName)), _sourceUnit];
|
||||
GVAR(fingersHash) set [hashValue _sourceUnit, _data];
|
||||
|
||||
if (GVAR(pfeh_id) == -1) then {
|
||||
GVAR(pfeh_id) = [DFUNC(perFrameEH), 0, []] call CBA_fnc_addPerFrameHandler;
|
||||
TRACE_1("Started PFEH", GVAR(pfeh_id));
|
||||
TRACE_1("Started PFEH",GVAR(pfeh_id));
|
||||
};
|
||||
|
@ -44,7 +44,7 @@ private _iconBaseSize = GVAR(sizeCoef) * BASE_SIZE * 0.10713 * (call EFUNC(commo
|
||||
} forEach GVAR(fingersHash);
|
||||
|
||||
if (GVAR(fingersHash) isEqualTo createHashMap) then {
|
||||
TRACE_1("Ending PFEH", GVAR(pfeh_id));
|
||||
TRACE_1("Ending PFEH",GVAR(pfeh_id));
|
||||
[GVAR(pfeh_id)] call CBA_fnc_removePerFrameHandler;
|
||||
GVAR(pfeh_id) = -1;
|
||||
};
|
||||
|
@ -10,7 +10,7 @@
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
|
||||
["ace_settingsInitialized", {
|
||||
TRACE_1("settingsInit", GVAR(enabled));
|
||||
TRACE_1("settingsInit",GVAR(enabled));
|
||||
if (!GVAR(enabled)) exitWith {};
|
||||
|
||||
if (isServer) then {
|
||||
|
@ -189,7 +189,7 @@ if (_isBurning) exitWith {};
|
||||
if ((_unit isEqualTo vehicle _unit) && (_sdr || ({ 0.05 > random 1 }))) then {
|
||||
_unit setVariable [QGVAR(stopDropRoll), true];
|
||||
if !(_sdr) then {
|
||||
TRACE_1("stop, drop, roll!", _unit);
|
||||
TRACE_1("stop,drop,roll!",_unit);
|
||||
_unit setUnitPos "DOWN";
|
||||
doStop _unit;
|
||||
};
|
||||
@ -203,7 +203,7 @@ if (_isBurning) exitWith {};
|
||||
private _vehicle = vehicle _unit;
|
||||
|
||||
if (_vehicle != _unit) then {
|
||||
TRACE_1("Ejecting", _unit);
|
||||
TRACE_1("Ejecting",_unit);
|
||||
_unit leaveVehicle _vehicle;
|
||||
unassignVehicle _unit;
|
||||
_unit action ["eject",_vehicle];
|
||||
|
@ -67,7 +67,7 @@ if (alive _round) then {
|
||||
getNumber (configFile >> "CfgAmmo" >> _type >> QGVAR(force)),
|
||||
getNumber (configFile >> "CfgAmmo" >> _type >> "indirecthit") * (sqrt (getNumber (configFile >> "CfgAmmo" >> _type >> "indirectHitRange")))
|
||||
];
|
||||
TRACE_1("Initializing track", _round);
|
||||
TRACE_1("Initializing track",_round);
|
||||
GVAR(objects) pushBack _round;
|
||||
GVAR(arguments) pushBack _args;
|
||||
|
||||
|
@ -17,7 +17,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
private _shouldAdd = GVAR(cacheRoundsTypesToTrack) getVariable _ammo;
|
||||
if (isNil "_shouldAdd") then {
|
||||
|
@ -144,7 +144,7 @@ if (_objects isNotEqualTo []) then {
|
||||
private _vel = _vec vectorMultiply _fp;
|
||||
|
||||
private _fragObj = (selectRandom _fragTypes) createVehicleLocal [0,0,10000];
|
||||
// TRACE_4("targeted",_fp, typeOf _fragObj,_lastPos vectorDistance _targetPos,typeOf _x);
|
||||
// TRACE_4("targeted",_fp,typeOf _fragObj,_lastPos vectorDistance _targetPos,typeOf _x);
|
||||
_fragObj setPosASL _lastPos;
|
||||
_fragObj setVectorDir _vec;
|
||||
_fragObj setVelocity _vel;
|
||||
|
@ -45,7 +45,7 @@ while {_objectCount > 0 && {_iter < (GVAR(maxTrackPerFrame) min _objectCount)}}
|
||||
// Clean up dead object references
|
||||
private _deletionCount = 0;
|
||||
{
|
||||
TRACE_1("GC Projectile", _x);
|
||||
TRACE_1("GC Projectile",_x);
|
||||
private _deleteIndex = _x - _deletionCount;
|
||||
GVAR(objects) deleteAt _deleteIndex;
|
||||
GVAR(arguments) deleteAt _deleteIndex;
|
||||
|
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
// no dust in rain
|
||||
if (rain > 0.1) exitWith {true};
|
||||
|
@ -16,7 +16,7 @@
|
||||
*/
|
||||
|
||||
//IGNORE_PRIVATE_WARNING ["_unit", "_weapon", "_muzzle", "_mode", "_ammo", "_magazine", "_projectile", "_vehicle", "_gunner", "_turret"];
|
||||
TRACE_10("firedEH:",_unit, _weapon, _muzzle, _mode, _ammo, _magazine, _projectile, _vehicle, _gunner, _turret);
|
||||
TRACE_10("firedEH:",_unit,_weapon,_muzzle,_mode,_ammo,_magazine,_projectile,_vehicle,_gunner,_turret);
|
||||
|
||||
if (_weapon != "Throw") exitWith {};
|
||||
|
||||
|
@ -132,7 +132,7 @@ private _numTransferredHC3 = 0;
|
||||
};
|
||||
};
|
||||
default {
|
||||
TRACE_1("No Valid HC to transfer to", _currentHC);
|
||||
TRACE_1("No Valid HC to transfer to",_currentHC);
|
||||
};
|
||||
};
|
||||
};
|
||||
@ -140,7 +140,7 @@ private _numTransferredHC3 = 0;
|
||||
|
||||
if (XGVAR(log)) then {
|
||||
private _numTransferredTotal = _numTransferredHC1 + _numTransferredHC2 + _numTransferredHC3;
|
||||
INFO_4("Groups Transferred: Total: %1 - HC1: %2 - HC2: %3 - HC3: %4", _numTransferredTotal, _numTransferredHC1, _numTransferredHC2, _numTransferredHC3);
|
||||
INFO_4("Groups Transferred: Total: %1 - HC1: %2 - HC2: %3 - HC3: %4",_numTransferredTotal,_numTransferredHC1,_numTransferredHC2,_numTransferredHC3);
|
||||
};
|
||||
|
||||
// Allow rebalance flag
|
||||
|
@ -93,5 +93,5 @@ if (_attackStage >= 3 && { _seekerType isEqualTo "ARH" }) then {
|
||||
};
|
||||
};
|
||||
|
||||
// TRACE_1("Adjusted target position", _returnTargetPos);
|
||||
// TRACE_1("Adjusted target position",_returnTargetPos);
|
||||
_returnTargetPos;
|
||||
|
@ -19,7 +19,7 @@
|
||||
|
||||
if (!hasInterface) exitWith { [] };
|
||||
if (!params [["_parentPath", [], [[]]], ["_action", [], [[]], 11]]) exitWith {ERROR("Bad Params"); []};
|
||||
if ((_parentPath param [0, ""]) != "ACE_ZeusActions") exitWith {ERROR_1("Bad path %1 - should have ACE_ZeusActions as base", _parentPath); []};
|
||||
if ((_parentPath param [0, ""]) != "ACE_ZeusActions") exitWith {ERROR_1("Bad path %1 - should have ACE_ZeusActions as base",_parentPath); []};
|
||||
TRACE_2("addActionToZeus",_parentPath,_action);
|
||||
|
||||
private _currentPath = GVAR(ZeusActions);
|
||||
@ -37,7 +37,7 @@ private _pathValid = false;
|
||||
} forEach _currentPath;
|
||||
} forEach _parentPath;
|
||||
|
||||
if (!_pathValid) exitWith {ERROR_1("Bad path %1", _parentPath); []};
|
||||
if (!_pathValid) exitWith {ERROR_1("Bad path %1",_parentPath); []};
|
||||
|
||||
TRACE_1("Adding Action",_currentPath);
|
||||
_currentPath pushBack [_action, []];
|
||||
|
@ -27,7 +27,7 @@ if (isNil "_actionTrees") then {
|
||||
private _parentNode = [_actionTrees, ["ACE_MainActions"]] call FUNC(findActionNode);
|
||||
|
||||
if (isNil {_parentNode}) then {
|
||||
TRACE_2("No Main Action on object", _objectType, _typeNum);
|
||||
TRACE_2("No Main Action on object",_objectType,_typeNum);
|
||||
private _mainAction = ["ACE_MainActions", localize ELSTRING(interaction,MainAction), "", {}, {true}] call FUNC(createAction);
|
||||
[_objectType, _typeNum, [], _mainAction] call EFUNC(interact_menu,addActionToClass);
|
||||
};
|
||||
|
@ -45,7 +45,7 @@ private _recurseFnc = {
|
||||
private _displayName = getText (_entryCfg >> "displayName");
|
||||
private _distance = _parentDistance;
|
||||
if (isNumber (_entryCfg >> "distance")) then {_distance = getNumber (_entryCfg >> "distance");};
|
||||
// if (_distance < _parentDistance) then {WARNING_3("[%1] distance %2 less than parent %3", configName _entryCfg, _distance, _parentDistance);};
|
||||
// if (_distance < _parentDistance) then {WARNING_3("[%1] distance %2 less than parent %3",configName _entryCfg,_distance,_parentDistance);};
|
||||
private _icon = if (isArray (_entryCfg >> "icon")) then {
|
||||
getArray (_entryCfg >> "icon");
|
||||
} else {
|
||||
@ -74,7 +74,7 @@ private _recurseFnc = {
|
||||
if (_condition isEqualTo "") then {_condition = "true"};
|
||||
} else {
|
||||
// Add canInteract (including exceptions) and canInteractWith to condition
|
||||
private _canInteractCondition = format [QUOTE([ARR_3(ACE_player,_target,%1)] call EFUNC(common,canInteractWith)), getArray (_entryCfg >> "exceptions")];
|
||||
private _canInteractCondition = format [QUOTE([ARR_3(ACE_player,_target,%1)] call EFUNC(common,canInteractWith)),getArray (_entryCfg >> "exceptions")];
|
||||
private _conditionFormatPattern = ["%1 && {%2}", "%2"] select (_condition isEqualTo "" || {_condition == "true"});
|
||||
_condition = format [_conditionFormatPattern, _condition, _canInteractCondition];
|
||||
};
|
||||
|
@ -35,7 +35,7 @@ if (isNil {_parentNode}) exitWith {};
|
||||
private _found = false;
|
||||
{
|
||||
if (((_x select 0) select 0) == _actionName) exitWith {
|
||||
TRACE_2("Deleting Action", _forEachIndex, _x);
|
||||
TRACE_2("Deleting Action",_forEachIndex,_x);
|
||||
_found = true;
|
||||
(_parentNode select 1) deleteAt _forEachIndex;
|
||||
};
|
||||
|
@ -18,7 +18,7 @@
|
||||
*/
|
||||
|
||||
if (isNil QGVAR(arguments)) then {
|
||||
TRACE_1("Starting optic draw", _this);
|
||||
TRACE_1("Starting optic draw",_this);
|
||||
|
||||
// reset shooter var:
|
||||
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
|
||||
|
@ -146,13 +146,13 @@ if (isNull _newTarget) then {
|
||||
_fireDisabledEH = [_fireDisabledEH] call FUNC(disableFire);
|
||||
} else {
|
||||
if ((!isNull _newTarget) && {_currentTarget != _newTarget}) then {
|
||||
TRACE_1("New Target, reseting locking", _newTarget);
|
||||
TRACE_1("New Target, reseting locking",_newTarget);
|
||||
_lockStartTime = CBA_missionTime;
|
||||
_currentTarget = _newTarget;
|
||||
};
|
||||
|
||||
if ((CBA_missionTime - _lockStartTime) > __LOCKONTIME) then { // Lock on after 3 seconds
|
||||
TRACE_2("LOCKED!", _currentTarget, _lockStartTime);
|
||||
TRACE_2("LOCKED!",_currentTarget,_lockStartTime);
|
||||
__JavelinIGUISeek ctrlSetTextColor __ColorGreen;
|
||||
__JavelinIGUITargetingLines ctrlShow true;
|
||||
|
||||
|
@ -24,13 +24,13 @@ TRACE_1("params",_this);
|
||||
|
||||
private _owners = allUnits select {(lasertarget _x) == _targetObject};
|
||||
if (count _owners == 1) exitWith {
|
||||
TRACE_2("Laser target owner [allUnits]", _targetObject, _owners select 0);
|
||||
TRACE_2("Laser target owner [allUnits]",_targetObject,_owners select 0);
|
||||
[_targetObject, _owners select 0] call FUNC(addLaserTarget);
|
||||
};
|
||||
|
||||
_owners = vehicles select {(lasertarget _x) == _targetObject};
|
||||
if (count _owners == 1) exitWith {
|
||||
TRACE_2("Laser target owner [vehicles]", _targetObject, _owners select 0);
|
||||
TRACE_2("Laser target owner [vehicles]",_targetObject,_owners select 0);
|
||||
[_targetObject, _owners select 0] call FUNC(addLaserTarget);
|
||||
};
|
||||
|
||||
@ -58,7 +58,7 @@ TRACE_1("params",_this);
|
||||
};
|
||||
};
|
||||
if (!_foundSource) then {
|
||||
WARNING_1("Laser target doesn't have owner", _targetObject);
|
||||
WARNING_1("Laser target doesn't have owner",_targetObject);
|
||||
};
|
||||
|
||||
}, _this] call CBA_fnc_execNextFrame;
|
||||
|
@ -26,7 +26,7 @@ GVAR(trackedLaserTargets) = GVAR(trackedLaserTargets) select {
|
||||
|
||||
// Turn off the laser in ace_laser
|
||||
[_laserUuid] call FUNC(laserOff);
|
||||
TRACE_1("Laser off:", _laserUuid);
|
||||
TRACE_1("Laser off:",_laserUuid);
|
||||
false
|
||||
} else {
|
||||
private _newCode = _owner getVariable [QEGVAR(laser,code), ACE_DEFAULT_LASER_CODE];
|
||||
|
@ -101,7 +101,7 @@ private _finalOwner = objNull;
|
||||
};
|
||||
} forEach (values GVAR(laserEmitters)); // Go through all values in hash
|
||||
|
||||
TRACE_2("",count _spots, _spots);
|
||||
TRACE_2("",count _spots,_spots);
|
||||
|
||||
if ((count _spots) > 0) then {
|
||||
private _bucketList = nil;
|
||||
|
@ -21,7 +21,7 @@
|
||||
BEGIN_COUNTER(shootRay);
|
||||
|
||||
params ["_posASL", "_dir", ["_ignoreVehicle1", objNull], ["_ignoreVehicle2", objNull]];
|
||||
// TRACE_2("ray origin:", _posASL, _dir);
|
||||
// TRACE_2("ray origin:",_posASL,_dir);
|
||||
|
||||
private _distance = 0;
|
||||
private _resultPos = nil;
|
||||
@ -43,7 +43,7 @@ if (_intersects isNotEqualTo []) then {
|
||||
_resultPos = _posASL vectorAdd (_dir vectorMultiply _distance);
|
||||
};
|
||||
|
||||
TRACE_3("", _resultPos, _distance, _intersects);
|
||||
TRACE_3("",_resultPos,_distance,_intersects);
|
||||
|
||||
#ifdef DRAW_LASER_INFO
|
||||
if (!isNil "_resultPos") then {
|
||||
|
@ -19,9 +19,9 @@ GVAR(flashlights) = [] call CBA_fnc_createNamespace;
|
||||
|
||||
setCurrentChannel GVAR(DefaultChannel);
|
||||
if (currentChannel == GVAR(DefaultChannel)) then {
|
||||
// INFO_1("Channel Set - %1", currentChannel);
|
||||
// INFO_1("Channel Set - %1",currentChannel);
|
||||
} else {
|
||||
ERROR_2("Failed To Set Channel %1 (is %2)", GVAR(DefaultChannel), currentChannel);
|
||||
ERROR_2("Failed To Set Channel %1 (is %2)",GVAR(DefaultChannel),currentChannel);
|
||||
};
|
||||
}, 0, []] call CBA_fnc_addPerFrameHandler;
|
||||
};
|
||||
|
@ -22,4 +22,4 @@ params ["_logic"];
|
||||
[_logic, QGVAR(BFT_HideAiGroups), "HideAiGroups"] call EFUNC(common,readSettingFromModule);
|
||||
[_logic, QGVAR(BFT_ShowPlayerNames), "ShowPlayerNames"] call EFUNC(common,readSettingFromModule);
|
||||
|
||||
INFO_3("Blue Force Tracking Module Initialized:", GVAR(BFT_Enabled), GVAR(BFT_Interval), GVAR(BFT_HideAiGroups));
|
||||
INFO_3("Blue Force Tracking Module Initialized:",GVAR(BFT_Enabled),GVAR(BFT_Interval),GVAR(BFT_HideAiGroups));
|
||||
|
@ -18,13 +18,13 @@
|
||||
*/
|
||||
|
||||
params [["_player", objNull, [objNull]], ["_item", QGVAR(white), [""]]];
|
||||
TRACE_2("Placing flag", _player, _item);
|
||||
TRACE_2("Placing flag",_player,_item);
|
||||
|
||||
(GVAR(flagCache) get _item) params ["_vehicleClass"];
|
||||
|
||||
private _flag = _vehicleClass createVehicle [0, 0, 0];
|
||||
|
||||
TRACE_1("Created flag", _flag);
|
||||
TRACE_1("Created flag",_flag);
|
||||
|
||||
// Set flag start height
|
||||
GVAR(objectHeight) = MAX_HEIGHT;
|
||||
|
@ -32,7 +32,7 @@ GVAR(userPlacedMarkers) = [];
|
||||
|
||||
if (_index < 0) exitWith {
|
||||
if (!isMultiplayer) exitWith {};
|
||||
WARNING_1("Could not find data for %1", _marker);
|
||||
WARNING_1("Could not find data for %1",_marker);
|
||||
};
|
||||
|
||||
private _data = GVAR(allMapMarkersProperties) select _index;
|
||||
|
@ -37,12 +37,12 @@ TRACE_7("addDamageToUnit",_unit,_damageToAdd,_bodyPart,_typeOfDamage,_instigator
|
||||
_bodyPart = toLower _bodyPart;
|
||||
private _bodyPartIndex = ALL_BODY_PARTS find _bodyPart;
|
||||
if (_bodyPartIndex < 0) then { _bodyPartIndex = ALL_SELECTIONS find _bodyPart; }; // 2nd attempt with selection names ("hand_l", "hand_r", "leg_l", "leg_r")
|
||||
if (_bodyPartIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad selection %1", _this); false};
|
||||
if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_2("addDamageToUnit - badUnit %1 [local %2]", _this, local _unit); false};
|
||||
if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1", _this); false};
|
||||
if (_bodyPartIndex < 0) exitWith {ERROR_1("addDamageToUnit - bad selection %1",_this); false};
|
||||
if (isNull _unit || {!local _unit} || {!alive _unit}) exitWith {ERROR_2("addDamageToUnit - badUnit %1 [local %2]",_this,local _unit); false};
|
||||
if (_damageToAdd < 0) exitWith {ERROR_1("addDamageToUnit - bad damage %1",_this); false};
|
||||
|
||||
if (!_overrideInvuln && {!((isDamageAllowed _unit) && {_unit getVariable [QEGVAR(medical,allowDamage), true]})}) exitWith {
|
||||
ERROR_1("addDamageToUnit - unit invulnerable %1", _this); false
|
||||
ERROR_1("addDamageToUnit - unit invulnerable %1",_this); false
|
||||
};
|
||||
|
||||
// Extension is case sensitive and expects this format (different from ALL_BODY_PARTS)
|
||||
@ -69,7 +69,7 @@ private _selectionSpecific = true;
|
||||
if (isClass _config) then {
|
||||
_selectionSpecific = (getNumber (_config >> "selectionSpecific")) == 1;
|
||||
} else {
|
||||
WARNING_2("Damage type not in config [%1:%2]", _typeOfDamage, _config);
|
||||
WARNING_2("Damage type not in config [%1:%2]",_typeOfDamage,_config);
|
||||
};
|
||||
INFO_4("Debug AddDamageToUnit: Type [%1] - Selection Specific [%2] - HitPoint [%3 -> %4]",_typeOfDamage,_selectionSpecific,_startDmg select _bodyPartIndex,_endDmg select _bodyPartIndex);
|
||||
INFO_4("Pain Change [%1 -> %2] - BodyPartDamage Change [%3 -> %4]",_startPain,_endPain,_startDmg,_endDmg);
|
||||
|
@ -38,7 +38,7 @@ if (!local _unit) exitWith {
|
||||
};
|
||||
|
||||
if (_knockOut isEqualTo IS_UNCONSCIOUS(_unit)) exitWith {
|
||||
WARNING_2("setUnconscious called with no change [Unit %1] [State [%2]", _unit, _knockOut);
|
||||
WARNING_2("setUnconscious called with no change [Unit %1] [State [%2]",_unit,_knockOut);
|
||||
false
|
||||
};
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
#include "script_component.hpp"
|
||||
|
||||
["CBA_settingsInitialized", {
|
||||
TRACE_1("settingsInitialized", GVAR(enabledFor));
|
||||
TRACE_1("settingsInitialized",GVAR(enabledFor));
|
||||
if (GVAR(enabledFor) == 0) exitWith {}; // 0: disabled
|
||||
if ((GVAR(enabledFor) == 1) && {!isServer} && {hasInterface}) exitWith {}; // 1: Don't Run on non-hc Clients
|
||||
|
||||
|
@ -61,7 +61,7 @@ if (isClass (_damageTypesConfig >> "woundHandlers")) then {
|
||||
_defaultWoundHandlers = [_damageTypesConfig >> "woundHandlers"] call FUNC(parseWoundHandlersCfg);
|
||||
reverse _defaultWoundHandlers;
|
||||
};
|
||||
TRACE_1("Found default wound handlers", count _defaultWoundHandlers);
|
||||
TRACE_1("Found default wound handlers",count _defaultWoundHandlers);
|
||||
|
||||
// Collect all available damage types from the config
|
||||
{
|
||||
@ -82,10 +82,10 @@ TRACE_1("Found default wound handlers", count _defaultWoundHandlers);
|
||||
if (isClass (_damageTypeSubClassConfig >> "woundHandlers")) then {
|
||||
_woundHandlers = [_damageTypeSubClassConfig >> "woundHandlers"] call FUNC(parseWoundHandlersCfg);
|
||||
reverse _woundHandlers;
|
||||
TRACE_2("Damage type found wound handlers", _className, count _woundHandlers);
|
||||
TRACE_2("Damage type found wound handlers",_className,count _woundHandlers);
|
||||
} else {
|
||||
_woundHandlers = _defaultWoundHandlers;
|
||||
TRACE_1("Damage type has no wound handlers, using default", _className);
|
||||
TRACE_1("Damage type has no wound handlers, using default",_className);
|
||||
};
|
||||
|
||||
/*
|
||||
@ -115,11 +115,11 @@ TRACE_1("Found default wound handlers", count _defaultWoundHandlers);
|
||||
if (_woundType == "woundHandlers") then {continue};
|
||||
if (_woundType in GVAR(woundDetails)) then {
|
||||
private _weighting = GET_ARRAY(_x >> "weighting",[[ARR_2(0,1)]]);
|
||||
private _dmgMulti = GET_NUMBER(_x >> "damageMultiplier", 1);
|
||||
private _bleedMulti = GET_NUMBER(_x >> "bleedingMultiplier", 1);
|
||||
private _sizeMulti = GET_NUMBER(_x >> "sizeMultiplier", 1);
|
||||
private _painMulti = GET_NUMBER(_x >> "painMultiplier", 1);
|
||||
private _fractureMulti = GET_NUMBER(_x >> "fractureMultiplier", 1);
|
||||
private _dmgMulti = GET_NUMBER(_x >> "damageMultiplier",1);
|
||||
private _bleedMulti = GET_NUMBER(_x >> "bleedingMultiplier",1);
|
||||
private _sizeMulti = GET_NUMBER(_x >> "sizeMultiplier",1);
|
||||
private _painMulti = GET_NUMBER(_x >> "painMultiplier",1);
|
||||
private _fractureMulti = GET_NUMBER(_x >> "fractureMultiplier",1);
|
||||
_damageWoundDetails pushBack [_woundType, _weighting, _dmgMulti, _bleedMulti, _sizeMulti, _painMulti, _fractureMulti];
|
||||
} else {
|
||||
WARNING_2("Damage type %1 refers to wound %2, but it doesn't exist: skipping.",_className,configName _x);
|
||||
|
@ -26,10 +26,9 @@ if (_typeOfDamage in GVAR(damageTypeDetails)) then {
|
||||
private _damageData = [_unit, _allDamages, _typeOfDamage];
|
||||
{
|
||||
_damageData = _damageData call _x;
|
||||
TRACE_1("Wound handler returned", _damageData);
|
||||
TRACE_1("Wound handler returned",_damageData);
|
||||
if !(_damageData isEqualType [] && {(count _damageData) >= 3}) exitWith {
|
||||
TRACE_1("Return invalid, terminating wound handling", _damageData);
|
||||
TRACE_1("Return invalid, terminating wound handling",_damageData);
|
||||
};
|
||||
} forEach _woundHandlers;
|
||||
|
||||
};
|
||||
|
@ -24,5 +24,5 @@ private _newDamages = _allDamages apply {
|
||||
[_x select 0, selectRandom ALL_BODY_PARTS, _x select 2];
|
||||
};
|
||||
|
||||
TRACE_1("Vehicle crash handled, passing damage", _newDamages);
|
||||
TRACE_1("Vehicle crash handled, passing damage",_newDamages);
|
||||
[_unit, _newDamages, _typeOfDamage] //return
|
||||
|
@ -42,5 +42,5 @@ private _newDamages = [];
|
||||
_newDamages pushBack [_damageMap get _x, _x, _damageToApply];
|
||||
} forEach (keys _damageMap); // micro-optimization again, two 'get's is still faster than iterating over a hashmap
|
||||
|
||||
TRACE_1("Vehicle explosion handled, passing damage", _newDamages);
|
||||
TRACE_1("Vehicle explosion handled, passing damage",_newDamages);
|
||||
[_unit, _newDamages, _typeOfDamage] //return
|
||||
|
@ -13,7 +13,7 @@
|
||||
// Check if last hit point is our dummy.
|
||||
private _allHitPoints = getAllHitPointsDamage _unit param [0, []];
|
||||
reverse _allHitPoints;
|
||||
while {(_allHitPoints param [0, ""]) select [0,1] == "#"} do { WARNING_1("Ignoring Reflector hitpoint %1", _allHitPoints deleteAt 0); };
|
||||
while {(_allHitPoints param [0, ""]) select [0,1] == "#"} do { WARNING_1("Ignoring Reflector hitpoint %1",_allHitPoints deleteAt 0); };
|
||||
|
||||
if (_allHitPoints param [0, ""] != "ACE_HDBracket") then {
|
||||
if (unitIsUAV _unit) exitWith {TRACE_1("ignore UAV AI",typeOf _unit);};
|
||||
@ -32,7 +32,7 @@
|
||||
#ifdef DEBUG_MODE_FULL
|
||||
[QEGVAR(medical,woundReceived), {
|
||||
params ["_unit", "_damages", "_shooter", "_ammo"];
|
||||
TRACE_4("wound",_unit,_damages, _shooter, _ammo);
|
||||
TRACE_4("wound",_unit,_damages,_shooter,_ammo);
|
||||
//systemChat str _this;
|
||||
}] call CBA_fnc_addEventHandler;
|
||||
#endif
|
||||
|
@ -90,8 +90,8 @@ if (
|
||||
{_ammo isNotEqualTo ""} &&
|
||||
{
|
||||
private _ammoCfg = configFile >> "CfgAmmo" >> _ammo;
|
||||
GET_NUMBER(_ammoCfg >> "explosive", 0) > 0 ||
|
||||
{GET_NUMBER(_ammoCfg >> "indirectHit", 0) > 0}
|
||||
GET_NUMBER(_ammoCfg >> "explosive",0) > 0 ||
|
||||
{GET_NUMBER(_ammoCfg >> "indirectHit",0) > 0}
|
||||
}
|
||||
) exitwith {
|
||||
TRACE_5("Vehicle hit",_unit,_shooter,_instigator,_damage,_newDamage);
|
||||
|
@ -22,8 +22,8 @@ GVAR(actions) = [];
|
||||
private _configName = configName _x;
|
||||
private _displayName = getText (_x >> "displayName");
|
||||
private _category = getText (_x >> "category");
|
||||
private _condition = compile format [QUOTE([ARR_4(ACE_player, GVAR(target), %1 select GVAR(selectedBodyPart), '%2')] call DEFUNC(medical_treatment,canTreatCached)), ALL_BODY_PARTS, _configName];
|
||||
private _statement = compile format [QUOTE([ARR_4(ACE_player, GVAR(target), %1 select GVAR(selectedBodyPart), '%2')] call DEFUNC(medical_treatment,treatment)), ALL_BODY_PARTS, _configName];
|
||||
private _condition = compile format [QUOTE([ARR_4(ACE_player,GVAR(target),%1 select GVAR(selectedBodyPart),'%2')] call DEFUNC(medical_treatment,canTreatCached)), ALL_BODY_PARTS, _configName];
|
||||
private _statement = compile format [QUOTE([ARR_4(ACE_player,GVAR(target),%1 select GVAR(selectedBodyPart),'%2')] call DEFUNC(medical_treatment,treatment)), ALL_BODY_PARTS, _configName];
|
||||
private _items = getArray (_x >> "items");
|
||||
|
||||
GVAR(actions) pushBack [_displayName, _category, _condition, _statement, _items];
|
||||
|
@ -36,7 +36,7 @@ if (isClass (_config >> _bandage)) then {
|
||||
_reopeningMinDelay = getNumber (_config >> "reopeningMinDelay");
|
||||
_reopeningMaxDelay = getNumber (_config >> "reopeningMaxDelay") max _reopeningMinDelay;
|
||||
} else {
|
||||
WARNING_2("No config for bandage [%1] config base [%2]", _bandage, _config);
|
||||
WARNING_2("No config for bandage [%1] config base [%2]",_bandage,_config);
|
||||
};
|
||||
|
||||
if (isClass (_config >> _className)) then {
|
||||
@ -54,7 +54,7 @@ if (isClass (_config >> _className)) then {
|
||||
_reopeningMaxDelay = getNumber (_woundTreatmentConfig >> "reopeningMaxDelay") max _reopeningMinDelay;
|
||||
};
|
||||
} else {
|
||||
WARNING_2("No config for wound type [%1] config base [%2]", _className, _config);
|
||||
WARNING_2("No config for wound type [%1] config base [%2]",_className,_config);
|
||||
};
|
||||
TRACE_5("configs",_bandage,_className,_reopeningChance,_reopeningMinDelay,_reopeningMaxDelay);
|
||||
|
||||
|
@ -21,7 +21,7 @@ params ["_unit"];
|
||||
|
||||
private _fnc_check = {
|
||||
private _position = _unit modelToWorldVisual [0, 0, eyePos _unit select 2];
|
||||
CHECK_OBJECTS(lineIntersectsWith [ARR_3(_position, _position vectorAdd [ARR_3(0, 0, 10)], _unit)]) || {CHECK_OBJECTS(_unit nearObjects 7.5)}
|
||||
CHECK_OBJECTS(lineIntersectsWith [ARR_3(_position,_position vectorAdd [ARR_3(0,0,10)],_unit)]) || {CHECK_OBJECTS(_unit nearObjects 7.5)}
|
||||
};
|
||||
|
||||
[[], _fnc_check, _unit, QGVAR(inMedicalFacilityCache), IN_MEDICAL_FACILITY_CACHE_EXPIRY] call EFUNC(common,cachedCall);
|
||||
|
@ -49,7 +49,7 @@ private _distance = -1;
|
||||
if (_isDetectable && {!isNull _x}) exitWith {
|
||||
_distance = _detectorPointAGL distance _x;
|
||||
_mine = _x;
|
||||
TRACE_3("return", _isDetectable, _mine, _distance);
|
||||
TRACE_3("return",_isDetectable,_mine,_distance);
|
||||
};
|
||||
} forEach _nearestObjects;
|
||||
|
||||
|
@ -39,7 +39,7 @@ private _distanceToTarget = _projectilePos vectorDistance _seekerTargetPos;
|
||||
private _distanceToShooter = _projectilePos vectorDistance _shooterPos;
|
||||
private _distanceShooterToTarget = _shooterPos vectorDistance _seekerTargetPos;
|
||||
|
||||
TRACE_2("", _distanceToTarget, _distanceToShooter);
|
||||
TRACE_2("",_distanceToTarget,_distanceToShooter);
|
||||
|
||||
// Add height depending on distance for compensate
|
||||
private _returnTargetPos = _seekerTargetPos;
|
||||
@ -69,5 +69,5 @@ switch (_attackProfileStateParams select 0) do {
|
||||
};
|
||||
};
|
||||
|
||||
TRACE_1("Adjusted target position", _returnTargetPos);
|
||||
TRACE_1("Adjusted target position",_returnTargetPos);
|
||||
_returnTargetPos;
|
||||
|
@ -39,7 +39,7 @@ private _distanceToTarget = _projectilePos vectorDistance _seekerTargetPos;
|
||||
private _distanceToShooter = _projectilePos vectorDistance _shooterPos;
|
||||
private _distanceShooterToTarget = _shooterPos vectorDistance _seekerTargetPos;
|
||||
|
||||
TRACE_2("", _distanceToTarget, _distanceToShooter);
|
||||
TRACE_2("",_distanceToTarget,_distanceToShooter);
|
||||
|
||||
// Add height depending on distance for compensate
|
||||
private _returnTargetPos = _seekerTargetPos;
|
||||
@ -58,7 +58,7 @@ switch( (_attackProfileStateParams select 0) ) do {
|
||||
private _cruisAlt = 140;
|
||||
if (_distanceShooterToTarget < 1250) then {
|
||||
_cruisAlt = 140 * (_distanceShooterToTarget/1250);
|
||||
TRACE_1("_cruisAlt", _cruisAlt);
|
||||
TRACE_1("_cruisAlt",_cruisAlt);
|
||||
};
|
||||
if ( ((ASLToAGL _projectilePos) select 2) - ((ASLToAGL _seekerTargetPos) select 2) >= _cruisAlt) then {
|
||||
if (_cruisAlt < 140) then {
|
||||
@ -72,7 +72,7 @@ switch( (_attackProfileStateParams select 0) ) do {
|
||||
};
|
||||
case STAGE_COAST: {
|
||||
TRACE_1("STAGE_COAST","");
|
||||
TRACE_1("", ((ASLToAGL _projectilePos) select 2) - (( ASLToAGL _seekerTargetPos) select 2) );
|
||||
TRACE_1("",((ASLToAGL _projectilePos) select 2) - (( ASLToAGL _seekerTargetPos) select 2));
|
||||
if (_distanceToTarget < ( ((ASLToAGL _projectilePos) select 2) - (( ASLToAGL _seekerTargetPos) select 2) ) * 2) then {
|
||||
_attackProfileStateParams set [0, STAGE_TERMINAL];
|
||||
} else {
|
||||
@ -86,5 +86,5 @@ switch( (_attackProfileStateParams select 0) ) do {
|
||||
};
|
||||
};
|
||||
|
||||
TRACE_1("Adjusted target position", _returnTargetPos);
|
||||
TRACE_1("Adjusted target position",_returnTargetPos);
|
||||
_returnTargetPos;
|
||||
|
@ -30,7 +30,7 @@ private _distanceToTarget = _projectilePos vectorDistance _seekerTargetPos;
|
||||
private _distanceToShooter = _projectilePos vectorDistance _shooterPos;
|
||||
private _distanceShooterToTarget = _shooterPos vectorDistance _seekerTargetPos;
|
||||
|
||||
TRACE_2("", _distanceToTarget, _distanceToShooter);
|
||||
TRACE_2("",_distanceToTarget,_distanceToShooter);
|
||||
|
||||
// Add height depending on distance for compensate
|
||||
private _addHeight = [0,0,0];
|
||||
|
@ -37,7 +37,7 @@ private _adjustTime = 1;
|
||||
if (accTime > 0) then {
|
||||
_adjustTime = 1/accTime;
|
||||
_adjustTime = _adjustTime * (_runtimeDelta / TIMESTEP_FACTOR);
|
||||
TRACE_4("Adjust timing", 1/accTime, _adjustTime, _runtimeDelta, (_runtimeDelta / TIMESTEP_FACTOR) );
|
||||
TRACE_4("Adjust timing",1/accTime,_adjustTime,_runtimeDelta,(_runtimeDelta / TIMESTEP_FACTOR));
|
||||
} else {
|
||||
_adjustTime = 0;
|
||||
};
|
||||
@ -89,8 +89,8 @@ if ((_minDeflection != 0 || {_maxDeflection != 0}) && {_profileAdjustedTargetPos
|
||||
};
|
||||
private _finalAdjustVector = [_yaw, _roll, _pitch];
|
||||
|
||||
TRACE_3("", _pitch, _yaw, _roll);
|
||||
TRACE_3("", _targetVector, _adjustVector, _finalAdjustVector);
|
||||
TRACE_3("",_pitch,_yaw,_roll);
|
||||
TRACE_3("",_targetVector,_adjustVector,_finalAdjustVector);
|
||||
|
||||
if (accTime > 0) then {
|
||||
private _changeVector = (vectorDir _projectile) vectorAdd _finalAdjustVector;
|
||||
|
@ -71,14 +71,14 @@ if (isNil "_target") then {
|
||||
if (!isPlayer _shooter) then {
|
||||
// This was an AI shot, lets still guide it on the AI target
|
||||
_target = _shooter getVariable [QGVAR(vanilla_target), nil];
|
||||
TRACE_1("Detected AI Shooter!", _target);
|
||||
TRACE_1("Detected AI Shooter!",_target);
|
||||
} else {
|
||||
private _canUseLock = getNumber (_config >> "canVanillaLock");
|
||||
// @TODO: Get vanilla target
|
||||
if (_canUseLock > 0 || difficulty < 1) then {
|
||||
private _vanillaTarget = cursorTarget;
|
||||
|
||||
TRACE_1("Using Vanilla Locking", _vanillaTarget);
|
||||
TRACE_1("Using Vanilla Locking",_vanillaTarget);
|
||||
if (!isNil "_vanillaTarget") then {
|
||||
_target = _vanillaTarget;
|
||||
};
|
||||
|
@ -34,12 +34,12 @@ private _losOkay = false;
|
||||
if (_angleOkay) then {
|
||||
_losOkay = [_projectile, _target] call FUNC(checkLos);
|
||||
};
|
||||
TRACE_2("", _angleOkay, _losOkay);
|
||||
TRACE_2("",_angleOkay,_losOkay);
|
||||
|
||||
// Can't see target, return [0,0,0] and let doSeekerSearch handle it
|
||||
if (!_angleOkay || !_losOkay) exitWith {[0,0,0]};
|
||||
|
||||
TRACE_2("", _target, _foundTargetPos);
|
||||
TRACE_2("",_target,_foundTargetPos);
|
||||
// @TODO: Configurable lead for seekers
|
||||
private _projectileSpeed = (vectorMagnitude velocity _projectile);
|
||||
private _distanceToTarget = (getPosASL _projectile) vectorDistance _foundTargetPos;
|
||||
|
@ -27,6 +27,6 @@ _laserParams params ["_code", "_wavelengthMin", "_wavelengthMax"];
|
||||
|
||||
private _laserResult = [(getPosASL _projectile), (velocity _projectile), _seekerAngle, _seekerMaxRange, [_wavelengthMin, _wavelengthMax], _code, _projectile] call EFUNC(laser,seekerFindLaserSpot);
|
||||
private _foundTargetPos = _laserResult select 0;
|
||||
TRACE_1("Search", _laserResult);
|
||||
TRACE_1("Search",_laserResult);
|
||||
|
||||
_foundTargetPos;
|
||||
|
@ -55,7 +55,7 @@ if (_proxyWeaponNeeded || GVAR(useAmmoHandling)) then {
|
||||
};
|
||||
};
|
||||
} else {
|
||||
WARNING_1("unknown mag %1", _xMag);
|
||||
WARNING_1("unknown mag %1",_xMag);
|
||||
};
|
||||
};
|
||||
} forEach (magazinesAllTurrets _mortar);
|
||||
|
@ -26,7 +26,7 @@
|
||||
_function = missionNamespace getVariable _function;
|
||||
};
|
||||
if (_isSingular && {_logicType in _uniqueModulesHandled}) then { //ToDo: should this be an exit?
|
||||
WARNING_1("Module [%1] - More than 1 singular module placed", _logicType);
|
||||
WARNING_1("Module [%1] - More than 1 singular module placed",_logicType);
|
||||
};
|
||||
if (_isSingular) then {_uniqueModulesHandled pushBack _logicType;};
|
||||
|
||||
|
@ -21,7 +21,7 @@
|
||||
* Public: No
|
||||
*/
|
||||
|
||||
TRACE_1("drawName:", _this);
|
||||
TRACE_1("drawName:",_this);
|
||||
|
||||
params ["", "_target", "", "_heightOffset"];
|
||||
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user