Wire cutter - Allow use when unit has RHS Engineer UMBTS backpack (#6462)

* Allow wirecutter use when unit has RHS Engineer UMBTS backpack

* Move flag from code to config
This commit is contained in:
Dystopian 2018-07-27 20:26:26 +03:00 committed by PabstMirror
parent 4e0df9b90e
commit a44411c666
4 changed files with 14 additions and 3 deletions

View File

@ -60,7 +60,7 @@ if !(_unit call EFUNC(common,isSwimming)) then {
!isNull _fence
&& {damage _fence < 1}
&& {"ACE_wirecutter" in ([_player, false, true, true, true, false] call CBA_fnc_uniqueUnitItems)}
&& {HAS_WIRECUTTER(_player)}
},
["isNotSwimming"]
] call EFUNC(common,progressBar);

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@ -24,7 +24,7 @@ params ["_interactionType"];
if (
_interactionType != 0
|| {vehicle ACE_player != ACE_player}
|| {!("ACE_wirecutter" in ([ACE_player, false, true, true, true, false] call CBA_fnc_uniqueUnitItems))}
|| {!HAS_WIRECUTTER(ACE_player)}
) exitWith {};
TRACE_1("Starting wirecuter interact PFH",_interactionType);
@ -53,7 +53,7 @@ TRACE_1("Starting wirecuter interact PFH",_interactionType);
!isNull _attachedFence
&& {damage _attachedFence < 1}
&& {"ACE_wirecutter" in ([_player, false, true, true, true, false] call CBA_fnc_uniqueUnitItems)}
&& {HAS_WIRECUTTER(_player)}
&& {[_player, _attachedFence, ["isNotSwimming"]] call EFUNC(common,canInteractWith)}
&& {
// Custom LOS check for fence

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@ -56,3 +56,9 @@
#define SOUND_CLIP_TIME_SPACING 1.5
#define CUT_TIME_DEFAULT 11
#define CUT_TIME_ENGINEER 7.5
#define HAS_WIRECUTTER(unit) (\
"ACE_wirecutter" in ([ARR_6(unit, false, true, true, true, false)] call CBA_fnc_uniqueUnitItems) \
|| {1 == getNumber (configFile >> "CfgVehicles" >> (backpack unit) >> QGVAR(hasWirecutter))} \
|| {1 == getNumber (configFile >> "CfgWeapons" >> (vest unit) >> QGVAR(hasWirecutter))} \
)

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@ -218,4 +218,9 @@ class CfgVehicles {
class OTR21_Base: Truck_F {
EGVAR(refuel,fuelCapacity) = 500;
};
class rhs_assault_umbts;
class rhs_assault_umbts_engineer: rhs_assault_umbts {
EGVAR(logistics_wirecutter,hasWirecutter) = 1;
};
};