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Initialize defaultLoadoutsList by default
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@ -8,6 +8,7 @@ PREP_RECOMPILE_START;
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PREP_RECOMPILE_END;
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// Arsenal
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GVAR(defaultLoadoutsList) = [];
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GVAR(modList) = ["","curator","kart","heli","mark","expansion","expansionpremium"];
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[QGVAR(camInverted), "CHECKBOX", localize LSTRING(invertCameraSetting), localize LSTRING(settingCategory), false] call CBA_Settings_fnc_init;
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@ -16,7 +16,7 @@ params ["_display"];
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if (GVAR(shiftState)) then {
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if (isNil QGVAR(defaultLoadoutsList) || {GVAR(defaultLoadoutsList) isEqualTo []}) exitWith {
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if (GVAR(defaultLoadoutsList) isEqualTo []) exitWith {
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[_display, localize LSTRING(exportDefaultError)] call FUNC(message);
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};
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@ -34,12 +34,8 @@ if (isNil {GVAR(sharedLoadoutsNamespace) getVariable QGVAR(sharedLoadoutsVars)})
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GVAR(sharedLoadoutsNamespace) setVariable [QGVAR(sharedLoadoutsVars), [], true];
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};
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if (isNil QGVAR(defaultLoadoutsList)) then {
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if (is3DEN) then {
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GVAR(defaultLoadoutsList) = (QGVAR(DummyCategory) get3DENMissionAttribute QGVAR(DefaultLoadoutsListAttribute));
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} else {
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GVAR(defaultLoadoutsList) = [];
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};
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if (is3DEN) then {
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GVAR(defaultLoadoutsList) append (QGVAR(DummyCategory) get3DENMissionAttribute QGVAR(DefaultLoadoutsListAttribute));
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};
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if (isNil QGVAR(virtualItems)) then {
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