Made configs easier to follow and hopefully fixed inheritance issue

This commit is contained in:
lambdatiger 2024-01-13 00:11:37 -06:00
parent ef8a73df0c
commit a589f904cf
4 changed files with 15 additions and 14 deletions

View File

@ -18,10 +18,12 @@
}
class CfgAmmo {
#include "cfgAmmoBaseEH.hpp"
class B_65x39_Caseless: BulletBase {
class EventHandlers: EventHandlers;
};
class GVAR(base): B_65x39_Caseless {
ACE_damageType = "grenade"; // compatibility with medical_damage, shrapnel should produce grenade wounds
timeToLive = 4;
@ -99,8 +101,7 @@ class CfgAmmo {
caliber = 2.8;
};
#include "cfgAmmoBaseEH.hpp"
#include "cfgAmmoSpall.hpp"
#include "cfgAmmoFragParameters.hpp"
#include "cfgAmmoFragSpawner.hpp"
#include "cfgAmmoFragParameters.hpp"
};

View File

@ -588,7 +588,7 @@ class M_NLAW_AT_F: MissileBase {
GVAR(skip) = 1;
};
/// ~~~~ Shell
// ~~~~ Shell
class Sh_125mm_HEAT;
class Sh_155mm_AMOS: ShellBase {
// Source: http://www.globalsecurity.org/military/systems/munitions/m795.htm