diff --git a/documentation/user/information-center.md b/documentation/user/information-center.md index 4cea2e3b83..3eec931688 100644 --- a/documentation/user/information-center.md +++ b/documentation/user/information-center.md @@ -38,20 +38,17 @@ Downloaded ACE3 and have no idea where to start? This page serves as a starting **Q:** Laser locking is broken, when are you going to fix it?
**A:** Fun fact, it isn't, you need to come from the direction of the laser, (laser is pointing to the east, you come from the west) and you drop the GBU, it will then guide itself to the target. The reasoning behind that is that the vehicle or building laser designated would obstruct the laser and the GBU would then be unable to lock on it.
-**Q:** I take vanilla damage with ACE 3.1.1
-**A:** This has been fixed in 3.2.0
- **Q:** I am having dll errors.
-**A:** Start the game once with the Arma 3 Launcher, close it, then start the game with your usual launcher (ArmA3Sync or Play withSIx).
-The simple explanation is that BattlEye breaks itself and only starting it with the Arma 3 Launcher fixes it.
+**A:** Start the game once with the Arma 3 Launcher, close it, then start the game with your usual launcher (ArmA3Sync, Play withSix, etc …).
+The simple explanation is that the BattlEye process wasn't ended properly and is unable to start again properly, launching it with the Arma 3 launcher is the only known solution to fix it.
**Q:** ACE3 fonts is outdated.
-**A:** This happens because you have ACE3 development environment set-up, which means file patching is enabled. Use `-noFilePatching` startup parameter (in the upcoming Arma 3 update this will not be needed as file patching will be disabled by default). +**A:** This happens because you have file patching enabled, restart your game without the `-FilePatching` param. ### 1.3 Compatibility **Q:** (mod) doesn't have some ACE3 features.
-**A:** ACE3 isn't and can't be responsible for compatibility with every (mod), due it's size other (mod) authors are strongly encouraged to provide that from their side. Compatibility PBOs currently in ACE3 are there to kick-start and provide examples for (mod) authors.
+**A:** ACE3 isn't and can't be responsible for compatibility with every (mod), due it's size other (mod) authors are strongly encouraged to provide that from their side. Compatibility PBO's currently in ACE3 are there to kick-start and provide examples for (mod) authors.
**Q:** ACE3 causes issues in (mod).
**A:** If you've found an issue with ACE3 please make sure that ACE3 is really the cause of the problem. To do this try to reproduce the issue with using only `@CBA_A3` and `@ace` on a newly created mission. ACE3 isn't and can't be responsible for all mod conflicts, due it's size other mod authors are strongly encouraged to provide that from their side.