Removed obsolete comment

This commit is contained in:
ulteq 2015-05-01 13:50:01 +02:00
parent 6d0e2cc464
commit a6f4c68ef4

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@ -43,7 +43,6 @@ if (ACE_player != _unit) then {
if (isPlayer _unit) then {
[[_unit, _target], QFUNC(startDefuse), _unit] call EFUNC(common,execRemoteFnc);
} else {
//[_unit, _target, [[_unit] call EFUNC(Common,isEOD), _target] call _fnc_DefuseTime] spawn {
_unit playActionNow _actionToPlay;
_unit disableAI "MOVE";
_unit disableAI "TARGET";