Goggles - change some events to be client only

all these events have `if (_unit != ACE_player) exitWith {true};`
This commit is contained in:
PabstMirror 2016-01-03 11:01:14 -06:00
parent 3974c255a0
commit a72e07fcaa

View File

@ -14,7 +14,7 @@ class Extended_PostInit_EventHandlers {
class Extended_Killed_EventHandlers {
class CAManBase {
class ADDON {
killed = QUOTE(_this call FUNC(handleKilled));
clientKilled = QUOTE(_this call FUNC(handleKilled));
};
};
};
@ -22,7 +22,7 @@ class Extended_Killed_EventHandlers {
class Extended_FiredBIS_EventHandlers {
class CAManBase {
class ADDON {
firedBIS = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleFired)});
clientFiredBIS = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleFired)});
};
};
};
@ -30,7 +30,7 @@ class Extended_FiredBIS_EventHandlers {
class Extended_Explosion_EventHandlers {
class CAManBase {
class ADDON {
explosion = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleExplosion)});
clientExplosion = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleExplosion)});
};
};
};