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Goggles - change some events to be client only
all these events have `if (_unit != ACE_player) exitWith {true};`
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@ -14,7 +14,7 @@ class Extended_PostInit_EventHandlers {
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class Extended_Killed_EventHandlers {
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class CAManBase {
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class ADDON {
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killed = QUOTE(_this call FUNC(handleKilled));
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clientKilled = QUOTE(_this call FUNC(handleKilled));
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};
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};
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};
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@ -22,7 +22,7 @@ class Extended_Killed_EventHandlers {
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class Extended_FiredBIS_EventHandlers {
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class CAManBase {
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class ADDON {
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firedBIS = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleFired)});
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clientFiredBIS = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleFired)});
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};
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};
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};
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@ -30,7 +30,7 @@ class Extended_FiredBIS_EventHandlers {
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class Extended_Explosion_EventHandlers {
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class CAManBase {
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class ADDON {
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explosion = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleExplosion)});
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clientExplosion = QUOTE(if (local (_this select 0)) then {_this call FUNC(handleExplosion)});
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};
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};
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};
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