Update Japanese translation (#7111)

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation

* Update Japanese translation
This commit is contained in:
classic 2019-07-22 23:49:54 +09:00 committed by PabstMirror
parent e592b6b975
commit a7723b793b
9 changed files with 87 additions and 18 deletions

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@ -32,34 +32,42 @@
<Key ID="STR_ACE_Medical_Limping_DisplayName"> <Key ID="STR_ACE_Medical_Limping_DisplayName">
<English>Limping</English> <English>Limping</English>
<Russian>Хромота</Russian> <Russian>Хромота</Russian>
<Japanese>跛行</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Limping_Description"> <Key ID="STR_ACE_Medical_Limping_Description">
<English>Limp when unit has leg wounds...(todo)</English> <English>Limp when unit has leg wounds...(todo)</English>
<Russian>Хромота, когда юнит имеет ранения ног...</Russian> <Russian>Хромота, когда юнит имеет ранения ног...</Russian>
<Japanese>足を負傷時に引きずって歩くようにします・・・(TODO)</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Limping_LimpOnOpenWounds"> <Key ID="STR_ACE_Medical_Limping_LimpOnOpenWounds">
<English>Limp on open wounds</English> <English>Limp on open wounds</English>
<Russian>Хромота при открытых ранах</Russian> <Russian>Хромота при открытых ранах</Russian>
<Japanese>創傷開放時に跛行</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Limping_LimpRequiresStitching"> <Key ID="STR_ACE_Medical_Limping_LimpRequiresStitching">
<English>Limp on open or bandaged wounds</English> <English>Limp on open or bandaged wounds</English>
<Russian>Хромота при открытых или забинтованых ранах</Russian> <Russian>Хромота при открытых или забинтованых ранах</Russian>
<Japanese>負傷時は引きずって歩くようにします</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Fractures_DisplayName"> <Key ID="STR_ACE_Medical_Fractures_DisplayName">
<English>Fractures</English> <English>Fractures</English>
<Russian>Переломы</Russian> <Russian>Переломы</Russian>
<Japanese>骨折</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Fractures_Description"> <Key ID="STR_ACE_Medical_Fractures_Description">
<English>Limp fractures... (todo)</English> <English>Limp fractures... (todo)</English>
<Russian>Хромота при переломах...</Russian> <Russian>Хромота при переломах...</Russian>
<Japanese>骨折時は引きずって歩くようにします・・・ (TODO)</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Fractures_SplintHealsFully"> <Key ID="STR_ACE_Medical_Fractures_SplintHealsFully">
<English>Splints fully heal fractures</English> <English>Splints fully heal fractures</English>
<Russian>Шины полностью лечат перелом</Russian> <Russian>Шины полностью лечат перелом</Russian>
<Japanese>添え木で骨折完治</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Fractures_SplintHasEffects"> <Key ID="STR_ACE_Medical_Fractures_SplintHasEffects">
<English>Splints heal (but cannot sprint)</English> <English>Splints heal (but cannot sprint)</English>
<Russian>Шины вылечивают, но не дают бегать</Russian> <Russian>Шины вылечивают, но не дают бегать</Russian>
<Japanese>添え木で治療しますが、走れません</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_MedicalSettings_remoteControlledAI_DisplayName"> <Key ID="STR_ACE_Medical_MedicalSettings_remoteControlledAI_DisplayName">
<English>Remote Controlled AI</English> <English>Remote Controlled AI</English>
@ -345,7 +353,7 @@
<Key ID="STR_ACE_Medical_openLid"> <Key ID="STR_ACE_Medical_openLid">
<English>Open lid</English> <English>Open lid</English>
<German>Deckel aufklappen</German> <German>Deckel aufklappen</German>
<Japanese>フタをける</Japanese> <Japanese>フタをける</Japanese>
<Italian>Apri lid</Italian> <Italian>Apri lid</Italian>
<Chinese>打開蓋子</Chinese> <Chinese>打開蓋子</Chinese>
<Chinesesimp>打开盖子</Chinesesimp> <Chinesesimp>打开盖子</Chinesesimp>
@ -356,7 +364,7 @@
<Key ID="STR_ACE_Medical_closeLid"> <Key ID="STR_ACE_Medical_closeLid">
<English>Close lid</English> <English>Close lid</English>
<German>Deckel zuklappen</German> <German>Deckel zuklappen</German>
<Japanese>フタをめる</Japanese> <Japanese>フタをめる</Japanese>
<Italian>Chiudi lid</Italian> <Italian>Chiudi lid</Italian>
<Chinese>關閉蓋子</Chinese> <Chinese>關閉蓋子</Chinese>
<Chinesesimp>关闭盖子</Chinesesimp> <Chinesesimp>关闭盖子</Chinesesimp>

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@ -12,7 +12,7 @@
<Czech>Krev</Czech> <Czech>Krev</Czech>
<Portuguese>Sangue</Portuguese> <Portuguese>Sangue</Portuguese>
<Korean>혈흔</Korean> <Korean>혈흔</Korean>
<Japanese></Japanese> <Japanese></Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_EnabledFor_DisplayName"> <Key ID="STR_ACE_Medical_Blood_EnabledFor_DisplayName">
<English>Enable Blood Drops</English> <English>Enable Blood Drops</English>
@ -28,18 +28,23 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_EnabledFor_Description"> <Key ID="STR_ACE_Medical_Blood_EnabledFor_Description">
<English>Enables the creation of blood drops when units are bleeding or take damage.</English> <English>Enables the creation of blood drops when units are bleeding or take damage.</English>
<Japanese>ユニットが出血かダメージを受けた時に、血痕を残すようにします。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_DisplayName"> <Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_DisplayName">
<English>Max Blood Objects</English> <English>Max Blood Objects</English>
<Japanese>最大血痕数</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_Description"> <Key ID="STR_ACE_Medical_Blood_MaxBloodObjects_Description">
<English>Sets the maximum number of blood drop objects which can be spawned, excessive amounts can cause FPS lag.</English> <English>Sets the maximum number of blood drop objects which can be spawned, excessive amounts can cause FPS lag.</English>
<Japanese>生成される血痕オブジェクト数を設定できます。極端に増やすと FPS ラグを引き起こします。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_BloodLifetime_DisplayName"> <Key ID="STR_ACE_Medical_Blood_BloodLifetime_DisplayName">
<English>Blood Lifetime</English> <English>Blood Lifetime</English>
<Japanese>血痕の寿命</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_BloodLifetime_Description"> <Key ID="STR_ACE_Medical_Blood_BloodLifetime_Description">
<English>Controls the lifetime of blood drop objects.</English> <English>Controls the lifetime of blood drop objects.</English>
<Japanese>血痕オブジェクトの寿命を決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Blood_OnlyPlayers"> <Key ID="STR_ACE_Medical_Blood_OnlyPlayers">
<English>Only Players</English> <English>Only Players</English>

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@ -3,15 +3,19 @@
<Package name="Medical_Damage"> <Package name="Medical_Damage">
<Key ID="STR_ACE_Medical_Damage_PlayerDamageThreshold_DisplayName"> <Key ID="STR_ACE_Medical_Damage_PlayerDamageThreshold_DisplayName">
<English>Player Critical Damage Threshold</English> <English>Player Critical Damage Threshold</English>
<Japanese>プレイヤーのクリティカル ダメージしきい値</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Damage_PlayerDamageThreshold_Description"> <Key ID="STR_ACE_Medical_Damage_PlayerDamageThreshold_Description">
<English>Sets the amount of damage a player can receive before going unconscious.</English> <English>Sets the amount of damage a player can receive before going unconscious.</English>
<Japanese>プレイヤーが気絶になる前に受けられるダメージ量を決定できます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Damage_AIDamageThreshold_DisplayName"> <Key ID="STR_ACE_Medical_Damage_AIDamageThreshold_DisplayName">
<English>AI Critical Damage Threshold</English> <English>AI Critical Damage Threshold</English>
<Japanese>AI のクリティカル ダメージしきい値</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Damage_AIDamageThreshold_Description"> <Key ID="STR_ACE_Medical_Damage_AIDamageThreshold_Description">
<English>Sets the amount of damage an AI unit can receive before going unconscious.</English> <English>Sets the amount of damage an AI unit can receive before going unconscious.</English>
<Japanese>AI が気絶になる前に受けられるダメージ量を決定できます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Damage_Abrasion"> <Key ID="STR_ACE_Medical_Damage_Abrasion">
<English>Scrape</English> <English>Scrape</English>

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@ -23,6 +23,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Feedback_PainEffectType_Description"> <Key ID="STR_ACE_Medical_Feedback_PainEffectType_Description">
<English>Selects the used pain effect type.</English> <English>Selects the used pain effect type.</English>
<Japanese>痛みの効果の種類を選択できます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Feedback_PainEffectType_WhiteFlashing"> <Key ID="STR_ACE_Medical_Feedback_PainEffectType_WhiteFlashing">
<English>White Flashing</English> <English>White Flashing</English>
@ -64,7 +65,7 @@
<French>Active les hurlements d'unités blessées</French> <French>Active les hurlements d'unités blessées</French>
<Hungarian>Engedélyezi a sérült egységek kiáltásait</Hungarian> <Hungarian>Engedélyezi a sérült egységek kiáltásait</Hungarian>
<Italian>Abilita Grida da parte delle unità ferite</Italian> <Italian>Abilita Grida da parte delle unità ferite</Italian>
<Japanese>負傷したユニットが叫びだします。</Japanese> <Japanese>負傷したユニットを叫ぶようにします。</Japanese>
<Korean>부상당한 인원이 소리지르는것을 활성화합니다</Korean> <Korean>부상당한 인원이 소리지르는것을 활성화합니다</Korean>
<Chinesesimp>启用伤者的尖叫声</Chinesesimp> <Chinesesimp>启用伤者的尖叫声</Chinesesimp>
<Chinese>啟用傷者的尖叫聲</Chinese> <Chinese>啟用傷者的尖叫聲</Chinese>

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@ -138,7 +138,7 @@
<Czech>Otevřít zdravotnickou nabídku</Czech> <Czech>Otevřít zdravotnickou nabídku</Czech>
<Italian>Apri Menù Medico</Italian> <Italian>Apri Menù Medico</Italian>
<French>Ouvir le menu médical</French> <French>Ouvir le menu médical</French>
<Japanese>治療メニューをひら</Japanese> <Japanese>治療メニューを</Japanese>
<Korean>의료 메뉴 열기</Korean> <Korean>의료 메뉴 열기</Korean>
<Chinesesimp>开起医疗选单</Chinesesimp> <Chinesesimp>开起医疗选单</Chinesesimp>
<Chinese>開起醫療選單</Chinese> <Chinese>開起醫療選單</Chinese>
@ -366,7 +366,7 @@
<Portuguese>Arrastar / Carregar</Portuguese> <Portuguese>Arrastar / Carregar</Portuguese>
<Czech>Táhnout / Nést</Czech> <Czech>Táhnout / Nést</Czech>
<Italian>Trascina / Trasporta</Italian> <Italian>Trascina / Trasporta</Italian>
<Japanese>引きずる/運ぶ</Japanese> <Japanese>引きずる / 担ぐ</Japanese>
<Korean>끌기 / 들기</Korean> <Korean>끌기 / 들기</Korean>
<Chinesesimp>拖 / 背</Chinesesimp> <Chinesesimp>拖 / 背</Chinesesimp>
<Chinese>拖 / 背</Chinese> <Chinese>拖 / 背</Chinese>
@ -809,10 +809,12 @@
<Key ID="STR_ACE_Medical_GUI_Status_Fractured"> <Key ID="STR_ACE_Medical_GUI_Status_Fractured">
<English>Fractured</English> <English>Fractured</English>
<Russian>Перелом</Russian> <Russian>Перелом</Russian>
<Japanese>骨折している</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_GUI_Status_SplintApplied"> <Key ID="STR_ACE_Medical_GUI_Status_SplintApplied">
<English>Splint Applied</English> <English>Splint Applied</English>
<Russian>Наложена шина</Russian> <Russian>Наложена шина</Russian>
<Japanese>添え木が当てている</Japanese>
</Key> </Key>
<!-- <!--
Strings above match Blood2 but seem to differ in some languages, determine which is best to use Strings above match Blood2 but seem to differ in some languages, determine which is best to use

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@ -49,6 +49,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Statemachine_AIUnconsciousness_Description"> <Key ID="STR_ACE_Medical_Statemachine_AIUnconsciousness_Description">
<English>Allows AI to go unconscious instead of dying.</English> <English>Allows AI to go unconscious instead of dying.</English>
<Japanese>AI が即死ではなく気絶へ移行できるかどうか決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Statemachine_CardiacArrestTime_DisplayName"> <Key ID="STR_ACE_Medical_Statemachine_CardiacArrestTime_DisplayName">
<English>Cardiac Arrest Time</English> <English>Cardiac Arrest Time</English>
@ -58,6 +59,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Statemachine_CardiacArrestTime_Description"> <Key ID="STR_ACE_Medical_Statemachine_CardiacArrestTime_Description">
<English>Controls how long it takes to die from cardiac arrest.</English> <English>Controls how long it takes to die from cardiac arrest.</English>
<Japanese>どのくらいの時間、心停止すると死亡するかを決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Statemachine_InCardiacArrest"> <Key ID="STR_ACE_Medical_Statemachine_InCardiacArrest">
<English>In Cardiac Arrest</English> <English>In Cardiac Arrest</English>

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@ -9,6 +9,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_SubCategory_Litter"> <Key ID="STR_ACE_Medical_Treatment_SubCategory_Litter">
<English>Litter</English> <English>Litter</English>
<Japanese>廃棄物</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AdvancedDiagnose_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_AdvancedDiagnose_DisplayName">
<English>Advanced Diagnose</English> <English>Advanced Diagnose</English>
@ -18,6 +19,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AdvancedDiagnose_Description"> <Key ID="STR_ACE_Medical_Treatment_AdvancedDiagnose_Description">
<English>Enables the Check Pulse, Check Blood Pressure, and Check Response treatment actions instead of the generic Diagnose action.</English> <English>Enables the Check Pulse, Check Blood Pressure, and Check Response treatment actions instead of the generic Diagnose action.</English>
<Japanese>有効化すると通常の診断動作に代わり、心拍や血圧測定、反応を確認できます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AdvancedBandages_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_AdvancedBandages_DisplayName">
<English>Advanced Bandages</English> <English>Advanced Bandages</English>
@ -27,12 +29,15 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AdvancedBandages_Description"> <Key ID="STR_ACE_Medical_Treatment_AdvancedBandages_Description">
<English>Enables treatment actions for different bandage types instead of the generic Bandage action.</English> <English>Enables treatment actions for different bandage types instead of the generic Bandage action.</English>
<Japanese>有効化すると通常の包帯動作に代わり、様々な種類がある包帯で治療ができます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_WoundReopening_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_WoundReopening_DisplayName">
<English>Wound Reopening</English> <English>Wound Reopening</English>
<Japanese>創傷再開放</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_WoundReopening_Description"> <Key ID="STR_ACE_Medical_Treatment_WoundReopening_Description">
<English>Enables the reopening of bandaged wounds. Requires Advanced Bandages to be enabled.</English> <English>Enables the reopening of bandaged wounds. Requires Advanced Bandages to be enabled.</English>
<Japanese>有効化すると治療をした創傷を再開放します。アドバンスド包帯を有効化している必要があります。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AdvancedMedication_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_AdvancedMedication_DisplayName">
<English>Advanced Medication</English> <English>Advanced Medication</English>
@ -43,6 +48,7 @@
<Key ID="STR_ACE_Medical_Treatment_AdvancedMedication_Description"> <Key ID="STR_ACE_Medical_Treatment_AdvancedMedication_Description">
<English>Enables extended, more in-depth medication handling. Also, enables the use of Adenosine and Atropine.</English> <English>Enables extended, more in-depth medication handling. Also, enables the use of Adenosine and Atropine.</English>
<Russian>Устанавливает расширенное использование лекарств</Russian> <Russian>Устанавливает расширенное использование лекарств</Russian>
<Japanese>有効化するともっと多くの多様な機能を持つ医薬品を使えます。また、アデノシンとアトロピンが利用可能になります。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationsBoostTraining_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_LocationsBoostTraining_DisplayName">
<English>Locations Boost Training</English> <English>Locations Boost Training</English>
@ -54,35 +60,42 @@
<Portuguese>Localização melhora treinamento</Portuguese> <Portuguese>Localização melhora treinamento</Portuguese>
<French>Le lieu améliore l'efficacité</French> <French>Le lieu améliore l'efficacité</French>
<Russian>Места ускоренного обучения</Russian> <Russian>Места ускоренного обучения</Russian>
<Japanese>衛生兵としての能力を与える場所</Japanese> <Japanese>衛生能力の上昇位置</Japanese>
<Korean>교육 증가 지역</Korean> <Korean>교육 증가 지역</Korean>
<Chinesesimp>受所在位置影响提升医疗能力</Chinesesimp> <Chinesesimp>受所在位置影响提升医疗能力</Chinesesimp>
<Chinese>受所在位置影響提升醫療能力</Chinese> <Chinese>受所在位置影響提升醫療能力</Chinese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationsBoostTraining_Description"> <Key ID="STR_ACE_Medical_Treatment_LocationsBoostTraining_Description">
<English>Boost medical training when in medical vehicles or facilities. Untrained becomes medic, medic becomes doctor.</English> <English>Boost medical training when in medical vehicles or facilities. Untrained becomes medic, medic becomes doctor.</English>
<Japanese>衛生車両か施設では衛生能力を上昇します。未訓練では衛生兵に、衛生兵では医師になります。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowSelfIV_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_AllowSelfIV_DisplayName">
<English>Self IV Transfusion</English> <English>Self IV Transfusion</English>
<German>Eigennutzung von Bluttransfusionen</German> <German>Eigennutzung von Bluttransfusionen</German>
<Russian>Внутривенное переливание на себе</Russian> <Russian>Внутривенное переливание на себе</Russian>
<Japanese>自己 IV 輸血</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowSelfIV_Description"> <Key ID="STR_ACE_Medical_Treatment_AllowSelfIV_Description">
<English>Enables the use of IV Transfusions on oneself.</English> <English>Enables the use of IV Transfusions on oneself.</English>
<German>Erlaube Bluttransfusionen an sich selbst zu benutzen</German> <German>Erlaube Bluttransfusionen an sich selbst zu benutzen</German>
<Russian>Позволяет использовать внутривенные переливания на себе</Russian> <Russian>Позволяет использовать внутривенные переливания на себе</Russian>
<Japanese>自らに対して IV 輸血を可能にします。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_DisplayName">
<English>Allow Shared Equipment</English> <English>Allow Shared Equipment</English>
<Japanese>装備共有を許可</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_Description"> <Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_Description">
<English>Controls whether medical equipment can be shared between the patient and the medic.</English> <English>Controls whether medical equipment can be shared between the patient and the medic.</English>
<Japanese>患者と衛生兵との間で医療品の共有をするかどうかを決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_PriorityPatient"> <Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_PriorityPatient">
<English>Patient's Equipment First</English> <English>Patient's Equipment First</English>
<Japanese>患者の装備を先に使用</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_PriorityMedic"> <Key ID="STR_ACE_Medical_Treatment_AllowSharedEquipment_PriorityMedic">
<English>Medic's Equipment First</English> <English>Medic's Equipment First</English>
<Japanese>衛生兵の装備を先に使用</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicEpinephrine_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_MedicEpinephrine_DisplayName">
<English>Allow Epinephrine</English> <English>Allow Epinephrine</English>
@ -101,6 +114,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicEpinephrine_Description"> <Key ID="STR_ACE_Medical_Treatment_MedicEpinephrine_Description">
<English>Training level required to use Epinephrine.</English> <English>Training level required to use Epinephrine.</English>
<Japanese>アドレナリンの使用に訓練レベルを必要とさせます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationEpinephrine_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_LocationEpinephrine_DisplayName">
<English>Locations Epinephrine</English> <English>Locations Epinephrine</English>
@ -112,13 +126,14 @@
<Czech>Oblast k použití adrenalinu</Czech> <Czech>Oblast k použití adrenalinu</Czech>
<Portuguese>Localizações de Epinefrina</Portuguese> <Portuguese>Localizações de Epinefrina</Portuguese>
<Russian>Место использования адреналина</Russian> <Russian>Место использования адреналина</Russian>
<Japanese>アドレナリンをつかう場所</Japanese> <Japanese>アドレナリンの使用可能場所</Japanese>
<Korean>에피네프린 사용 장소</Korean> <Korean>에피네프린 사용 장소</Korean>
<Chinesesimp>肾上腺素使用地点</Chinesesimp> <Chinesesimp>肾上腺素使用地点</Chinesesimp>
<Chinese>腎上腺素使用地點</Chinese> <Chinese>腎上腺素使用地點</Chinese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationEpinephrine_Description"> <Key ID="STR_ACE_Medical_Treatment_LocationEpinephrine_Description">
<English>Controls where Epinephrine can be used.</English> <English>Controls where Epinephrine can be used.</English>
<Japanese>アドレナリンが使える場所を決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicPAK_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_MedicPAK_DisplayName">
<English>Allow PAK</English> <English>Allow PAK</English>
@ -138,6 +153,7 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicPAK_Description"> <Key ID="STR_ACE_Medical_Treatment_MedicPAK_Description">
<English>Training level required to use a PAK.</English> <English>Training level required to use a PAK.</English>
<Japanese>応急処置キットの使用に訓練レベルを必要とさせます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationPAK_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_LocationPAK_DisplayName">
<English>Locations PAK</English> <English>Locations PAK</English>
@ -150,55 +166,69 @@
<French>Lieu d'utilisation da trousse sanitaire</French> <French>Lieu d'utilisation da trousse sanitaire</French>
<Hungarian>Elsősegélycsomag helyek</Hungarian> <Hungarian>Elsősegélycsomag helyek</Hungarian>
<Italian>Locazioni Kit Pronto Soccorso</Italian> <Italian>Locazioni Kit Pronto Soccorso</Italian>
<Japanese>応急処置キットを使う場所</Japanese> <Japanese>応急処置キットの使用可能場所</Japanese>
<Korean>개인응급키트 사용 장소</Korean> <Korean>개인응급키트 사용 장소</Korean>
<Chinesesimp>个人急救包使用地点</Chinesesimp> <Chinesesimp>个人急救包使用地点</Chinesesimp>
<Chinese>個人急救包使用地點</Chinese> <Chinese>個人急救包使用地點</Chinese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationPAK_Description"> <Key ID="STR_ACE_Medical_Treatment_LocationPAK_Description">
<English>Controls where a PAK can be used.</English> <English>Controls where a PAK can be used.</English>
<Japanese>応急処置キットが使える場所を決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConsumePAK_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_ConsumePAK_DisplayName">
<English>Consume PAK</English> <English>Consume PAK</English>
<Japanese>応急処置キットの消費</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConsumePAK_Description"> <Key ID="STR_ACE_Medical_Treatment_ConsumePAK_Description">
<English>Controls whether a PAK should be consumed after use.</English> <English>Controls whether a PAK should be consumed after use.</English>
<Japanese>応急処置キットの使用後に消費するかどうかを決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_TimeCoefficientPAK_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_TimeCoefficientPAK_DisplayName">
<English>Time Coefficient PAK</English> <English>Time Coefficient PAK</English>
<Japanese>応急処置キットの時間係数</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_TimeCoefficientPAK_Description"> <Key ID="STR_ACE_Medical_Treatment_TimeCoefficientPAK_Description">
<English>Modifies how long a PAK takes to apply.\nThe treatment time is based on the total body part damage multiplied by this coefficient, with a minimum of 10 seconds.</English> <English>Modifies how long a PAK takes to apply.\nThe treatment time is based on the total body part damage multiplied by this coefficient, with a minimum of 10 seconds.</English>
<Japanese>応急処置キットの使用にかかる時間を変更できます。\n総治療時間は最低でも 10 秒間で、この係数と体全体に負ったダメージによって決まります。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicSurgicalKit_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_MedicSurgicalKit_DisplayName">
<English>Allow Surgical Kit</English> <English>Allow Surgical Kit</English>
<Japanese>縫合キットを許可</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicSurgicalKit_Description"> <Key ID="STR_ACE_Medical_Treatment_MedicSurgicalKit_Description">
<English>Training level required to use a Surgical Kit.</English> <English>Training level required to use a Surgical Kit.</English>
<Japanese>縫合キットの使用に訓練レベルを必要とさせます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationSurgicalKit_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_LocationSurgicalKit_DisplayName">
<English>Locations Surgical Kit</English> <English>Locations Surgical Kit</English>
<Japanese>縫合キットの使用可能場所</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LocationSurgicalKit_Description"> <Key ID="STR_ACE_Medical_Treatment_LocationSurgicalKit_Description">
<English>Controls where a Surgical Kit can be used.</English> <English>Controls where a Surgical Kit can be used.</English>
<Japanese>縫合キットが使える場所を決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConsumeSurgicalKit_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_ConsumeSurgicalKit_DisplayName">
<English>Consume Surgical Kit</English> <English>Consume Surgical Kit</English>
<Japanese>縫合キットの消費</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConsumeSurgicalKit_Description"> <Key ID="STR_ACE_Medical_Treatment_ConsumeSurgicalKit_Description">
<English>Controls whether a Surgical Kit should be consumed after use.</English> <English>Controls whether a Surgical Kit should be consumed after use.</English>
<Japanese>縫合キットの使用後に消費するかどうかを決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConvertItems_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_ConvertItems_DisplayName">
<English>Convert Vanilla Items</English> <English>Convert Vanilla Items</English>
<German>Standard Arma-Equipment in ACE-Items umwandeln</German> <German>Standard Arma-Equipment in ACE-Items umwandeln</German>
<Russian>Конвертировать ванильные медикаменты</Russian> <Russian>Конвертировать ванильные медикаменты</Russian>
<Japanese>標準アイテムの変換</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConvertItems_Description"> <Key ID="STR_ACE_Medical_Treatment_ConvertItems_Description">
<English>Controls whether vanilla medical items are converted to ACE Medical items, removed only, or ignored.</English> <English>Controls whether vanilla medical items are converted to ACE Medical items, removed only, or ignored.</English>
<German>Legt fest, ob Standard Medic-Equipment in ACE-Equipment umgewandelt oder entfernt wird</German> <German>Legt fest, ob Standard Medic-Equipment in ACE-Equipment umgewandelt oder entfernt wird</German>
<Japanese>ゲーム標準の医療アイテムを ACE 医療アイテムへ変換、削除、そのままにするかを決定します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_ConvertItems_RemoveOnly"> <Key ID="STR_ACE_Medical_Treatment_ConvertItems_RemoveOnly">
<English>Remove Only</English> <English>Remove Only</English>
<Japanese>削除</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowLitterCreation_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_AllowLitterCreation_DisplayName">
<English>Enable Litter</English> <English>Enable Litter</English>
@ -211,24 +241,28 @@
<French>Activer les détritus</French> <French>Activer les détritus</French>
<Hungarian>Szemét engedélyezése</Hungarian> <Hungarian>Szemét engedélyezése</Hungarian>
<Italian>Abilita Barella</Italian> <Italian>Abilita Barella</Italian>
<Japanese>医療廃棄物の表示を有効化</Japanese> <Japanese>廃棄物の有効化</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_AllowLitterCreation_Description"> <Key ID="STR_ACE_Medical_Treatment_AllowLitterCreation_Description">
<English>Enables the creation of litter upon treatment.</English> <English>Enables the creation of litter upon treatment.</English>
<Japanese>治療後に廃棄物の生成を有効化します。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MaxLitterObjects_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_MaxLitterObjects_DisplayName">
<English>Max Litter Objects</English> <English>Max Litter Objects</English>
<Japanese>最大廃棄物数</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MaxLitterObjects_Description"> <Key ID="STR_ACE_Medical_Treatment_MaxLitterObjects_Description">
<English>Sets the maximum number of litter objects which can be spawned, excessive amounts can cause FPS lag.</English> <English>Sets the maximum number of litter objects which can be spawned, excessive amounts can cause FPS lag.</English>
<Japanese>生成される最大廃棄物数を設定できます。極端に増やすと FPS ラグを引き起こします。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LitterCleanupDelay_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_LitterCleanupDelay_DisplayName">
<English>Litter Lifetime</English> <English>Litter Lifetime</English>
<Japanese>廃棄物寿命</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_LitterCleanupDelay_Description"> <Key ID="STR_ACE_Medical_Treatment_LitterCleanupDelay_Description">
<English>Controls the lifetime of litter objects, in seconds. -1 is forever.</English> <English>Controls the lifetime of litter objects, in seconds. -1 is forever.</English>
<Japanese>廃棄物の寿命を秒で決定できます。-1 で永遠です。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Anyone"> <Key ID="STR_ACE_Medical_Treatment_Anyone">
<English>Anyone</English> <English>Anyone</English>
<Russian>Кем угодно</Russian> <Russian>Кем угодно</Russian>
@ -247,17 +281,20 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Medics"> <Key ID="STR_ACE_Medical_Treatment_Medics">
<English>Medics</English> <English>Medics</English>
<Japanese>衛生兵</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Doctors"> <Key ID="STR_ACE_Medical_Treatment_Doctors">
<English>Doctors</English> <English>Doctors</English>
<Japanese>医師</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_MedicalFacilities"> <Key ID="STR_ACE_Medical_Treatment_MedicalFacilities">
<English>Medical Facilities</English> <English>Medical Facilities</English>
<Japanese>医療施設</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_VehiclesAndFacilities"> <Key ID="STR_ACE_Medical_Treatment_VehiclesAndFacilities">
<English>Vehicles &amp; Facilities</English> <English>Vehicles &amp; Facilities</English>
<Japanese>車両 &amp; 施設</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_medicalSupplyCrate"> <Key ID="STR_ACE_Medical_Treatment_medicalSupplyCrate">
<English>[ACE] Medical Supply Crate (Basic)</English> <English>[ACE] Medical Supply Crate (Basic)</English>
<Russian>[ACE] Ящик с медикаментами (базовая медицина)</Russian> <Russian>[ACE] Ящик с медикаментами (базовая медицина)</Russian>
@ -314,7 +351,7 @@
<Czech>Lékařský výcvik</Czech> <Czech>Lékařský výcvik</Czech>
<Portuguese>Treino médico</Portuguese> <Portuguese>Treino médico</Portuguese>
<Russian>Медицинская подготовка</Russian> <Russian>Медицинская подготовка</Russian>
<Japanese>治療の訓練</Japanese> <Japanese>衛生訓練</Japanese>
<Korean>의료 훈련</Korean> <Korean>의료 훈련</Korean>
<Chinesesimp>医疗训练</Chinesesimp> <Chinesesimp>医疗训练</Chinesesimp>
<Chinese>醫療訓練</Chinese> <Chinese>醫療訓練</Chinese>
@ -330,7 +367,7 @@
<French>Est infirmier</French> <French>Est infirmier</French>
<Hungarian>Orvos-e</Hungarian> <Hungarian>Orvos-e</Hungarian>
<Italian>E' Medico</Italian> <Italian>E' Medico</Italian>
<Japanese>衛生兵として</Japanese> <Japanese>衛生兵</Japanese>
<Korean>의무병</Korean> <Korean>의무병</Korean>
<Chinesesimp>是医疗兵</Chinesesimp> <Chinesesimp>是医疗兵</Chinesesimp>
<Chinese>是醫療兵</Chinese> <Chinese>是醫療兵</Chinese>
@ -394,7 +431,7 @@
<French>Véhicule médical</French> <French>Véhicule médical</French>
<Hungarian>Orvosi jármű-e</Hungarian> <Hungarian>Orvosi jármű-e</Hungarian>
<Italian>E' Veicolo Medico</Italian> <Italian>E' Veicolo Medico</Italian>
<Japanese>医療車両として</Japanese> <Japanese>医療車両</Japanese>
<Korean>의료 차량</Korean> <Korean>의료 차량</Korean>
<Chinesesimp>是医疗载具</Chinesesimp> <Chinesesimp>是医疗载具</Chinesesimp>
<Chinese>是醫療載具</Chinese> <Chinese>是醫療載具</Chinese>
@ -410,7 +447,7 @@
<French>Est une installation médical</French> <French>Est une installation médical</French>
<Hungarian>Orvosi létesítmény-e</Hungarian> <Hungarian>Orvosi létesítmény-e</Hungarian>
<Italian>E' Struttura Medica</Italian> <Italian>E' Struttura Medica</Italian>
<Japanese>医療施設として</Japanese> <Japanese>医療施設</Japanese>
<Korean>의료시설</Korean> <Korean>의료시설</Korean>
<Chinesesimp>是医疗设施</Chinesesimp> <Chinesesimp>是医疗设施</Chinesesimp>
<Chinese>是醫療設施</Chinese> <Chinese>是醫療設施</Chinese>
@ -490,7 +527,7 @@
<Italian>Usato per coprire una ferita</Italian> <Italian>Usato per coprire una ferita</Italian>
<Portuguese>Usado para cobrir um ferimento</Portuguese> <Portuguese>Usado para cobrir um ferimento</Portuguese>
<Czech>Slouží k překrytí poranění</Czech> <Czech>Slouží k překrytí poranění</Czech>
<Japanese>傷口をおおう</Japanese> <Japanese>傷口を覆います</Japanese>
<Korean>상처를 덮을때 씁니다</Korean> <Korean>상처를 덮을때 씁니다</Korean>
<Chinesesimp>用于覆盖伤口</Chinesesimp> <Chinesesimp>用于覆盖伤口</Chinesesimp>
<Chinese>用於覆蓋傷口</Chinese> <Chinese>用於覆蓋傷口</Chinese>
@ -658,10 +695,12 @@
<Key ID="STR_ACE_Medical_Treatment_splint_Display"> <Key ID="STR_ACE_Medical_Treatment_splint_Display">
<English>Splint</English> <English>Splint</English>
<Russian>Шина</Russian> <Russian>Шина</Russian>
<Japanese>添え木</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_splint_Desc_Short"> <Key ID="STR_ACE_Medical_Treatment_splint_Desc_Short">
<English>Stabilizes a fractured limb</English> <English>Stabilizes a fractured limb</English>
<Russian>Стабилизирует перелом конечности</Russian> <Russian>Стабилизирует перелом конечности</Russian>
<Japanese>骨折部位を安定させます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Morphine_Display"> <Key ID="STR_ACE_Medical_Treatment_Morphine_Display">
<English>Morphine autoinjector</English> <English>Morphine autoinjector</English>
@ -1861,10 +1900,12 @@
<Key ID="STR_ACE_Medical_Treatment_Apply_Splint"> <Key ID="STR_ACE_Medical_Treatment_Apply_Splint">
<English>Apply Splint</English> <English>Apply Splint</English>
<Russian>Наложить Шину</Russian> <Russian>Наложить Шину</Russian>
<Japanese>添え木を当てる</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Applying_Splint"> <Key ID="STR_ACE_Medical_Treatment_Applying_Splint">
<English>Applying Splint...</English> <English>Applying Splint...</English>
<Russian>Накладывается Шина...</Russian> <Russian>Накладывается Шина...</Russian>
<Japanese>添え木を当てています・・・</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Actions_Diagnose"> <Key ID="STR_ACE_Medical_Treatment_Actions_Diagnose">
<English>Diagnose</English> <English>Diagnose</English>
@ -1932,9 +1973,11 @@
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_cprSuccessChance_DisplayName"> <Key ID="STR_ACE_Medical_Treatment_cprSuccessChance_DisplayName">
<English>CPR Success Chance</English> <English>CPR Success Chance</English>
<Japanese>心肺蘇生の成功率</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_cprSuccessChance_Description"> <Key ID="STR_ACE_Medical_Treatment_cprSuccessChance_Description">
<English>Probability that cpr will be successful in restoring heart rhythm.</English> <English>Probability that cpr will be successful in restoring heart rhythm.</English>
<Japanese>心肺蘇生によって心拍を戻せる確率を決定できます。</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Medical_Treatment_Actions_Blood4_1000"> <Key ID="STR_ACE_Medical_Treatment_Actions_Blood4_1000">
<English>Give Blood IV (1000ml)</English> <English>Give Blood IV (1000ml)</English>
@ -3069,7 +3112,7 @@
<Hungarian>Cipelés</Hungarian> <Hungarian>Cipelés</Hungarian>
<Portuguese>Carregar</Portuguese> <Portuguese>Carregar</Portuguese>
<Italian>Trasporta</Italian> <Italian>Trasporta</Italian>
<Japanese>運ぶ</Japanese> <Japanese>担ぐ</Japanese>
<Korean>업다</Korean> <Korean>업다</Korean>
<Chinesesimp>背起</Chinesesimp> <Chinesesimp>背起</Chinesesimp>
<Chinese>背起</Chinese> <Chinese>背起</Chinese>

View File

@ -187,10 +187,12 @@
<Key ID="STR_ACE_Spectator_MaxFollowDistance_DisplayName"> <Key ID="STR_ACE_Spectator_MaxFollowDistance_DisplayName">
<English>Max Follow Distance</English> <English>Max Follow Distance</English>
<Russian>Макс. дистанция следования</Russian> <Russian>Макс. дистанция следования</Russian>
<Japanese>最大追随距離</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Spectator_MaxFollowDistance_Description"> <Key ID="STR_ACE_Spectator_MaxFollowDistance_Description">
<English>Maximum distance the follow camera can be from the target</English> <English>Maximum distance the follow camera can be from the target</English>
<Russian>Максимальная дистанция от камеры слежения до цели</Russian> <Russian>Максимальная дистанция от камеры слежения до цели</Russian>
<Japanese>カメラが目標へ追随できる最大距離を決定できます。</Japanese>
</Key> </Key>
<!-- Interface strings --> <!-- Interface strings -->
<Key ID="STR_ACE_Spectator_TooltipEngineer"> <Key ID="STR_ACE_Spectator_TooltipEngineer">

View File

@ -90,12 +90,14 @@
<German>Abspringen-Aktion verstecken</German> <German>Abspringen-Aktion verstecken</German>
<Polish>Ukryj akcję Wyskocz</Polish> <Polish>Ukryj akcję Wyskocz</Polish>
<Russian>Убрать действие 'Выпрыгнуть'</Russian> <Russian>Убрать действие 'Выпрыгнуть'</Russian>
<Japanese>脱出アクションを非表示</Japanese>
</Key> </Key>
<Key ID="STR_ACE_Vehicles_HideEjectActionTooltip"> <Key ID="STR_ACE_Vehicles_HideEjectActionTooltip">
<English>Hides the Eject entry from the action menu. Requires a game restart.</English> <English>Hides the Eject entry from the action menu. Requires a game restart.</English>
<German>Versteckt den Abspringen-Eintrag aus dem Aktionsmenü. Benötigt Neustart des Spiels.</German> <German>Versteckt den Abspringen-Eintrag aus dem Aktionsmenü. Benötigt Neustart des Spiels.</German>
<Polish>Usuwa akcję Wyskocz z menu akcji. Wymaga restartu gry.</Polish> <Polish>Usuwa akcję Wyskocz z menu akcji. Wymaga restartu gry.</Polish>
<Russian>Убирает действие 'Выпрыгнуть' из меню. (Требует перезагрузки)</Russian> <Russian>Убирает действие 'Выпрыгнуть' из меню. (Требует перезагрузки)</Russian>
<Japanese>アクション メニューから脱出アクションを消します。ゲームの再起動が必要です。</Japanese>
</Key> </Key>
</Package> </Package>
</Project> </Project>