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https://github.com/acemod/ACE3.git
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fix priority and icone not correctly apply
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parent
c08787c1e6
commit
a772c56a6e
@ -127,7 +127,6 @@ GVAR(objectActions) = [
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] call EFUNC(interact_menu,createAction)
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] call EFUNC(interact_menu,createAction)
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];
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];
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private _unloadAllVehiclesAction = configFile >> "CfgActions" >> "UnloadAllVehicles";
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{
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{
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[_x, "InitPost", {
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[_x, "InitPost", {
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params ["_vehicle"];
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params ["_vehicle"];
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@ -136,13 +135,13 @@ private _unloadAllVehiclesAction = configFile >> "CfgActions" >> "UnloadAllVehic
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"",
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"",
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FUNC(unloadAllVehicles),
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FUNC(unloadAllVehicles),
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nil,
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nil,
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getNumber (_unloadAllVehiclesAction >> "priority"),
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3,
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false,
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false,
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true,
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true,
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getText (_unloadAllVehiclesAction >> "shortcut"),
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"",
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'[_target, _this] call FUNC(canShowUnloadAllVehicles)'
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'[_target, _this] call FUNC(canShowUnloadAllVehicles)'
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];
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];
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_vehicle setUserActionText [_actionID, localize "STR_A3_ACTION_UNLOAD_ALL_VEHICLES", getText (_unloadAllVehiclesAction >> "textDefault")];
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_vehicle setUserActionText [_actionID, localize "STR_A3_ACTION_UNLOAD_ALL_VEHICLES", "<img image='\A3\Ui_f\data\IGUI\Cfg\Actions\unloadAllVehicles_ca.paa' size='1.8' shadow=2 />"];
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_vehicle setVariable [QGVAR(unloadAllVehiclesAction), _actionID];
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_vehicle setVariable [QGVAR(unloadAllVehiclesAction), _actionID];
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}, nil, nil, true] call CBA_fnc_addClassEventHandler;
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}, nil, nil, true] call CBA_fnc_addClassEventHandler;
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} forEach ["LandVehicle", "Ship", "Air"];
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} forEach ["LandVehicle", "Ship", "Air"];
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