From e574d198443c95d53a36968fef70e82078a0919d Mon Sep 17 00:00:00 2001 From: commy2 Date: Sat, 28 Mar 2015 16:24:17 +0100 Subject: [PATCH] 1.42 - cursor mode when bipod deployed --- addons/interact_menu/functions/fnc_keyDown.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/interact_menu/functions/fnc_keyDown.sqf b/addons/interact_menu/functions/fnc_keyDown.sqf index faa5b0f453..d4a7f8a96e 100644 --- a/addons/interact_menu/functions/fnc_keyDown.sqf +++ b/addons/interact_menu/functions/fnc_keyDown.sqf @@ -32,7 +32,7 @@ GVAR(openedMenuType) = _menuType; GVAR(useCursorMenu) = (vehicle ACE_player != ACE_player) || visibleMap || - (GVAR(AlwaysUseCursorSelfInteraction) && _menuType == 1); + {(_menuType == 1) && {(isWeaponDeployed ACE_player) || GVAR(AlwaysUseCursorSelfInteraction)}}; if (GVAR(useCursorMenu)) then { createDialog QGVAR(cursorMenu); // The dialog sets: