removed excess square brackets

This commit is contained in:
lambdatiger 2024-03-28 19:59:49 -05:00
parent bd23b42863
commit a817e5e4d2
6 changed files with 16 additions and 16 deletions

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@ -39,13 +39,13 @@ if (_isTraceBlue) then {
params ["_projectile", "_handle"]; params ["_projectile", "_handle"];
if (!alive _projectile) exitWith { if (!alive _projectile) exitWith {
[_handle] call CBA_fnc_removePerFrameHandler; _handle call CBA_fnc_removePerFrameHandler;
}; };
private _projectileArray = GVAR(dev_trackLines) get (getObjectID _projectile); private _projectileArray = GVAR(dev_trackLines) get (getObjectID _projectile);
if (isNil "_projectileArray") exitWith { if (isNil "_projectileArray") exitWith {
[_handle] call CBA_fnc_removePerFrameHandler; _handle call CBA_fnc_removePerFrameHandler;
}; };
(_projectileArray#0) pushBack getPosATL _projectile; (_projectileArray#0) pushBack getPosATL _projectile;

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@ -35,7 +35,7 @@ if (_csvFormat) then {
// Gather all configs, either those that could be created from firing or all classes // Gather all configs, either those that could be created from firing or all classes
private _allAmmoConfigs = []; private _allAmmoConfigs = [];
if (_onlyShotAmmoTypes) then { if (_onlyShotAmmoTypes) then {
private _configSearchFunc = { private _configSearchFunction = {
params [ params [
["_ammo", "", [""]] ["_ammo", "", [""]]
]; ];
@ -47,13 +47,13 @@ if (_onlyShotAmmoTypes) then {
private _subMunition = getArray _submunitionConfig; private _subMunition = getArray _submunitionConfig;
for "_i" from 0 to count _subMunition - 1 do { for "_i" from 0 to count _subMunition - 1 do {
if (_i mod 2 == 0) then { if (_i mod 2 == 0) then {
[configName (_cfgAmmoRoot >> (_subMunition#_i))] call _configSearchFunc; configName (_cfgAmmoRoot >> (_subMunition#_i)) call _configSearchFunction;
}; };
}; };
} else { } else {
private _subMunition = getText _submunitionConfig; private _subMunition = getText _submunitionConfig;
if (_subMunition isNotEqualTo "") then { if (_subMunition isNotEqualTo "") then {
[configName (_cfgAmmoRoot >> _subMunition)] call _configSearchFunc; configName (_cfgAmmoRoot >> _subMunition) call _configSearchFunction;
}; };
}; };
}; };
@ -61,7 +61,7 @@ if (_onlyShotAmmoTypes) then {
private _cfgAmmoCfgPath = configFile >> "CfgAmmo"; private _cfgAmmoCfgPath = configFile >> "CfgAmmo";
{ {
private _magAmmo = getText (_x >> "ammo"); private _magAmmo = getText (_x >> "ammo");
[configName (_cfgAmmoCfgPath >> _magAmmo)] call _configSearchFunc; configName (_cfgAmmoCfgPath >> _magAmmo) call _configSearchFunction;
} forEach _allMagazineConfigs; } forEach _allMagazineConfigs;
} else { } else {
_allAmmoConfigs = configProperties [configFile >> "CfgAmmo", "isClass _x && !('ace_frag' in configName _x)", true] apply {configName _x}; _allAmmoConfigs = configProperties [configFile >> "CfgAmmo", "isClass _x && !('ace_frag' in configName _x)", true] apply {configName _x};
@ -75,7 +75,7 @@ private _printCount = 0;
_processedCfgAmmos pushBack _ammo; _processedCfgAmmos pushBack _ammo;
private _ammoConfig = configFile >> "CfgAmmo" >> _ammo; private _ammoConfig = configFile >> "CfgAmmo" >> _ammo;
private _shouldFrag = [_ammo] call FUNC(shouldFrag); private _shouldFrag = _ammo call FUNC(shouldFrag);
if (_shouldFrag || _logAll) then { if (_shouldFrag || _logAll) then {

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@ -31,9 +31,9 @@ diag_log text "//****************** fragCalcDump Beg ******************//";
continue; continue;
}; };
private _shouldFrag = [_ammo] call FUNC(shouldFrag); private _shouldFrag = _ammo call FUNC(shouldFrag);
if (_shouldFrag || _logAll) then { if (_shouldFrag || _logAll) then {
private _fragInfo = [_ammo] call FUNC(getFragInfo); private _fragInfo = _ammo call FUNC(getFragInfo);
_fragInfo params ["_fragRange", "_fragMaxVelocity", "", "_modifiedFragCount"]; _fragInfo params ["_fragRange", "_fragMaxVelocity", "", "_modifiedFragCount"];
private _fragCount = 4 * pi * _modifiedFragCount; private _fragCount = 4 * pi * _modifiedFragCount;
private _ammoConfig = configFile >> "CfgAmmo" >> _ammo; private _ammoConfig = configFile >> "CfgAmmo" >> _ammo;

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@ -45,13 +45,13 @@ GVAR(dev_trackLines) set [getObjectID _object, [[getPosATL _object], _colorArray
params ["_object", "_handle"]; params ["_object", "_handle"];
if (!alive _object) exitWith { if (!alive _object) exitWith {
[_handle] call CBA_fnc_removePerFrameHandler; _handle call CBA_fnc_removePerFrameHandler;
}; };
private _objectArray = GVAR(dev_trackLines) get (getObjectID _object); private _objectArray = GVAR(dev_trackLines) get (getObjectID _object);
if (isNil "_objectArray") exitWith { if (isNil "_objectArray") exitWith {
[_handle] call CBA_fnc_removePerFrameHandler; _handle call CBA_fnc_removePerFrameHandler;
}; };
(_objectArray#0) pushBack getPosATL _object; (_objectArray#0) pushBack getPosATL _object;

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@ -38,7 +38,7 @@ TRACE_3("willFrag",_timeSinceLastFrag,CBA_missionTime,_maxFragCount);
_shotParentVehicle setVariable [QGVAR(obj_nextFragTime), CBA_missionTime + ACE_FRAG_HOLDOFF_VEHICLE]; _shotParentVehicle setVariable [QGVAR(obj_nextFragTime), CBA_missionTime + ACE_FRAG_HOLDOFF_VEHICLE];
private _maxFragCount = round linearConversion [ACE_FRAG_COUNT_MIN_TIME, ACE_FRAG_COUNT_MAX_TIME, _timeSinceLastFrag, ACE_FRAG_COUNT_MIN, ACE_FRAG_COUNT_MAX, true]; private _maxFragCount = round linearConversion [ACE_FRAG_COUNT_MIN_TIME, ACE_FRAG_COUNT_MAX_TIME, _timeSinceLastFrag, ACE_FRAG_COUNT_MIN, ACE_FRAG_COUNT_MAX, true];
[_ammo] call FUNC(getFragInfo) params ["_fragRange", "_fragVel", "_fragTypes", "_modFragCount"]; _ammo call FUNC(getFragInfo) params ["_fragRange", "_fragVel", "_fragTypes", "_modFragCount"];
// For low frag rounds limit the # of frags created // For low frag rounds limit the # of frags created
if (_modFragCount < ACE_FRAG_LOW_FRAG_MOD_COUNT) then { if (_modFragCount < ACE_FRAG_LOW_FRAG_MOD_COUNT) then {
_maxFragCount = _modFragCount * ACE_FRAG_LOW_FRAG_COEFF; _maxFragCount = _modFragCount * ACE_FRAG_LOW_FRAG_COEFF;

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@ -29,7 +29,7 @@ if (_ammo == "" || {_objectHit isKindOf "CAManBase"}) exitWith {
TRACE_4("invalid round or hit",CBA_missionTime,GVAR(nextSpallAllowTime),_objectHit,_lastPosASL); TRACE_4("invalid round or hit",CBA_missionTime,GVAR(nextSpallAllowTime),_objectHit,_lastPosASL);
}; };
private _material = [_surfaceType] call FUNC(getMaterialInfo); private _material = _surfaceType call FUNC(getMaterialInfo);
if (_material == "ground") exitWith { if (_material == "ground") exitWith {
#ifdef DEBUG_MODE_FULL #ifdef DEBUG_MODE_FULL
systemChat "ground spall"; systemChat "ground spall";
@ -37,7 +37,7 @@ if (_material == "ground") exitWith {
}; };
// Find spall speed / fragment info // Find spall speed / fragment info
[_ammo] call FUNC(getSpallInfo) params ["_caliber", "_explosive", "_indirectHit"]; _ammo call FUNC(getSpallInfo) params ["_caliber", "_explosive", "_indirectHit"];
private _vel = if (alive _projectile) then { private _vel = if (alive _projectile) then {
_explosive = 0; // didn't explode since it's alive a frame later _explosive = 0; // didn't explode since it's alive a frame later
velocity _projectile velocity _projectile
@ -132,8 +132,8 @@ systemChat ("spd: " + str speed _spallSpawner + ", spawner: " + _fragSpawnType +
_spallSpawner addEventHandler [ _spallSpawner addEventHandler [
"SubmunitionCreated", "SubmunitionCreated",
{ {
params ["", "_subProj"]; params ["", "_submunitionProjectile"];
[_subProj] call FUNC(dev_addRound); _submunitionProjectile call FUNC(dev_addRound);
} }
]; ];
#endif #endif