Clarified a comment.

This commit is contained in:
Derek Sauer 2015-09-28 21:32:04 -04:00
parent 488541bba6
commit a864a3411c

View File

@ -123,7 +123,7 @@ if (GVAR(healHitPointAfterAdvBandage)) then
if (_bodyPart == 5 && {_numOpenWounds > 0}) then { _legsWounds = _legsWounds + 1; }; // Right Leg
} foreach _currentWounds;
// Any body part that has no wounds is healed to full health
// Any body part that has no unbandaged ACE wounds it is healed to full Arma health
if (_headWounds == 0) then { _target setHitPointDamage ["hitHead", 0.0]; };
if (_bodyWounds == 0) then { _target setHitPointDamage ["hitBody", 0.0]; };
if (_armWounds == 0) then { _target setHitPointDamage ["hitHands", 0.0]; };