diff --git a/documentation/feature/weather.md b/documentation/feature/weather.md
index b04a08d9be..b8bcf306b8 100644
--- a/documentation/feature/weather.md
+++ b/documentation/feature/weather.md
@@ -1,24 +1,14 @@
---
layout: wiki
title: Weather
-description:
+description: The Weather module overrides the mission/editor weather setting with a synchronized realistic weather simulation
group: feature
parent: wiki
---
## Overview
-### Sub-feature 1
-Short description of sub-feature 1.
-
-### Sub-feature 2
-Short description of sub-feature 2.
-
-
-## Usage
-
-Short overview of how to use the feature, e.g. menu options, key bindings,
-instructions. May not apply to all modules.
+ACE Weather is enabled by default. This feature simulates realistic weather according to map location, time of day, date, etc.
## Dependencies
diff --git a/documentation/feature/windeflection.md b/documentation/feature/windeflection.md
index e8869588d8..35e9e772f2 100644
--- a/documentation/feature/windeflection.md
+++ b/documentation/feature/windeflection.md
@@ -1,7 +1,7 @@
---
layout: wiki
title: Wind Deflection
-description:
+description: The Windeflection module simulates wind deflection of projectiles
group: feature
parent: wiki
---
diff --git a/documentation/missionmaker/modules.md b/documentation/missionmaker/modules.md
index 47ee90d044..4552478714 100644
--- a/documentation/missionmaker/modules.md
+++ b/documentation/missionmaker/modules.md
@@ -304,13 +304,19 @@ Default Time to lockpick (in seconds)
This module allows you to customize the weather settings.
+
ACE Weather overrides weather settings (editor, mission settings) and automatically calculates wind, temperature and pressure according to map location, date, time of day and cloud coverage and allows the weather to evolve realistically as the simulation progresses. Weather synchronization occurs between all clients.
Adjustment of the weather is possible by modifying the overcast
value (for example: 0.7
may result in intermittent rain).