Various - Add missing units/weapons to cfgPatches (#8175)

* Various - Add missing units/weapons to cfgPatches

* Update config.cpp
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PabstMirror 2021-03-17 15:48:47 -05:00 committed by GitHub
parent b167dff81a
commit a90911a7fc
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5 changed files with 8 additions and 8 deletions

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@ -4,7 +4,7 @@ class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
weapons[] = {"ACE_artilleryTable"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author = ECSTRING(common,ACETeam);

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@ -3,8 +3,8 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
units[] = {"ace_dragon_staticAssembled"};
weapons[] = {"ace_dragon_super","ace_dragon_sight"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_hot","ace_csw"};
author = ECSTRING(common,ACETeam);

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@ -3,8 +3,8 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
units[] = {"ACE_fastropingSupplyCrate"};
weapons[] = {"ACE_rope12","ACE_rope15","ACE_rope18","ACE_rope27","ACE_rope36"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interaction"};
author = ECSTRING(common,ACETeam);

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@ -3,8 +3,8 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
units[] = {"ACE_fieldDressingItem","ACE_packingBandageItem","ACE_elasticBandageItem","ACE_tourniquetItem","ACE_splintItem","ACE_morphineItem","ACE_adenosineItem","ACE_epinephrineItem","ACE_plasmaIVItem","ACE_bloodIVItem","ACE_salineIVItem","ACE_quikClotItem","ACE_personalAidKitItem","ACE_surgicalKitItem","ACE_bodyBagItem","ACE_medicalSupplyCrate","ACE_medicalSupplyCrate_advanced"};
weapons[] = {"ACE_fieldDressing","ACE_packingBandage","ACE_elasticBandage","ACE_tourniquet","ACE_splint","ACE_morphine","ACE_adenosine","ACE_epinephrine","ACE_plasmaIV","ACE_plasmaIV_500","ACE_plasmaIV_250","ACE_bloodIV","ACE_bloodIV_500","ACE_bloodIV_250","ACE_salineIV","ACE_salineIV_500","ACE_salineIV_250","ACE_quikclot","ACE_personalAidKit","ACE_surgicalKit","ACE_bodyBag"};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_medical_status", "ace_medical_damage", "ace_apl"};
author = ECSTRING(common,ACETeam);

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@ -3,7 +3,7 @@
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {};
units[] = {"ACE_TacticalLadder_Pack"};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_apl", "ace_interaction"};