mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
Fix speeling
This commit is contained in:
parent
15bed8e122
commit
a93aad10a0
@ -14,7 +14,7 @@ version:
|
||||
|
||||
## 1. Overview
|
||||
|
||||
Advanced Fatigue is a human fatigue simulation based on the information and formulas provided by Bohemia Interactive Simulations, which are [publicly available online](https://manuals.bisimulations.com/vbs3/3-0/downloads/VBS_AdvFatigueSys.pdf) and apparently used in VBS3. However, just to make this clear again, none of VBS3 code was taken over, this is an independant implementation.
|
||||
Advanced Fatigue is a human fatigue simulation based on the information and formulas provided by Bohemia Interactive Simulations, which are [publicly available online](https://manuals.bisimulations.com/vbs3/3-0/downloads/VBS_AdvFatigueSys.pdf) and apparently used in VBS3. However, just to make this clear again, none of VBS3 code was taken over, this is an independent implementation.
|
||||
|
||||
|
||||
### 1.1 Basics
|
||||
@ -63,7 +63,7 @@ Since Advanced Fatigue is based on real life biological systems we will explain
|
||||
|
||||
### 2.1 How Human Stamina Works
|
||||
|
||||
Human stamina is based on the availabilty of adenosine triphosphate (ATP), which is a molecule used by the body to transfer power. Small amounts of ATP are already stored readibly available within muscle cells and larger amounts are generated by several pathways, which then transfer the ATP through blood to the muscles. There are quite a few pathways which generate and store ATP, so instead of simulating all of them, we merge them into 3 generic pathways.
|
||||
Human stamina is based on the availability of adenosine triphosphate (ATP), which is a molecule used by the body to transfer power. Small amounts of ATP are already stored readibly available within muscle cells and larger amounts are generated by several pathways, which then transfer the ATP through blood to the muscles. There are quite a few pathways which generate and store ATP, so instead of simulating all of them, we merge them into 3 generic pathways.
|
||||
|
||||
|
||||
### 2.2 ATP Pathways
|
||||
|
@ -16,7 +16,7 @@ version:
|
||||
ACE provides four settings to tweak Advanced Fatigue. Adjust these factors depending on how hard you want your experience to be.
|
||||
|
||||
- **Performance factor:** This influences the overall performance of players, malnourished or super soldiers, everything is possible.
|
||||
- **Recovery factor:** Do you like looking at the landscape or think breaks are boring? Whatever the case, this influences the lenght of your stamina breaks.
|
||||
- **Recovery factor:** Do you like looking at the landscape or think breaks are boring? Whatever the case, this influences the length of your stamina breaks.
|
||||
- **Load factor:** If you believe a Javelin is the perfect companion for your .50 BMG sniper rifle you probably should tweak this setting.
|
||||
- **Terrain factor**: Not everyone is used to mountainous terrain. Tweak this until you feel more at home.
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user