Headers - Fix function names in examples (#7663)

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PabstMirror 2020-04-25 01:41:45 -05:00 committed by GitHub
parent 1d407b314b
commit a9a69ac4ff
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56 changed files with 56 additions and 56 deletions

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_atragmx_fnc_cycle_scope_unit * call ace_atragmx_fnc_cycle_gun_list
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_atragmx_fnc_cycle_target_direction * call ace_atragmx_fnc_cycle_target_speed_direction
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* [1000, 45, 1] call ace_microdagr_fnc_recieveRangefinderData * [1000, 45, 1] call ace_atragmx_fnc_sord
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_atragmx_fnc_store_user_data * call ace_atragmx_fnc_store_gun_list
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_atragmx_fnc_update_target * call ace_atragmx_fnc_update_target_data
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* function = "ace_cargo_fnc_loadItem" * [] call ace_cargo_fnc_moduleSettings
* *
* Public: No * Public: No
*/ */

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@ -15,7 +15,7 @@
* None * None
* *
* Example: * Example:
* ["myID", true, QPATHTOF(data\icon_group.paa), [1,1,1,1], 0] call ace_gui_fnc_displayIcon; * ["myID", true, QPATHTOF(data\icon_group.paa), [1,1,1,1], 0] call ace_common_fnc_displayIcon;
* *
* Public: Yes * Public: Yes
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* [] call ace_map_fnc_getMapGridData * [] call ace_common_fnc_getMapGridData
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* Marker Type <STRING> * Marker Type <STRING>
* *
* Example: * Example:
* ["GROUP"] call ace_common_fnc_getmarkerType * ["GROUP"] call ace_common_fnc_getMarkerType
* *
* Public: No * Public: No
*/ */

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@ -14,7 +14,7 @@
* None * None
* *
* Example: * Example:
* [bob, kevin, "ID", "Message", {Callback}] call ace_common_fnc_recieveRequest * [bob, kevin, "ID", "Message", {Callback}] call ace_common_fnc_receiveRequest
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* Succesfully unloaded person <BOOL> * Succesfully unloaded person <BOOL>
* *
* Example: * Example:
* [bob, car, bob] call ace_common_fnc_unloadpersonLocal * [bob, car, bob] call ace_common_fnc_unloadPersonLocal
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* Can deploy <BOOL> * Can deploy <BOOL>
* *
* Example: * Example:
* [player] call ace_csw_fnc_canDeployTripod * [player] call ace_csw_fnc_assemble_canDeployTripod
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* true <BOOL> * true <BOOL>
* *
* Example: * Example:
* [_group, [6560, 12390, 0]] call ace_fastroping_fnc_deployAIWayoint * [_group, [6560, 12390, 0]] call ace_fastroping_fnc_deployAIWaypoint
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* Amount of time to wait before cutting ropes <NUMBER> * Amount of time to wait before cutting ropes <NUMBER>
* *
* Example: * Example:
* [_vehicle] call ace_fastroping_fnc_onCutRopesCommon * [_vehicle] call ace_fastroping_fnc_onCutCommon
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* Amount of time to wait before deploying ropes <NUMBER> * Amount of time to wait before deploying ropes <NUMBER>
* *
* Example: * Example:
* [_vehicle] call ace_fastroping_fnc_onDeployRopesCommon * [_vehicle] call ace_fastroping_fnc_onPrepareCommon
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [[array]] call ace_fcs_fnc_handleAirBurstAummunitionPFH * [[array]] call ace_fcs_fnc_handleAirBurstAmmunitionPFH
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [player, target] call ace_gunbag_fnc_toGunbag * [player, target] call ace_gunbag_fnc_offGunbag
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* Children actions <ARRAY> * Children actions <ARRAY>
* *
* Example: * Example:
* array = [target, player, [params]] call ace_interaction_fnc_addPassengerAction * array = [target, player, [params]] call ace_interaction_fnc_addPassengerActions
* *
* Public: No * Public: No
*/ */

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@ -14,7 +14,7 @@
* None * None
* *
* Example: * Example:
* [] call ace_javelin_fnc_mapHelperDraw * [] call ace_javelin_fnc_onOpticDraw
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* Day of The Week <NUMBER> * Day of The Week <NUMBER>
* *
* Example: * Example:
* [1995, 10, 21] call ace_kestrel4500_fnc_buttonPressed * [1995, 10, 21] call ace_kestrel4500_fnc_dayOfWeek
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* wind speed <NUMBER> * wind speed <NUMBER>
* *
* Example: * Example:
* call ace_kestrel4500_fnc_canShow * call ace_kestrel4500_fnc_measureWindSpeed
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_kestrel4500_fnc_restore_user_data * call ace_kestrel4500_fnc_restoreUserData
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_kestrel4500_fnc_store_user_data * call ace_kestrel4500_fnc_storeUserData
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* call ace_laser_fnc_rotateVectline * call ace_laser_fnc_rotateVectLine
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [findDisplay 12 displayCtrl 51] call ace_map_gesutres_fnc_drawMapGestures * [findDisplay 12 displayCtrl 51] call ace_map_gestures_fnc_drawMapGestures
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* [module, [player], true] call ace_map_gestures_fnc_moduleGroupSettings * [module, [player], true] call ace_map_gestures_fnc_moduleSettings
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [onUnloadEvent] call ace_markers_fnc_sendMarkerJIP; * [onUnloadEvent] call ace_markers_fnc_sendMarkersJIP;
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* [[],[],dummyLogic] call ace_markers_fnc_setMarkerJIP; * [[],[],dummyLogic] call ace_markers_fnc_setMarkerNetwork;
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [] call ace_medical_gui_fnc_collectAction * [] call ace_medical_gui_fnc_collectActions
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [CONTROL, _target] call ace_medical_menu_fnc_updateBodyImage * [CONTROL, _target] call ace_medical_gui_fnc_updateBodyImage
* *
* Public: No * Public: No
*/ */

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@ -13,7 +13,7 @@
* None * None
* *
* Example: * Example:
* [player, cursorObject, "Head", "BasicBandage"] call ace_medical_fnc_createLitter * [player, cursorObject, "Head", "BasicBandage"] call ace_medical_treatment_fnc_createLitter
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* ["Litter_1", [100, 100, 0], 90] call ace_medical_fnc_createLitterServer * ["Litter_1", [100, 100, 0], 90] call ace_medical_treatment_fnc_createLitterServer
* *
* Public: No * Public: No
*/ */

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@ -14,7 +14,7 @@
* Has Item <BOOL> * Has Item <BOOL>
* *
* Example: * Example:
* [player, cursorObject, ["ACE_fieldDressing"]] call ace_medical_treatment_fnc_hasItems * [player, cursorObject, ["ACE_fieldDressing"]] call ace_medical_treatment_fnc_hasItem
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* User and Item <ARRAY> * User and Item <ARRAY>
* *
* Example: * Example:
* [player, cursorObject, ["bandage"]] call ace_medical_treatment_fnc_useItems * [player, cursorObject, ["bandage"]] call ace_medical_treatment_fnc_useItem
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* Waypoints <ARRAY> * Waypoints <ARRAY>
* *
* Example: * Example:
* [["Hill 55", [41,324, 12]]] = [] call ace_microdagr_fnc_deviceGetWaypoint * [["Hill 55", [41,324, 12]]] = [] call ace_microdagr_fnc_deviceGetWaypoints
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* ["example"] call ace_minedetector_fnc_[functionName] * ["example"] call ace_minedetector_fnc_isDetectorEnabled
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* Has LOS <BOOL> * Has LOS <BOOL>
* *
* Example: * Example:
* [player, cursorTarget] call ace_missileguidance_fnc_checkLOS; * [player, cursorTarget] call ace_missileguidance_fnc_checkLos;
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* Missile Aim PosASL <ARRAY> * Missile Aim PosASL <ARRAY>
* *
* Example: * Example:
* [[], [], []] call ace_missileguidance_fnc_seekerType_Optic; * [[], [], []] call ace_missileguidance_fnc_doSeekerSearch;
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* [cursorTarget, "x", player] call ace_missileguidance_fnc_changeMissileDirection; * [cursorTarget, "x", player] call ace_missileguidance_fnc_onIncomingMissile;
* *
* Public: No * Public: No
*/ */

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@ -15,7 +15,7 @@
* 1: Categorized vehicle's turrets <ARRAY> * 1: Categorized vehicle's turrets <ARRAY>
* *
* Example: * Example:
* call ace_nametags_fnc_updateSettings * call ace_nametags_fnc_getVehicleData
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [player] call ace_nightvision_fnc_onLoadoutChange * [player] call ace_nightvision_fnc_onLoadoutChanged
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [bob] call ace_overheating_fnc_checkSpareBarrelsTemperature * [bob] call ace_overheating_fnc_checkSpareBarrelsTemperatures
* *
* *
* Public: No * Public: No

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@ -12,7 +12,7 @@
* None * None
* *
* Example: * Example:
* [bob, "bob"] call ace_overheating_fnc_sendSpareBarrelsIsTemperaturesHint * [bob, "bob"] call ace_overheating_fnc_sendSpareBarrelsTemperaturesHint
* *
* *
* Public: No * Public: No

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@ -14,7 +14,7 @@
* None * None
* *
* Example: * Example:
* [1, 2, "ammo", "magazine", "weapon"] call ace_rangecard_fnc_openRangeCard * [1, 2, "ammo", "magazine", "weapon"] call ace_rangecard_fnc_updateRangeCard
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [player, (currentWeapon player), (currentMuzzle player)] call ace_recoil_fnc_camShake; * [player, (currentWeapon player), (currentMuzzle player)] call ace_recoil_fnc_camshake;
* *
* Public: No * Public: No
*/ */

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@ -13,7 +13,7 @@
* None * None
* *
* Example: * Example:
* [bob, kevin, "weapon", "missile"] call ace_reloadlaunchers_fnc_realoadLauncher * [bob, kevin, "weapon", "missile"] call ace_reloadlaunchers_fnc_reloadLauncher
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [ACE_Player, killer] call ace_module_fnc_functionName * [ACE_Player, killer] call ace_respawn_fnc_showFriendlyFireMessage
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [bob, "weapon"] call ace_trenches_fnc_handlePlayerInverntoryChanged * [bob, "weapon"] call ace_trenches_fnc_handlePlayerInventoryChanged
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* handled <BOOL> * handled <BOOL>
* *
* Example: * Example:
* [1.2] call ace_sandbag_fnc_handleScrollWheel * [1.2] call ace_trenches_fnc_handleScrollWheel
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [ACE_player] call ace_sandbag_fnc_placeCancel * [ACE_player] call ace_trenches_fnc_placeCancel
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [5] call ace_vector_fnc_adjustBrigthness * [5] call ace_vector_fnc_adjustBrightness
* *
* Public: No * Public: No
*/ */

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@ -11,7 +11,7 @@
* None * None
* *
* Example: * Example:
* [vehicle player, false] call ace_vehicle_fnc_startEngine * [vehicle player, false] call ace_vehicles_fnc_startEngine
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* View Distance <NUMBER> * View Distance <NUMBER>
* *
* Example: * Example:
* [2] call ace_viewdistance_fnc_returnViewDistanceValue * [2] call ace_viewdistance_fnc_returnValue
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [clientFiredBIS-XEH] call ace_advanced_ballistics_fnc_handleFired * [clientFiredBIS-XEH] call ace_winddeflection_fnc_handleFired
* *
* Public: No * Public: No
*/ */

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@ -12,7 +12,7 @@
* None <NIL> * None <NIL>
* *
* Example: * Example:
* [LOGIC, [bob, kevin], true] call ace_winddeflection_fnc_initModuelSettings * [LOGIC, [bob, kevin], true] call ace_winddeflection_fnc_initModuleSettings
* *
* Public: No * Public: No
*/ */

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@ -10,7 +10,7 @@
* None * None
* *
* Example: * Example:
* [LOGIC] call ace_zeus_fnc_moduleUngarrison * [LOGIC] call ace_zeus_fnc_moduleUnGarrison
* *
* Public: No * Public: No
*/ */