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Added cse_sys_logistics source
This commit is contained in:
parent
f100d563e0
commit
aa9320c157
14
TO_MERGE/cse/sys_logistics/CfgFunctions.h
Normal file
14
TO_MERGE/cse/sys_logistics/CfgFunctions.h
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@ -0,0 +1,14 @@
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class CfgFunctions {
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class CSE {
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class Logistics {
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file = "cse\cse_sys_logistics\functions";
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class hideObjCargo_LOG { recompile = 1; };
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class findVehicle_LOG { recompile = 1; };
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class loadObject_LOG { recompile = 1; };
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class unloadObject_LOG { recompile = 1; };
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class canCarryObj_LOG { recompile = 1; };
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class canDragObj_LOG { recompile = 1; };
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class dragObject_LOG { recompile = 1; };
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};
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};
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};
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35
TO_MERGE/cse/sys_logistics/CfgVehicles.h
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35
TO_MERGE/cse/sys_logistics/CfgVehicles.h
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@ -0,0 +1,35 @@
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class CfgVehicles
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{
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class Logic;
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class Module_F: Logic
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{
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class ArgumentsBaseUnits
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{
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};
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};
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class cse_sys_logistics: Module_F
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{
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scope = 2;
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displayName = "Logistics [CSE]";
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icon = "\cse\cse_main\data\cse_basic_module.paa";
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category = "cseModules";
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function = "cse_fnc_initalizeModule_F";
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functionPriority = 1;
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isGlobal = 1;
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isTriggerActivated = 0;
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class Arguments
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{
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};
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};
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/* class NATO_Box_Base;
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class cse_logisticCrate : NATO_Box_Base {
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scope = 2;
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accuracy = 1000;
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displayName = "Logistic Crate";
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model = "\cse\cse_sys_logistics\data\crate\crate.p3d";
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author = "Combat Space Enhancement";
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};*/
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};
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8
TO_MERGE/cse/sys_logistics/Combat_Space_Enhancement.h
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8
TO_MERGE/cse/sys_logistics/Combat_Space_Enhancement.h
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@ -0,0 +1,8 @@
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class Combat_Space_Enhancement {
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class cfgModules {
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class cse_sys_logistics {
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init = "call compile preprocessFile 'cse\cse_sys_logistics\init_sys_logistics.sqf';";
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name = "Logistics Module";
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};
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};
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};
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0
TO_MERGE/cse/sys_logistics/GUI.h
Normal file
0
TO_MERGE/cse/sys_logistics/GUI.h
Normal file
26
TO_MERGE/cse/sys_logistics/config.cpp
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26
TO_MERGE/cse/sys_logistics/config.cpp
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@ -0,0 +1,26 @@
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#define _ARMA_
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class CfgPatches
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{
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class cse_sys_logistics
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{
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"cse_gui","cse_main","cse_f_modules"};
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version = "0.10.0_rc";
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author[] = {"Combat Space Enhancement"};
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authorUrl = "http://csemod.com";
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};
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};
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class CfgAddons {
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class PreloadAddons {
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class cse_sys_logistics {
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list[] = {"cse_sys_logistics"};
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};
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};
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};
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#include "CfgVehicles.h"
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#include "CfgFunctions.h"
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#include "Combat_Space_Enhancement.h"
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#include "GUI.h"
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BIN
TO_MERGE/cse/sys_logistics/data/crate/crate.p3d
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BIN
TO_MERGE/cse/sys_logistics/data/crate/crate.p3d
Normal file
Binary file not shown.
32
TO_MERGE/cse/sys_logistics/data/crate/crate.rvmat
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32
TO_MERGE/cse/sys_logistics/data/crate/crate.rvmat
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@ -0,0 +1,32 @@
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ambient[]={1,1,1,1};
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diffuse[]={0.5,0.5,0.5,1};
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forcedDiffuse[]={0.5,0.5,0.5,0};
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emmisive[]={0,0,0,1};
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specular[]={0.30000001,0.30000001,0.30000001,0};
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specularPower=57.799999;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="cse\cse_sys_medical\equipment\crate\crate_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="cse\cse_sys_medical\equipment\crate\crate_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,0};
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};
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};
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BIN
TO_MERGE/cse/sys_logistics/data/crate/crate_co.paa
Normal file
BIN
TO_MERGE/cse/sys_logistics/data/crate/crate_co.paa
Normal file
Binary file not shown.
BIN
TO_MERGE/cse/sys_logistics/data/crate/crate_nohq.paa
Normal file
BIN
TO_MERGE/cse/sys_logistics/data/crate/crate_nohq.paa
Normal file
Binary file not shown.
BIN
TO_MERGE/cse/sys_logistics/data/crate/crate_smdi.paa
Normal file
BIN
TO_MERGE/cse/sys_logistics/data/crate/crate_smdi.paa
Normal file
Binary file not shown.
26
TO_MERGE/cse/sys_logistics/functions/fn_canCarryObj_LOG.sqf
Normal file
26
TO_MERGE/cse/sys_logistics/functions/fn_canCarryObj_LOG.sqf
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@ -0,0 +1,26 @@
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/**
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* fn_canCarryObj_LOG.sqf
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* @Descr:
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: true
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*/
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#define MIN_DISTANCE 4
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private ["_caller", "_object", "_log"];
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_caller = _this select 0;
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_object = _this select 1;
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if (!(isNull ([_caller] call cse_fnc_getCarriedObj)) || !((_object distance _caller) < MIN_DISTANCE)) exitwith {
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false;
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};
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_log = (_object getvariable "CSE_Logistics_Enable");
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if !(isnil "_log") exitwith {
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(_object getVariable ["CSE_Logistics_Enable", false])
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};
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false;
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26
TO_MERGE/cse/sys_logistics/functions/fn_canDragObj_LOG.sqf
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26
TO_MERGE/cse/sys_logistics/functions/fn_canDragObj_LOG.sqf
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@ -0,0 +1,26 @@
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/**
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* fn_canDragObj_LOG.sqf
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* @Descr:
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: true
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*/
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#define MIN_DISTANCE 4
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private ["_caller", "_object", "_check"];
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_caller = _this select 0;
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_object = _this select 1;
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if (!(isNull ([_caller] call cse_fnc_getCarriedObj)) || !((_object distance _caller) < MIN_DISTANCE)) exitwith {
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false;
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};
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_check = _object getvariable "CSE_Logistics_Enable_drag";
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if !(isnil "_check") exitwith {
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_check;
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};
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((_object iskindof "StaticWeapon") || ((_object iskindof "ReammoBox") || (_object iskindof "ReammoBox_F")));
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27
TO_MERGE/cse/sys_logistics/functions/fn_dragObject_LOG.sqf
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27
TO_MERGE/cse/sys_logistics/functions/fn_dragObject_LOG.sqf
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@ -0,0 +1,27 @@
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/**
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* fn_dragObject_LOG.sqf
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* @Descr: N/A
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: false
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*/
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#define DISTANCE_OBJECT 1.3
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private ["_caller", "_object", "_attachToPos"];
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_caller = _this select 0;
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_object = _this select 1;
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_attachToPos = [0, DISTANCE_OBJECT, (_caller worldToModel (_object modelToWorld [0,0,0])) select 2];
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if ([_caller, _object, _attachToPos, false] call cse_fnc_carryObj) then {
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closeDialog 0;
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[player, "STR_CSE_LOG_DRAG_OBJECT","STR_CSE_LOG_START_DRAGGING"] call cse_fnc_sendDisplayMessageTo;
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if (currentWeapon _caller == primaryWeapon _caller) then {
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[_caller, "AcinPknlMstpSrasWrflDnon", true] call cse_fnc_localAnim;
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} else {
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[_caller, "AcinPknlMstpSnonWnonDnon", true] call cse_fnc_localAnim;
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};
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};
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33
TO_MERGE/cse/sys_logistics/functions/fn_findVehicle_LOG.sqf
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33
TO_MERGE/cse/sys_logistics/functions/fn_findVehicle_LOG.sqf
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@ -0,0 +1,33 @@
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/**
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* fn_findVehicle_LOG.sqf
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* @Descr: N/A
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: false
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*/
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private ["_unit","_loadcar","_loadhelicopter", "_loadtank", "_vehicle"];
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_unit = _this select 0;
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_loadcar = nearestObject [_unit, "car"];
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_loadhelicopter = nearestObject [_unit, "air"];
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_loadtank = nearestObject [_unit, "tank"];
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_vehicle = ObjNull;
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if (_unit distance _loadcar <= 10) then {
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_vehicle = _loadcar;
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} else {
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if (_unit distance _loadhelicopter <= 10) then
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{
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_vehicle = _loadhelicopter;
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} else {
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if (_unit distance _loadtank <= 10) then
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{
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_vehicle = _loadtank;
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} else {
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};
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};
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};
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_vehicle
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22
TO_MERGE/cse/sys_logistics/functions/fn_hideObjCargo_LOG.sqf
Normal file
22
TO_MERGE/cse/sys_logistics/functions/fn_hideObjCargo_LOG.sqf
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@ -0,0 +1,22 @@
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/**
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* fn_hideObjCargo_LOG.sqf
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* @Descr: N/A
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: false
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*/
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private ["_obj","_veh"];
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_obj = _this select 0;
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_veh = _this select 1;
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_hide = _this select 2;
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if (_hide) then {
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_obj enableSimulation false;
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_obj hideObject true;
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} else {
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_obj enableSimulation true;
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_obj hideObject false;
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};
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36
TO_MERGE/cse/sys_logistics/functions/fn_loadObject_LOG.sqf
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36
TO_MERGE/cse/sys_logistics/functions/fn_loadObject_LOG.sqf
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@ -0,0 +1,36 @@
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/**
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* fn_loadObject_LOG.sqf
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* @Descr: N/A
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: false
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*/
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private ["_obj","_veh","_loaded","_numberLoaded"];
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_obj = _this select 0;
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_veh = _this select 1;
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if (isNull _veh) exitwith {
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hintSilent "Cannot load object in vehicle";
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false;
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};
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if (speed _veh > 1) exitwith {false};
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if (((getPos _veh) select 2) > 3) exitwith {false};
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_loaded = _veh getvariable ["cse_logistics_loadedCargo_LOG",[]];
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_numberLoaded = count _loaded;
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if (_numberLoaded > 5) exitwith {
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// we need to properly implement a check for amount of cargo in vehicle
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hintSilent "This vehicle is full!";
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false;
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};
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_loaded set[ _numberLoaded, _obj];
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_veh setvariable ["cse_logistics_loadedCargo_LOG",_loaded,true];
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detach _obj;
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_obj attachTo [_veh,[0,0,100]];
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[[_obj, _veh, true], "cse_fnc_hideObjCargo_LOG", true, false] spawn BIS_fnc_MP;
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[[_obj, _veh], "logistics_ObjectLoaded"] call cse_fnc_customEventHandler_F;
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true;
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48
TO_MERGE/cse/sys_logistics/functions/fn_unloadObject_LOG.sqf
Normal file
48
TO_MERGE/cse/sys_logistics/functions/fn_unloadObject_LOG.sqf
Normal file
@ -0,0 +1,48 @@
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/**
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* fn_unloadObject_LOG.sqf
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* @Descr: N/A
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* @Author: Glowbal
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*
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* @Arguments: []
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* @Return:
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* @PublicAPI: false
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*/
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private ["_obj","_veh","_loaded","_numberLoaded","_position","_mTw"];
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_obj = _this select 0;
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_veh = _this select 1;
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if (speed _veh > 5) exitwith {
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hintSilent "Vehicle is moving to fast";
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};
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if (((getPos _veh) select 2) > 5) exitwith {
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hintSilent "Vehicle is to high";
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};
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_position = position _veh findEmptyPosition [0, 50, typeOf _obj];
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if (count _position < 1) exitwith {
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hintSilent "No empty space available - cannot unload cargo!";
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};
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_loaded = _veh getvariable ["cse_logistics_loadedCargo_LOG",[]];
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_numberLoaded = count _loaded;
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_loaded = _loaded - [_obj];
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_veh setvariable ["cse_logistics_loadedCargo_LOG",_loaded,true];
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detach _obj;
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_obj setPos _position;
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//_obj setPos [((getPos _veh) select 0), ((getPos _veh) select 1), (getPos _veh ) select 2];
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[[_obj, _veh, false], "cse_fnc_hideObjCargo_LOG", true, false] spawn BIS_fnc_MP;
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if ([player, _obj] call cse_fnc_canCarryObj_LOG) then {
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if ([player,_obj,[0,1.5,1],false] call cse_fnc_carryObj) then {
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hint format["Object unloaded / moving"];
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};
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} else {
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if ([player, _obj] call cse_fnc_canDragObj_LOG) then {
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[player, _obj] call cse_fnc_dragObject_LOG;
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};
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};
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[[_obj, _veh], "logistics_ObjectUnloaded"] call cse_fnc_customEventHandler_F;
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49
TO_MERGE/cse/sys_logistics/init_sys_logistics.sqf
Normal file
49
TO_MERGE/cse/sys_logistics/init_sys_logistics.sqf
Normal file
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/*
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NAME: init
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USAGE: CSE SYS Logistics init file
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AUTHOR: Glowbal
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RETURN: void
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*/
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waituntil{!isnil "cse_gui"};
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[format["LOG - Logistics Module initialised"],2] call cse_fnc_debug;
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_entries = [
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[localize "STR_CSE_LOG_CARRY", cse_fnc_canCarryObj_LOG, CSE_ICON_PATH + "icon_movement.paa",
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{
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if ([_this select 0,_this select 1,[0,1.5,1],false] call cse_fnc_carryObj) then {
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closeDialog 0;
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[player, "STR_CSE_LOG_MOVE_OBJECT","STR_CSE_LOG_OBJECT_PICKED_UP"] call cse_fnc_sendDisplayMessageTo;
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[player, 10] call cse_fnc_limitSpeed;
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};
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}, localize "STR_CSE_LOG_CARRY_OBJECT"],
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[localize "STR_CSE_LOG_DRAG", cse_fnc_canDragObj_LOG, CSE_ICON_PATH + "icon_movement.paa", cse_fnc_dragObject_LOG, localize "STR_CSE_LOG_DRAG_OBJECT"],
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[localize "STR_CSE_LOG_DROP",{(!isNull ([(_this select 0)] call cse_fnc_getCarriedObj)) && !(([(_this select 0)] call cse_fnc_getCarriedObj) isKindOf "CaManBase")}, CSE_ICON_PATH + "icon_placedown.paa",
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{
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([_this select 0,ObjNull,[0,1,1]] call cse_fnc_carryObj);
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[player, "STR_CSE_LOG_DROPPED_OBJECT","STR_CSE_LOG_PLACED_DOWN_OBJECT"] call cse_fnc_sendDisplayMessageTo;
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closeDialog 0;
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player switchMove "";
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[player, -1] call cse_fnc_limitSpeed;
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},localize "STR_CSE_LOG_DROP_OBJECT"],
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[localize "STR_CSE_LOG_LOAD",{(!isNull ([(_this select 0)] call cse_fnc_getCarriedObj)) && !(([(_this select 0)] call cse_fnc_getCarriedObj) isKindOf "CaManBase")}, CSE_ICON_PATH + "icon_place_in.paa",
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{
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([_this select 0,ObjNull,[0,1,1]] call cse_fnc_carryObj);
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if ([(_this select 1),[(_this select 1)] call cse_fnc_findVehicle_LOG] call cse_fnc_loadObject_LOG) then {
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[player, "STR_CSE_LOG_LOAD_OBJECT","STR_CSE_LOG_LOADED_OBJECT"] call cse_fnc_sendDisplayMessageTo;
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};
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player switchMove "";
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closeDialog 0;
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[player, -1] call cse_fnc_limitSpeed;
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}, localize "STR_CSE_LOG_LOAD_OBJECT"]
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];
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["ActionMenu","interaction", _entries ] call cse_fnc_addMultipleEntriesToRadialCategory_F;
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//call compile preprocessFile "cse\cse_sys_logistics\scripts\addactions.sqf";
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17
TO_MERGE/cse/sys_logistics/scripts/addactions.sqf
Normal file
17
TO_MERGE/cse/sys_logistics/scripts/addactions.sqf
Normal file
@ -0,0 +1,17 @@
|
||||
/*
|
||||
NAME: Addactions
|
||||
USAGE: Adds the interaction options to objects
|
||||
AUTHOR: gobbo
|
||||
RETURN: void
|
||||
|
||||
*/
|
||||
|
||||
// == Carry system ==
|
||||
//CSE_Logistics_Pickup = player addaction ["Pick up object", "cse\cse_sys_logistics\scripts\carry\pickup.sqf", [], 6, false, true, "","(alive cursorTarget) AND (cursorTarget distance player <= 5) AND (cursortarget getVariable [""CSE_Logistics_Enable"", true]) AND ((cursortarget iskindof ""ReammoBox"") OR (cursortarget iskindof ""ReammoBox_F"")) && (isNull ([player] call cse_fnc_getCarriedObj))"];
|
||||
|
||||
//CSE_Logistics_Drop = player addaction ["Drop object", "cse\cse_sys_logistics\scripts\carry\drop.sqf", [], 6, false, true, "","(!isNull ([player] call cse_fnc_getCarriedObj))"];
|
||||
|
||||
// == Load system ==
|
||||
//CSE_Logistics_Load = player addaction ["Load object", "cse\cse_sys_logistics\scripts\load\load.sqf", [], 6, false, true, "","(!isNull ([player] call cse_fnc_getCarriedObj)) && !(([player] call cse_fnc_getCarriedObj) isKindof 'Man') "];
|
||||
|
||||
//CSE_Logistics_Unload = player addaction ["Unload object", "cse\cse_sys_logistics\scripts\load\unload.sqf", [], 6, false, true, "","(alive cursorTarget) AND (cursorTarget distance player <= 10) AND (cursortarget getVariable [""CSE_Logistics_Loaded"", 0] > 0) AND (player getVariable [""CSE_HandsFree"", true])"];
|
67
TO_MERGE/cse/sys_logistics/stringtable.xml
Normal file
67
TO_MERGE/cse/sys_logistics/stringtable.xml
Normal file
@ -0,0 +1,67 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<Project name="Combat Space Enhancement">
|
||||
<Package name="cse_sys_logistics">
|
||||
<Container ID="MovementActions">
|
||||
<Key ID="STR_CSE_LOG_CARRY">
|
||||
<Original>Carry</Original>
|
||||
<Spanish>Transportar</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_CARRY_OBJECT">
|
||||
<Original>Carry Object</Original>
|
||||
<Spanish>Transportar Objeto</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_DRAG">
|
||||
<Original>Drag</Original>
|
||||
<Spanish>Arrastrar</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_DRAG_OBJECT">
|
||||
<Original>Drag Object</Original>
|
||||
<Spanish>Arrastrar Objeto</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_DROP">
|
||||
<Original>Drop</Original>
|
||||
<Spanish>Soltar</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_DROP_OBJECT">
|
||||
<Original>Drop Object</Original>
|
||||
<Spanish>Soltar Objeto</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_LOAD">
|
||||
<Original>Load</Original>
|
||||
<Spanish>Cargar</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_LOAD_OBJECT">
|
||||
<Original>Load Object</Original>
|
||||
<Spanish>Cargar Objeto</Spanish>
|
||||
</Key>
|
||||
|
||||
|
||||
|
||||
<Key ID="STR_CSE_LOG_MOVE_OBJECT">
|
||||
<Original>Moving Object</Original>
|
||||
<Spanish>Moviendo Objeto</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_DROPPED_OBJECT">
|
||||
<Original>Dropped Object</Original>
|
||||
<Spanish>Objeto Liberado</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_OBJECT_PICKED_UP">
|
||||
<Original>Object picked up</Original>
|
||||
<Spanish>Objeto Tomado</Spanish>
|
||||
</Key>
|
||||
|
||||
<Key ID="STR_CSE_LOG_START_DRAGGING">
|
||||
<Original>You start dragging the object</Original>
|
||||
<Spanish>Arrastrando Objeto</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_PLACED_DOWN_OBJECT">
|
||||
<Original>You placed down the object</Original>
|
||||
<Spanish>Objeto Liberado</Spanish>
|
||||
</Key>
|
||||
<Key ID="STR_CSE_LOG_LOADED_OBJECT">
|
||||
<Original>You loaded the object in a vehicle</Original>
|
||||
<Spanish>Objeto cargado en el vehículo</Spanish>
|
||||
</Key>
|
||||
</Container>
|
||||
</Package>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user