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Merge pull request #6994 from acemod/rw-injury-volume
Fix volume level of max injury sounds
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commit
ab8fa78377
@ -389,14 +389,14 @@ GVAR(InjuredMoanNamespace) setVariable ["Male08ENG", [[
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_7",1.5848932,1,15],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Mid_8",1.5848932,1,15]
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], [
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_1",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_2",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_3",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_4",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_5",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_6",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_7",0.15848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_8",0.15848932,1,20]
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_1",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_2",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_3",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_4",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_5",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_6",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_7",1.5848932,1,20],
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["A3\Sounds_F\characters\human-sfx\P01\Soundinjured_Max_8",1.5848932,1,20]
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]]];
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GVAR(InjuredMoanNamespace) setVariable ["Male06ENG", [[
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