From ac6390c0b34a34cf6752a2890a2e1ee107e6448f Mon Sep 17 00:00:00 2001 From: PabstMirror Date: Wed, 25 Nov 2015 11:07:56 -0600 Subject: [PATCH] Add array info to header --- addons/common/functions/fnc_showHud.sqf | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/addons/common/functions/fnc_showHud.sqf b/addons/common/functions/fnc_showHud.sqf index c46b88fd71..723c2436ed 100644 --- a/addons/common/functions/fnc_showHud.sqf +++ b/addons/common/functions/fnc_showHud.sqf @@ -7,13 +7,21 @@ * 0: Source ID * 1: Show Hud Bool Array (8 to set, empty to remove) * - [hud, info, radar, compass, direction, menu, group, cursors] + * - hud: Boolean - show scripted HUD (same as normal showHUD true/false) + * - info: Boolean - show vehicle + soldier info (hides weapon info from the HUD as well) + * - radar: Boolean - show vehicle radar + * - compass: Boolean - show vehicle compass + * - direction: Boolean - show tank direction indicator (not present in vanilla Arma 3) + * - menu: Boolean - show commanding menu (hides HC related menus) + * - group: Boolean - show group info bar (hides squad leader info bar) + * - cursors: Boolean - show HUD weapon cursors (connected with scripted HUD) * * Return Value: * Resulting ShowHud Array * * Example: * ["hideHud", [false, true, true, true, true, true, true, false]] call ace_common_fnc_showHud; //This is equivalent to the old showHud false - * [] call ace_common_fnc_showHud + * [] call ace_common_fnc_showHud; //sets `showHud` and returns the result array used * * Public: Yes */