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Update fnc_createCasing.sqf
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@ -35,7 +35,7 @@ private _modelPath = GVAR(cachedCasings) getOrDefaultCall [_ammo, {
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// use casing's default model
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// use casing's default model
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private _model = getText (_cartridgeConfig >> "model");
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private _model = getText (_cartridgeConfig >> "model");
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if ("a3\weapons_f\empty" in toLowerANSI _model) exitWith { "" };
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if ("a3\weapons_f\empty" in toLowerANSI _model) exitWith { "" };
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// Add file extension if missing (fileExists needs file extension)
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// Add file extension if missing (fileExists needs file extension)
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if ((_model select [count _model - 4]) != ".p3d") then {
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if ((_model select [count _model - 4]) != ".p3d") then {
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_model = _model + ".p3d";
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_model = _model + ".p3d";
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@ -68,7 +68,7 @@ private _pos = _unitPos
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};
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};
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private _casing = createSimpleObject [_modelPath, _casingPos, true];
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private _casing = createSimpleObject [_modelPath, _casingPos, true];
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_casing setDir (random 360);
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_casing setDir (random 360);
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_casing setVectorUp _lisPos select 1;
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_casing setVectorUp (_lisPos select 1);
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private _idx = GVAR(casings) pushBack _casing;
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private _idx = GVAR(casings) pushBack _casing;
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for "_" from 0 to (_idx - GVAR(maxCasings)) do {
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for "_" from 0 to (_idx - GVAR(maxCasings)) do {
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