diff --git a/addons/atragmx/data/tdsrecon.rvmat b/addons/atragmx/data/tdsrecon.rvmat index c6ef34c6e0..5bd4ef36e5 100644 --- a/addons/atragmx/data/tdsrecon.rvmat +++ b/addons/atragmx/data/tdsrecon.rvmat @@ -1,6 +1,5 @@ -class StageTI -{ - texture="a3\data_f\default_ti_ca.paa"; +class StageTI { + texture="a3\data_f\default_ti_ca.paa"; }; ambient[]={1,1,1,1}; diffuse[]={1,1,1,1}; @@ -10,73 +9,61 @@ specular[]={0.05000001,0.05000001,0.05000001,1}; specularPower=50; PixelShaderID="Super"; VertexShaderID="Super"; -class Stage1 -{ - texture="z\ace\addons\atragmx\data\tdsrecon_nohq.paa"; - uvSource="tex"; - class uvTransform - { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; +class Stage1 { + texture="z\ace\addons\atragmx\data\tdsrecon_nohq.paa"; + uvSource="tex"; + class uvTransform { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; }; -class Stage2 -{ - texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; - uvSource="tex"; - class uvTransform - { - aside[]={0,9,0}; - up[]={4.5,0,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; +class Stage2 { + texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)"; + uvSource="tex"; + class uvTransform { + aside[]={0,9,0}; + up[]={4.5,0,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; }; -class Stage3 -{ - texture="#(argb,8,8,3)color(0,0,0,0)"; - uvSource="tex"; - class uvTransform - { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; +class Stage3 { + texture="#(argb,8,8,3)color(0,0,0,0)"; + uvSource="tex"; + class uvTransform { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; }; -class Stage4 -{ - texture="#(argb,8,8,3)color(1,1,1,1,AS)"; - uvSource="tex"; - class uvTransform - { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; +class Stage4 { + texture="#(argb,8,8,3)color(1,1,1,1,AS)"; + uvSource="tex"; + class uvTransform { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; }; -class Stage5 -{ - texture="#(argb,8,8,3)color(1,1,1,1,SMDI)"; - uvSource="tex"; - class uvTransform - { - aside[]={1,0,0}; - up[]={0,1,0}; - dir[]={0,0,0}; - pos[]={0,0,0}; - }; +class Stage5 { + texture="#(argb,8,8,3)color(1,1,1,1,SMDI)"; + uvSource="tex"; + class uvTransform { + aside[]={1,0,0}; + up[]={0,1,0}; + dir[]={0,0,0}; + pos[]={0,0,0}; + }; }; -class Stage6 -{ - texture="#(ai,64,64,1)fresnel(1.5,1.22)"; - uvSource="none"; +class Stage6 { + texture="#(ai,64,64,1)fresnel(1.5,1.22)"; + uvSource="none"; }; -class Stage7 -{ - texture="a3\data_f\env_land_co.paa"; - uvSource="none"; +class Stage7 { + texture="a3\data_f\env_land_co.paa"; + uvSource="none"; };