mirror of
https://github.com/acemod/ACE3.git
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Compatibility with newest mikro tools (#5442)
* Compatibility with newest mikro tools - Remove all use of `access` in configs - Add skeleton cfg for rtms - Remove use of `-L` in makePbo for non-bin * Tabs in model.cfg
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@ -52,7 +52,6 @@ class ATragMX_RscButton {
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shadow=0;
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};
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class ATragMX_RscEdit {
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access=0;
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type=2;
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style=ST_RIGHT;
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x=0;
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@ -12,7 +12,6 @@ class GVAR(ProgressBar_Dialog) {
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text = "";
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sizeEx = 0;
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lineSpacing = 0;
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access = 0;
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type = 0;
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style = 0;
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size = 1;
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@ -64,7 +63,6 @@ class GVAR(DisableMouse_Dialog) {
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text = "";
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sizeEx = 0;
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lineSpacing = 0;
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access = 0;
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type = 0;
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style = 0;
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size = 1;
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@ -45,7 +45,6 @@ class ACE_Rsc_Control_Base {
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idc = 1;
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type = 0;
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style = 48;
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access = 0;
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lineSpacing = 0;
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moving = 1;
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text = "";
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@ -94,7 +94,6 @@ class ACE_gui_backgroundBase {
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};
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class ACE_gui_editBase
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{
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access = 0;
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type = 2;
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x = 0;
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y = 0;
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@ -290,7 +289,6 @@ class ACE_gui_listBoxBase : RscListBox{
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class ACE_gui_listNBox {
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access = 0;
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type = CT_LISTNBOX;// 102;
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style =ST_MULTI;
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w = 0.4;
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124
addons/fastroping/anim/model.cfg
Normal file
124
addons/fastroping/anim/model.cfg
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@ -0,0 +1,124 @@
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class cfgSkeletons
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{
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class OFP2_ManSkeleton
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{
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isDiscrete = 0;
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skeletonInherit = "";
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SkeletonBones[]=
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{
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"Pelvis","",
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"Spine","Pelvis",
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"Spine1","Spine",
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"Spine2","Spine1",
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"Spine3","Spine2",
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"camera","Pelvis",// case has changed for arma3
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"weapon","Spine1",
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"launcher","Spine1",
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//Head skeleton in hierarchy
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"Neck","Spine3",
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"Neck1","Neck",
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"Head","Neck1",
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//Left upper side
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"LeftShoulder","Spine3",
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"LeftArm","LeftShoulder",
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"LeftArmRoll","LeftArm",
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"LeftForeArm","LeftArmRoll",
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"LeftForeArmRoll","LeftForeArm",
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"LeftHand","LeftForeArmRoll",
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"LeftHandRing","LeftHand",
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"LeftHandRing1","LeftHandRing",
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"LeftHandRing2","LeftHandRing1",
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"LeftHandRing3","LeftHandRing2",
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"LeftHandPinky1","LeftHandRing",
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"LeftHandPinky2","LeftHandPinky1",
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"LeftHandPinky3","LeftHandPinky2",
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"LeftHandMiddle1","LeftHand",
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"LeftHandMiddle2","LeftHandMiddle1",
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"LeftHandMiddle3","LeftHandMiddle2",
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"LeftHandIndex1","LeftHand",
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"LeftHandIndex2","LeftHandIndex1",
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"LeftHandIndex3","LeftHandIndex2",
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"LeftHandThumb1","LeftHand",
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"LeftHandThumb2","LeftHandThumb1",
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"LeftHandThumb3","LeftHandThumb2",
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//Right upper side
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"RightShoulder","Spine3",
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"RightArm","RightShoulder",
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"RightArmRoll","RightArm",
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"RightForeArm","RightArmRoll",
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"RightForeArmRoll","RightForeArm",
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"RightHand","RightForeArmRoll",
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"RightHandRing","RightHand",
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"RightHandRing1","RightHandRing",
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"RightHandRing2","RightHandRing1",
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"RightHandRing3","RightHandRing2",
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"RightHandPinky1","RightHandRing",
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"RightHandPinky2","RightHandPinky1",
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"RightHandPinky3","RightHandPinky2",
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"RightHandMiddle1","RightHand",
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"RightHandMiddle2","RightHandMiddle1",
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"RightHandMiddle3","RightHandMiddle2",
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"RightHandIndex1","RightHand",
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"RightHandIndex2","RightHandIndex1",
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"RightHandIndex3","RightHandIndex2",
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"RightHandThumb1","RightHand",
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"RightHandThumb2","RightHandThumb1",
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"RightHandThumb3","RightHandThumb2",
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//Left lower side
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"LeftUpLeg","Pelvis",
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"LeftUpLegRoll","LeftUpLeg",
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"LeftLeg","LeftUpLegRoll",
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"LeftLegRoll","LeftLeg",
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"LeftFoot","LeftLegRoll",
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"LeftToeBase","LeftFoot",
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//Right lower side
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"RightUpLeg","Pelvis",
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"RightUpLegRoll","RightUpLeg",
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"RightLeg","RightUpLegRoll",
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"RightLegRoll","RightLeg",
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"RightFoot","RightLegRoll",
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"RightToeBase","RightFoot",
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//New facial features arma3 only
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"Face_Hub","Head",
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"Face_Jawbone","Face_Hub",
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"Face_Jowl","Face_Jawbone",
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"Face_chopRight","Face_Jawbone",
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"Face_chopLeft","Face_Jawbone",
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"Face_LipLowerMiddle","Face_Jawbone",
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"Face_LipLowerLeft","Face_Jawbone",
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"Face_LipLowerRight","Face_Jawbone",
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"Face_Chin","Face_Jawbone",
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"Face_Tongue","Face_Jawbone",
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"Face_CornerRight","Face_Hub",
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"Face_CheekSideRight","Face_CornerRight",
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"Face_CornerLeft","Face_Hub",
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"Face_CheekSideLeft","Face_CornerLeft",
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"Face_CheekFrontRight","Face_Hub",
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"Face_CheekFrontLeft","Face_Hub",
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"Face_CheekUpperRight","Face_Hub",
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"Face_CheekUpperLeft","Face_Hub",
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"Face_LipUpperMiddle","Face_Hub",
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"Face_LipUpperRight","Face_Hub",
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"Face_LipUpperLeft","Face_Hub",
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"Face_NostrilRight","Face_Hub",
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"Face_NostrilLeft","Face_Hub",
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"Face_Forehead","Face_Hub",
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"Face_BrowFrontRight","Face_Forehead",
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"Face_BrowFrontLeft","Face_Forehead",
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"Face_BrowMiddle","Face_Forehead",
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"Face_BrowSideRight","Face_Forehead",
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"Face_BrowSideLeft","Face_Forehead",
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"Face_Eyelids","Face_Hub",
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"Face_EyelidUpperRight","Face_Hub",
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"Face_EyelidUpperLeft","Face_Hub",
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"Face_EyelidLowerRight","Face_Hub",
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"Face_EyelidLowerLeft","Face_Hub",
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"EyeLeft","Face_Hub",
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"EyeRight","Face_Hub"
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};// end of skeleton array
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// location of pivot points (local axes) for hierarchical animation
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pivotsModel="Samples_F\TemplateRTM\ManSkeleton_Pivots.p3d";
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};
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};
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124
addons/gestures/anim/model.cfg
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124
addons/gestures/anim/model.cfg
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@ -0,0 +1,124 @@
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class cfgSkeletons
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{
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class OFP2_ManSkeleton
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{
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isDiscrete = 0;
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skeletonInherit = "";
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SkeletonBones[]=
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{
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"Pelvis","",
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"Spine","Pelvis",
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"Spine1","Spine",
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"Spine2","Spine1",
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"Spine3","Spine2",
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"camera","Pelvis",// case has changed for arma3
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"weapon","Spine1",
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"launcher","Spine1",
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//Head skeleton in hierarchy
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"Neck","Spine3",
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"Neck1","Neck",
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"Head","Neck1",
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//Left upper side
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"LeftShoulder","Spine3",
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"LeftArm","LeftShoulder",
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"LeftArmRoll","LeftArm",
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"LeftForeArm","LeftArmRoll",
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"LeftForeArmRoll","LeftForeArm",
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"LeftHand","LeftForeArmRoll",
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"LeftHandRing","LeftHand",
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"LeftHandRing1","LeftHandRing",
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"LeftHandRing2","LeftHandRing1",
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"LeftHandRing3","LeftHandRing2",
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"LeftHandPinky1","LeftHandRing",
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"LeftHandPinky2","LeftHandPinky1",
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"LeftHandPinky3","LeftHandPinky2",
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"LeftHandMiddle1","LeftHand",
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"LeftHandMiddle2","LeftHandMiddle1",
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"LeftHandMiddle3","LeftHandMiddle2",
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"LeftHandIndex1","LeftHand",
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"LeftHandIndex2","LeftHandIndex1",
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"LeftHandIndex3","LeftHandIndex2",
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"LeftHandThumb1","LeftHand",
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"LeftHandThumb2","LeftHandThumb1",
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"LeftHandThumb3","LeftHandThumb2",
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//Right upper side
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"RightShoulder","Spine3",
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"RightArm","RightShoulder",
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"RightArmRoll","RightArm",
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"RightForeArm","RightArmRoll",
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"RightForeArmRoll","RightForeArm",
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"RightHand","RightForeArmRoll",
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"RightHandRing","RightHand",
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"RightHandRing1","RightHandRing",
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"RightHandRing2","RightHandRing1",
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"RightHandRing3","RightHandRing2",
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"RightHandPinky1","RightHandRing",
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"RightHandPinky2","RightHandPinky1",
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"RightHandPinky3","RightHandPinky2",
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"RightHandMiddle1","RightHand",
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"RightHandMiddle2","RightHandMiddle1",
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"RightHandMiddle3","RightHandMiddle2",
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"RightHandIndex1","RightHand",
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"RightHandIndex2","RightHandIndex1",
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"RightHandIndex3","RightHandIndex2",
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"RightHandThumb1","RightHand",
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"RightHandThumb2","RightHandThumb1",
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"RightHandThumb3","RightHandThumb2",
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//Left lower side
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"LeftUpLeg","Pelvis",
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"LeftUpLegRoll","LeftUpLeg",
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"LeftLeg","LeftUpLegRoll",
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"LeftLegRoll","LeftLeg",
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"LeftFoot","LeftLegRoll",
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"LeftToeBase","LeftFoot",
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//Right lower side
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"RightUpLeg","Pelvis",
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"RightUpLegRoll","RightUpLeg",
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"RightLeg","RightUpLegRoll",
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"RightLegRoll","RightLeg",
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"RightFoot","RightLegRoll",
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"RightToeBase","RightFoot",
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//New facial features arma3 only
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"Face_Hub","Head",
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"Face_Jawbone","Face_Hub",
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"Face_Jowl","Face_Jawbone",
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"Face_chopRight","Face_Jawbone",
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"Face_chopLeft","Face_Jawbone",
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"Face_LipLowerMiddle","Face_Jawbone",
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"Face_LipLowerLeft","Face_Jawbone",
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"Face_LipLowerRight","Face_Jawbone",
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"Face_Chin","Face_Jawbone",
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"Face_Tongue","Face_Jawbone",
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"Face_CornerRight","Face_Hub",
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"Face_CheekSideRight","Face_CornerRight",
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"Face_CornerLeft","Face_Hub",
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"Face_CheekSideLeft","Face_CornerLeft",
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"Face_CheekFrontRight","Face_Hub",
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"Face_CheekFrontLeft","Face_Hub",
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"Face_CheekUpperRight","Face_Hub",
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"Face_CheekUpperLeft","Face_Hub",
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"Face_LipUpperMiddle","Face_Hub",
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"Face_LipUpperRight","Face_Hub",
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"Face_LipUpperLeft","Face_Hub",
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"Face_NostrilRight","Face_Hub",
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"Face_NostrilLeft","Face_Hub",
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"Face_Forehead","Face_Hub",
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"Face_BrowFrontRight","Face_Forehead",
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"Face_BrowFrontLeft","Face_Forehead",
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"Face_BrowMiddle","Face_Forehead",
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"Face_BrowSideRight","Face_Forehead",
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"Face_BrowSideLeft","Face_Forehead",
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"Face_Eyelids","Face_Hub",
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"Face_EyelidUpperRight","Face_Hub",
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"Face_EyelidUpperLeft","Face_Hub",
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"Face_EyelidLowerRight","Face_Hub",
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"Face_EyelidLowerLeft","Face_Hub",
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"EyeLeft","Face_Hub",
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"EyeRight","Face_Hub"
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};// end of skeleton array
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// location of pivot points (local axes) for hierarchical animation
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pivotsModel="Samples_F\TemplateRTM\ManSkeleton_Pivots.p3d";
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};
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};
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@ -7,7 +7,6 @@
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////////////////
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class RscPicture {
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access = 0;
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idc = -1;
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type = CT_STATIC;
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style = ST_PICTURE;
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@ -1,6 +1,5 @@
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class GVAR(cursorMenu) {
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idd = 91919;
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access = 0;
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movingEnable = 0;
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enableSimulation = 1;
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onLoad = QUOTE(uiNamespace setVariable [ARR_2(QUOTE(QGVAR(dlgCursorMenu)),_this select 0)]; uiNamespace setVariable [ARR_2(QUOTE(QGVAR(cursorMenuOpened)),true)]);
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@ -25,7 +24,6 @@ class RscTitles {
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text = "";
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sizeEx = 0;
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lineSpacing = 0;
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access = 0;
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type = 0;
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style = 0;
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size = 1;
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@ -8,7 +8,6 @@ class ACE_Interaction_Button_Base {
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action = "";
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idc = -1;
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access = 0;
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type = 1;
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text = "";
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font = "RobotoCondensed";
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@ -1277,7 +1277,7 @@ See the make.cfg file for additional build options.
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if os.path.isfile(nobinFilePath):
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print_green("$NOBIN$ Found. Proceeding with non-binarizing!")
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cmd = [makepboTool, "-P","-A","-L","-G","-X=*.backup", os.path.join(work_drive, prefix, module),os.path.join(module_root, release_dir, project,"addons")]
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cmd = [makepboTool, "-P","-A","-G","-X=*.backup", os.path.join(work_drive, prefix, module),os.path.join(module_root, release_dir, project,"addons")]
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else:
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if check_external:
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