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Call every 10th of a second.
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@ -100,7 +100,7 @@ if(isNil QGVAR(laser)) then {
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GVAR(laserActive) = true;
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_handle = [FUNC(laserHudDesignatePFH), 0.25, [_laserTarget, player]] call cba_fnc_addPerFrameHandler;
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_handle = [FUNC(laserHudDesignatePFH), 0.1, [_laserTarget, player]] call cba_fnc_addPerFrameHandler;
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_laserTarget setVariable ["ACE_PFH_HANDLE", _handle, false];
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GVAR(laser) = _laserTarget;
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