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General - Use QUOTE(ADDON)
for status effects (#10195)
Use ADDON for status effects
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@ -36,7 +36,7 @@ if (vehicle _playerUnit == _playerUnit) then {
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removeAllContainers _playerUnit;
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_playerUnit linkItem "ItemMap";
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[_playerUnit, "forceWalk", "ACE_SwitchUnits", true] call EFUNC(common,statusEffect_set);
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[_playerUnit, "forceWalk", QUOTE(ADDON), true] call EFUNC(common,statusEffect_set);
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[] call FUNC(addMapFunction);
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};
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