increase leg and arm armor value, more TRACE debug

This commit is contained in:
commy2 2015-09-06 11:49:08 +02:00
parent 98202f4f38
commit adb1a11211
2 changed files with 9 additions and 5 deletions

View File

@ -426,8 +426,8 @@ class CfgVehicles {
};
};
#define ARM_LEG_ARMOR_DEFAULT 2
#define ARM_LEG_ARMOR_BETTER 4
#define ARM_LEG_ARMOR_DEFAULT 3
#define ARM_LEG_ARMOR_BETTER 5
#define ARM_LEG_ARMOR_CSAT 4
class Land;

View File

@ -1,4 +1,4 @@
/*
/*
* Author: KoffeinFlummi, Glowbal, commy2
* Main HandleDamage EH function.
*
@ -33,7 +33,7 @@ if (typeName _projectile == "OBJECT") then {
_this set [4, _projectile];
};
TRACE_3("ACE_DEBUG: HandleDamage",_selection,_damage, _unit);
TRACE_3("ACE_DEBUG: HandleDamage",_selection,_damage,_unit);
// If damage is in dummy hitpoints, "hands" and "legs", don't change anything
if (_selection == "hands") exitWith {_unit getHit "hands"};
@ -44,7 +44,7 @@ if (_selection != "" && {!(_selection in GVAR(SELECTIONS))}) exitWith {0}; //@to
// Exit if we disable damage temporarily
if !(_unit getVariable [QGVAR(allowDamage), true]) exitWith {
TRACE_3("ACE_DEBUG: HandleDamage damage disabled.",_selection,damage _unit, _unit);
TRACE_3("ACE_DEBUG: HandleDamage damage disabled.",_selection,damage _unit,_unit);
if (_selection == "") then {
damage _unit
} else {
@ -59,6 +59,8 @@ _newDamage = _this call FUNC(handleDamage_caching);
// handleDamage_caching may have modified the projectile string
_typeOfDamage = [_projectile] call FUNC(getTypeOfDamage);
TRACE_3("ACE_DEBUG: HandleDamage caching new damage",_selection,_newDamage,_unit);
_typeIndex = (GVAR(allAvailableDamageTypes) find _typeOfDamage);
_minLethalDamage = if (_typeIndex >= 0) then {
GVAR(minLethalDamages) select _typeIndex
@ -126,4 +128,6 @@ if (((_unit getVariable [QGVAR(enableRevive), GVAR(enableRevive)]) > 0) && {_dam
0.89;
};
TRACE_3("ACE_DEBUG: HandleDamage damage return",_selection,_damageReturn,_unit);
_damageReturn