mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
vector, relative slope distance and relative azimuth + distance modes, spaghetti
This commit is contained in:
parent
577e6c9672
commit
addc7feb40
@ -11,24 +11,25 @@ PREP(tabDistanceKey);
|
|||||||
PREP(clearDisplay);
|
PREP(clearDisplay);
|
||||||
PREP(convertToTexturesDegree);
|
PREP(convertToTexturesDegree);
|
||||||
PREP(convertToTexturesDistance);
|
PREP(convertToTexturesDistance);
|
||||||
|
PREP(showCenter);
|
||||||
|
PREP(showP1);
|
||||||
|
|
||||||
|
PREP(onKeyDown);
|
||||||
|
PREP(onKeyHold);
|
||||||
|
PREP(onKeyUp);
|
||||||
|
|
||||||
PREP(getDirection);
|
PREP(getDirection);
|
||||||
PREP(getDistance);
|
PREP(getDistance);
|
||||||
PREP(getHeightDistance);
|
PREP(getHeightDistance);
|
||||||
PREP(getRelativeAzimuthDistance);
|
PREP(getRelativeAzimuthDistance);
|
||||||
|
PREP(getRelativeDistance);
|
||||||
PREP(onKeyDown);
|
|
||||||
PREP(onKeyHold);
|
|
||||||
PREP(onKeyUp);
|
|
||||||
|
|
||||||
PREP(showAzimuth);
|
PREP(showAzimuth);
|
||||||
PREP(showAzimuthInclination);
|
PREP(showAzimuthInclination);
|
||||||
PREP(showHeightDistance);
|
PREP(showHeightDistance);
|
||||||
PREP(showDistance);
|
PREP(showDistance);
|
||||||
PREP(showRelativeAzimuthDistance);
|
PREP(showRelativeAzimuthDistance);
|
||||||
|
PREP(showRelativeDistance);
|
||||||
PREP(showCenter);
|
|
||||||
PREP(showP1);
|
|
||||||
|
|
||||||
GVAR(holdKeyHandler) = -1;
|
GVAR(holdKeyHandler) = -1;
|
||||||
GVAR(isKeyDownAzimuth) = false;
|
GVAR(isKeyDownAzimuth) = false;
|
||||||
|
@ -1,53 +1,32 @@
|
|||||||
// by commy2
|
// by commy2
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
_distanceP1 = call AGM_Vector_fnc_getDistance;
|
private ["_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_distanceP2", "_directionP2", "_azimuthP2", "_inclinationP2"];
|
||||||
_directionP1 = call AGM_Vector_fnc_getDirection;
|
|
||||||
|
_distanceP1 = GVAR(pData) select 0;
|
||||||
|
_directionP1 = GVAR(pData) select 1;
|
||||||
_azimuthP1 = _directionP1 select 0;
|
_azimuthP1 = _directionP1 select 0;
|
||||||
_inclinationP1 = _directionP1 select 1;
|
_inclinationP1 = _directionP1 select 1;
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
|
_distanceP2 = call FUNC(getDistance);
|
||||||
_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
|
_directionP2 = call FUNC(getDirection);
|
||||||
_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
|
|
||||||
|
|
||||||
waitUntil {!(AGM_vectorKey select 0)};
|
|
||||||
|
|
||||||
_distanceP2 = call AGM_Vector_fnc_getDistance;
|
|
||||||
_directionP2 = call AGM_Vector_fnc_getDirection;
|
|
||||||
_azimuthP2 = _directionP2 select 0;
|
_azimuthP2 = _directionP2 select 0;
|
||||||
_inclinationP2 = _directionP2 select 1;
|
_inclinationP2 = _directionP2 select 1;
|
||||||
|
|
||||||
|
private ["_relDirection", "_relDistance", "_relHeight", "_relLength", "_lenghtP1", "_lenghtP2", "_relAzimuth"];
|
||||||
|
|
||||||
_relDirection = sqrt ((_azimuthP1 - _azimuthP2) ^ 2 + (_inclinationP1 - _inclinationP2) ^ 2);
|
_relDirection = sqrt ((_azimuthP1 - _azimuthP2) ^ 2 + (_inclinationP1 - _inclinationP2) ^ 2);
|
||||||
_relDistance = sqrt (_distanceP1 ^ 2 + _distanceP2 ^ 2 - 2 * _distanceP1 * _distanceP2 * cos _relDirection);
|
_relDistance = sqrt (_distanceP1 ^ 2 + _distanceP2 ^ 2 - 2 * _distanceP1 * _distanceP2 * cos _relDirection);
|
||||||
_relHeight = (sin _inclinationP1 * _distanceP1) - (sin _inclinationP2 * _distanceP2);
|
_relHeight = (sin _inclinationP1 * _distanceP1) - (sin _inclinationP2 * _distanceP2);
|
||||||
_relLenght = sqrt (_relDistance^2 - _relHeight^2); if (str(_relLenght) == "-1.#IND") then {_relLenght = 0};
|
_relLength = sqrt (_relDistance ^ 2 - _relHeight ^ 2); if (str(_relLength) == "-1.#IND") then {_relLength = 0};
|
||||||
|
|
||||||
_lenghtP1 = cos _inclinationP1 * _distanceP1;
|
_lenghtP1 = cos _inclinationP1 * _distanceP1;
|
||||||
_lenghtP2 = cos _inclinationP2 * _distanceP2;
|
_lenghtP2 = cos _inclinationP2 * _distanceP2;
|
||||||
_relAzimuth = (sin _azimuthP2 * _lenghtP2 - sin _azimuthP1 * _lenghtP1) atan2 (cos _azimuthP2 * _lenghtP2 - cos _azimuthP1 * _lenghtP1);
|
_relAzimuth = (sin _azimuthP2 * _lenghtP2 - sin _azimuthP1 * _lenghtP1) atan2 (cos _azimuthP2 * _lenghtP2 - cos _azimuthP1 * _lenghtP1);
|
||||||
if (_relAzimuth < 0) then {_relAzimuth = _relAzimuth + 360};
|
if (_relAzimuth < 0) then {_relAzimuth = _relAzimuth + 360};
|
||||||
|
|
||||||
if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
|
if (_distanceP1 < -999 || {_distanceP2 < -999}) exitWith {
|
||||||
_relDistance = -9999;
|
[-1000, -1000] // return
|
||||||
_relAzimuth = -9999;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
_digits = _relLenght call AGM_Vector_fnc_convertDistance;
|
[_relAzimuth, _relLength]
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_digits = _relAzimuth call AGM_Vector_fnc_convertDegree;
|
|
||||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlShow false;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlShow false;
|
|
||||||
_ctrlDigitE2 ctrlShow false;
|
|
||||||
_ctrlDigitE3 ctrlShow false;
|
|
||||||
|
|
||||||
AGM_isVectorReady = true;
|
|
||||||
|
25
addons/vector/functions/fnc_getRelativeDistance.sqf
Normal file
25
addons/vector/functions/fnc_getRelativeDistance.sqf
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
// by commy2
|
||||||
|
#include "script_component.hpp"
|
||||||
|
|
||||||
|
private ["_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_distanceP2", "_directionP2", "_azimuthP2", "_inclinationP2"];
|
||||||
|
|
||||||
|
_distanceP1 = GVAR(pData) select 0;
|
||||||
|
_directionP1 = GVAR(pData) select 1;
|
||||||
|
_azimuthP1 = _directionP1 select 0;
|
||||||
|
_inclinationP1 = _directionP1 select 1;
|
||||||
|
|
||||||
|
_distanceP2 = call FUNC(getDistance);
|
||||||
|
_directionP2 = call FUNC(getDirection);
|
||||||
|
_azimuthP2 = _directionP2 select 0;
|
||||||
|
_inclinationP2 = _directionP2 select 1;
|
||||||
|
|
||||||
|
private ["_relDirection", "_relDistance"];
|
||||||
|
|
||||||
|
_relDirection = sqrt ((_azimuthP1 - _azimuthP2) ^ 2 + (_inclinationP1 - _inclinationP2) ^ 2);
|
||||||
|
_relDistance = sqrt (_distanceP1 ^ 2 + _distanceP2 ^ 2 - 2 * _distanceP1 * _distanceP2 * cos _relDirection);
|
||||||
|
|
||||||
|
if (_distanceP1 < -999 || {_distanceP2 < -999}) exitWith {
|
||||||
|
-1000 // return
|
||||||
|
};
|
||||||
|
|
||||||
|
_relDistance
|
@ -1,72 +0,0 @@
|
|||||||
// by commy2
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_ctrlDigitE1", "_ctrlDigitE2", "_ctrlDigitE3", "_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_directionP2", "_azimuthP2", "_distanceP2", "_inclinationP2", "_digits", "_relDirection", "_relDistance", "_relHeight", "_relLenght", "_digits0", "_digits1", "_digits2", "_lenghtP1", "_lenghtP2", "_relAzimuth"];
|
|
||||||
|
|
||||||
disableSerialization;
|
|
||||||
_dlgVector = uiNamespace getVariable "AGM_dlgVector";
|
|
||||||
_ctrlVectorCenter = _dlgVector displayCtrl 1;
|
|
||||||
_ctrlDigit1 = _dlgVector displayCtrl 11;
|
|
||||||
_ctrlDigit2 = _dlgVector displayCtrl 12;
|
|
||||||
_ctrlDigit3 = _dlgVector displayCtrl 13;
|
|
||||||
_ctrlDigit4 = _dlgVector displayCtrl 14;
|
|
||||||
_ctrlDigit5 = _dlgVector displayCtrl 15;
|
|
||||||
_ctrlDigit6 = _dlgVector displayCtrl 16;
|
|
||||||
_ctrlDigit7 = _dlgVector displayCtrl 17;
|
|
||||||
_ctrlDigit8 = _dlgVector displayCtrl 18;
|
|
||||||
_ctrlDigitE1 = _dlgVector displayCtrl 21;
|
|
||||||
_ctrlDigitE2 = _dlgVector displayCtrl 22;
|
|
||||||
_ctrlDigitE3 = _dlgVector displayCtrl 23;
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa";
|
|
||||||
|
|
||||||
_distanceP1 = call AGM_Vector_fnc_getDistance;
|
|
||||||
_directionP1 = call AGM_Vector_fnc_getDirection;
|
|
||||||
_azimuthP1 = _directionP1 select 0;
|
|
||||||
_inclinationP1 = _directionP1 select 1;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
|
|
||||||
_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
|
|
||||||
_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
|
|
||||||
|
|
||||||
waitUntil {!(AGM_vectorKey select 0)};
|
|
||||||
|
|
||||||
_distanceP2 = call AGM_Vector_fnc_getDistance;
|
|
||||||
_directionP2 = call AGM_Vector_fnc_getDirection;
|
|
||||||
_azimuthP2 = _directionP2 select 0;
|
|
||||||
_inclinationP2 = _directionP2 select 1;
|
|
||||||
|
|
||||||
_relDirection = sqrt ((_azimuthP1 - _azimuthP2)^2 + (_inclinationP1 - _inclinationP2)^2);
|
|
||||||
_relDistance = sqrt (_distanceP1^2 + _distanceP2^2 - 2 * _distanceP1 * _distanceP2 * cos _relDirection);
|
|
||||||
_relHeight = (sin _inclinationP1 * _distanceP1) - (sin _inclinationP2 * _distanceP2);
|
|
||||||
_relLenght = sqrt (_relDistance^2 - _relHeight^2); if (str(_relLenght) == "-1.#IND") then {_relLenght = 0};
|
|
||||||
|
|
||||||
_lenghtP1 = cos _inclinationP1 * _distanceP1;
|
|
||||||
_lenghtP2 = cos _inclinationP2 * _distanceP2;
|
|
||||||
_relAzimuth = (sin _azimuthP2 * _lenghtP2 - sin _azimuthP1 * _lenghtP1) atan2 (cos _azimuthP2 * _lenghtP2 - cos _azimuthP1 * _lenghtP1);
|
|
||||||
if (_relAzimuth < 0) then {_relAzimuth = _relAzimuth + 360};
|
|
||||||
|
|
||||||
if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
|
|
||||||
_relDistance = -9999;
|
|
||||||
_relAzimuth = -9999;
|
|
||||||
};
|
|
||||||
|
|
||||||
_digits = _relLenght call AGM_Vector_fnc_convertDistance;
|
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_digits = _relAzimuth call AGM_Vector_fnc_convertDegree;
|
|
||||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlShow false;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlShow false;
|
|
||||||
_ctrlDigitE2 ctrlShow false;
|
|
||||||
_ctrlDigitE3 ctrlShow false;
|
|
||||||
|
|
||||||
AGM_isVectorReady = true;
|
|
@ -1,58 +0,0 @@
|
|||||||
// by commy2
|
|
||||||
#include "script_component.hpp"
|
|
||||||
|
|
||||||
private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_ctrlDigitE1", "_ctrlDigitE2", "_ctrlDigitE3", "_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_directionP2", "_azimuthP2", "_distanceP2", "_inclinationP2", "_relDirection", "_relDistance", "_distance", "_digits"];
|
|
||||||
|
|
||||||
disableSerialization;
|
|
||||||
_dlgVector = uiNamespace getVariable "AGM_dlgVector";
|
|
||||||
_ctrlVectorCenter = _dlgVector displayCtrl 1;
|
|
||||||
_ctrlDigit1 = _dlgVector displayCtrl 11;
|
|
||||||
_ctrlDigit2 = _dlgVector displayCtrl 12;
|
|
||||||
_ctrlDigit3 = _dlgVector displayCtrl 13;
|
|
||||||
_ctrlDigit4 = _dlgVector displayCtrl 14;
|
|
||||||
_ctrlDigit5 = _dlgVector displayCtrl 15;
|
|
||||||
_ctrlDigit6 = _dlgVector displayCtrl 16;
|
|
||||||
_ctrlDigit7 = _dlgVector displayCtrl 17;
|
|
||||||
_ctrlDigit8 = _dlgVector displayCtrl 18;
|
|
||||||
_ctrlDigitE1 = _dlgVector displayCtrl 21;
|
|
||||||
_ctrlDigitE2 = _dlgVector displayCtrl 22;
|
|
||||||
_ctrlDigitE3 = _dlgVector displayCtrl 23;
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa";
|
|
||||||
|
|
||||||
_distanceP1 = call AGM_Vector_fnc_getDistance;
|
|
||||||
_directionP1 = call AGM_Vector_fnc_getDirection;
|
|
||||||
_azimuthP1 = _directionP1 select 0;
|
|
||||||
_inclinationP1 = _directionP1 select 1;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
|
|
||||||
_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
|
|
||||||
_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
|
|
||||||
|
|
||||||
waitUntil {!(AGM_vectorKey select 1)};
|
|
||||||
|
|
||||||
_distanceP2 = call AGM_Vector_fnc_getDistance;
|
|
||||||
_directionP2 = call AGM_Vector_fnc_getDirection;
|
|
||||||
_azimuthP2 = _directionP2 select 0;
|
|
||||||
_inclinationP2 = _directionP2 select 1;
|
|
||||||
|
|
||||||
_relDirection = sqrt ((_azimuthP1 - _azimuthP2)^2 + (_inclinationP1 - _inclinationP2)^2);
|
|
||||||
_relDistance = sqrt (_distanceP1^2 + _distanceP2^2 - 2 * _distanceP1 * _distanceP2 * cos _relDirection);
|
|
||||||
|
|
||||||
if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
|
|
||||||
_relDistance = -9999;
|
|
||||||
};
|
|
||||||
|
|
||||||
_digits = _relDistance call AGM_Vector_fnc_convertDistance;
|
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlShow false;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlShow false;
|
|
||||||
_ctrlDigitE2 ctrlShow false;
|
|
||||||
_ctrlDigitE3 ctrlShow false;
|
|
||||||
|
|
||||||
AGM_isVectorReady = true;
|
|
@ -14,15 +14,19 @@ _fnc_setPFH = {
|
|||||||
GVAR(holdKeyHandler) = -1;
|
GVAR(holdKeyHandler) = -1;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
GVAR(currentMode) = _this;//
|
||||||
GVAR(holdKeyHandler) = [FUNC(onKeyHold), 0, _this] call CBA_fnc_addPerFrameHandler;
|
GVAR(holdKeyHandler) = [FUNC(onKeyHold), 0, _this] call CBA_fnc_addPerFrameHandler;
|
||||||
};
|
};
|
||||||
|
|
||||||
switch (_this select 0) do {
|
switch (_this select 0) do {
|
||||||
case ("azimuth"): {
|
case ("azimuth"): {
|
||||||
|
|
||||||
|
if (GETGVAR(isKeyDownDistance,false) && {GETGVAR(currentMode,"") in ["relative_distance"]}) exitWith {};
|
||||||
|
|
||||||
["azimuth"] call FUNC(clearDisplay);
|
["azimuth"] call FUNC(clearDisplay);
|
||||||
|
|
||||||
GVAR(isKeyDownAzimuth) = true;
|
GVAR(isKeyDownAzimuth) = true;
|
||||||
|
[false] call FUNC(showP1);
|
||||||
|
|
||||||
if (diag_tickTime < GVAR(keyDownTimeAzimuth) + 0.5) exitWith {
|
if (diag_tickTime < GVAR(keyDownTimeAzimuth) + 0.5) exitWith {
|
||||||
"azimuth+inclination" call _fnc_setPFH;
|
"azimuth+inclination" call _fnc_setPFH;
|
||||||
@ -31,12 +35,10 @@ switch (_this select 0) do {
|
|||||||
GVAR(keyDownTimeAzimuth) = diag_tickTime;
|
GVAR(keyDownTimeAzimuth) = diag_tickTime;
|
||||||
|
|
||||||
if (diag_tickTime > GVAR(keyDownTimeDistance) + 0.5) then {
|
if (diag_tickTime > GVAR(keyDownTimeDistance) + 0.5) then {
|
||||||
if (GETGVAR(isKeyDownDistance,false)) exitWith {
|
if !(GETGVAR(isKeyDownDistance,false)) then {
|
||||||
hint "P1 relative distance mode";
|
|
||||||
};
|
|
||||||
|
|
||||||
["distance"] call FUNC(clearDisplay);
|
["distance"] call FUNC(clearDisplay);
|
||||||
"azimuth" call _fnc_setPFH;
|
"azimuth" call _fnc_setPFH;
|
||||||
|
};
|
||||||
} else {
|
} else {
|
||||||
"azimuth+distance" call _fnc_setPFH;
|
"azimuth+distance" call _fnc_setPFH;
|
||||||
};
|
};
|
||||||
@ -45,9 +47,12 @@ switch (_this select 0) do {
|
|||||||
|
|
||||||
case ("distance"): {
|
case ("distance"): {
|
||||||
|
|
||||||
|
if (GETGVAR(isKeyDownAzimuth,false) && {GETGVAR(currentMode,"") in ["relative_azimuth+distance"]}) exitWith {};
|
||||||
|
|
||||||
["distance"] call FUNC(clearDisplay);
|
["distance"] call FUNC(clearDisplay);
|
||||||
|
|
||||||
GVAR(isKeyDownDistance) = true;
|
GVAR(isKeyDownDistance) = true;
|
||||||
|
[false] call FUNC(showP1);
|
||||||
|
|
||||||
if (diag_tickTime < GVAR(keyDownTimeDistance) + 0.5) exitWith {
|
if (diag_tickTime < GVAR(keyDownTimeDistance) + 0.5) exitWith {
|
||||||
"height+distance" call _fnc_setPFH;
|
"height+distance" call _fnc_setPFH;
|
||||||
@ -56,12 +61,10 @@ switch (_this select 0) do {
|
|||||||
GVAR(keyDownTimeDistance) = diag_tickTime;
|
GVAR(keyDownTimeDistance) = diag_tickTime;
|
||||||
|
|
||||||
if (diag_tickTime > GVAR(keyDownTimeAzimuth) + 0.5) then {
|
if (diag_tickTime > GVAR(keyDownTimeAzimuth) + 0.5) then {
|
||||||
if (GETGVAR(isKeyDownAzimuth,false)) exitWith {
|
if !(GETGVAR(isKeyDownAzimuth,false)) then {
|
||||||
hint "P1 relative azimuth + non-slope distance mode";
|
|
||||||
};
|
|
||||||
|
|
||||||
["azimuth"] call FUNC(clearDisplay);
|
["azimuth"] call FUNC(clearDisplay);
|
||||||
"distance" call _fnc_setPFH;
|
"distance" call _fnc_setPFH;
|
||||||
|
};
|
||||||
} else {
|
} else {
|
||||||
"azimuth+distance" call _fnc_setPFH;
|
"azimuth+distance" call _fnc_setPFH;
|
||||||
};
|
};
|
||||||
|
@ -56,8 +56,10 @@ switch (_this select 0) do {
|
|||||||
[_isReady] call FUNC(showCenter);
|
[_isReady] call FUNC(showCenter);
|
||||||
|
|
||||||
if (!GVAR(isKeyDownAzimuth) && {!GVAR(isKeyDownDistance)}) then {
|
if (!GVAR(isKeyDownAzimuth) && {!GVAR(isKeyDownDistance)}) then {
|
||||||
|
if (_isReady) then {
|
||||||
call FUNC(showDistance);
|
call FUNC(showDistance);
|
||||||
[false] call FUNC(showCenter);
|
[false] call FUNC(showCenter);
|
||||||
|
};
|
||||||
|
|
||||||
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||||
|
|
||||||
@ -106,6 +108,52 @@ switch (_this select 0) do {
|
|||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
case ("relative_distance"): {
|
||||||
|
|
||||||
|
private "_isReady";
|
||||||
|
_isReady = diag_tickTime > GVAR(keyDownTimeAzimuth) + 0.5;
|
||||||
|
|
||||||
|
[_isReady] call FUNC(showCenter);
|
||||||
|
|
||||||
|
if (!GVAR(isKeyDownAzimuth) && {!GVAR(isKeyDownDistance)}) then {
|
||||||
|
if (_isReady) then {
|
||||||
|
call FUNC(showRelativeDistance);
|
||||||
|
};
|
||||||
|
[false] call FUNC(showCenter);
|
||||||
|
[false] call FUNC(showP1);
|
||||||
|
|
||||||
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||||
|
|
||||||
|
if (GVAR(holdKeyHandler) > -1) then {
|
||||||
|
GVAR(holdKeyHandler) = -1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
|
case ("relative_azimuth+distance"): {
|
||||||
|
|
||||||
|
private "_isReady";
|
||||||
|
_isReady = diag_tickTime > GVAR(keyDownTimeDistance) + 0.5;
|
||||||
|
|
||||||
|
[_isReady] call FUNC(showCenter);
|
||||||
|
|
||||||
|
if (!GVAR(isKeyDownAzimuth) && {!GVAR(isKeyDownDistance)}) then {
|
||||||
|
if (_isReady) then {
|
||||||
|
call FUNC(showRelativeAzimuthDistance);
|
||||||
|
};
|
||||||
|
[false] call FUNC(showCenter);
|
||||||
|
[false] call FUNC(showP1);
|
||||||
|
|
||||||
|
[_this select 1] call CBA_fnc_removePerFrameHandler;
|
||||||
|
|
||||||
|
if (GVAR(holdKeyHandler) > -1) then {
|
||||||
|
GVAR(holdKeyHandler) = -1;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
systemChat str (_this select 0);//
|
systemChat str (_this select 0);//
|
||||||
|
@ -7,16 +7,45 @@ Handles releasing the special vector keys.
|
|||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
|
private "_fnc_setPFH";
|
||||||
|
_fnc_setPFH = {
|
||||||
|
if (GVAR(holdKeyHandler) > -1) then {
|
||||||
|
[GVAR(holdKeyHandler)] call CBA_fnc_removePerFrameHandler;
|
||||||
|
GVAR(holdKeyHandler) = -1;
|
||||||
|
};
|
||||||
|
|
||||||
|
GVAR(currentMode) = _this;//
|
||||||
|
GVAR(holdKeyHandler) = [FUNC(onKeyHold), 0, _this] call CBA_fnc_addPerFrameHandler;
|
||||||
|
};
|
||||||
|
|
||||||
switch (_this select 0) do {
|
switch (_this select 0) do {
|
||||||
case ("azimuth"): {
|
case ("azimuth"): {
|
||||||
|
|
||||||
GVAR(isKeyDownAzimuth) = false;
|
GVAR(isKeyDownAzimuth) = false;
|
||||||
|
|
||||||
|
if (GVAR(isKeyDownDistance)) then {
|
||||||
|
if (GVAR(currentMode) == "distance") then {
|
||||||
|
["azimuth"] call FUNC(clearDisplay);
|
||||||
|
[true] call FUNC(showP1);
|
||||||
|
GVAR(pData) = [call FUNC(getDistance), call FUNC(getDirection)];
|
||||||
|
"relative_distance" call _fnc_setPFH;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
case ("distance"): {
|
case ("distance"): {
|
||||||
|
|
||||||
GVAR(isKeyDownDistance) = false;
|
GVAR(isKeyDownDistance) = false;
|
||||||
|
|
||||||
|
if (GVAR(isKeyDownAzimuth)) then {
|
||||||
|
if (GVAR(currentMode) == "azimuth") then {
|
||||||
|
["distance"] call FUNC(clearDisplay);
|
||||||
|
[true] call FUNC(showP1);
|
||||||
|
GVAR(pData) = [call FUNC(getDistance), call FUNC(getDirection)];
|
||||||
|
"relative_azimuth+distance" call _fnc_setPFH;
|
||||||
|
};
|
||||||
|
};
|
||||||
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -1,23 +1,18 @@
|
|||||||
// by commy2
|
// by commy2
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
private ["_dlgVector", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8"];
|
private "_dlgVector";
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||||
|
|
||||||
_ctrlDigit5 = _dlgVector displayCtrl 1315;
|
|
||||||
_ctrlDigit6 = _dlgVector displayCtrl 1316;
|
|
||||||
_ctrlDigit7 = _dlgVector displayCtrl 1317;
|
|
||||||
_ctrlDigit8 = _dlgVector displayCtrl 1318;
|
|
||||||
|
|
||||||
private ["_direction", "_digits"];
|
private ["_direction", "_digits"];
|
||||||
|
|
||||||
_direction = call FUNC(getDirection);
|
_direction = call FUNC(getDirection);
|
||||||
|
|
||||||
_digits = _direction call FUNC(convertToTexturesDegree);
|
_digits = _direction call FUNC(convertToTexturesDegree);
|
||||||
|
|
||||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
|
||||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
|
||||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
|
||||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
|
||||||
|
@ -1,20 +1,11 @@
|
|||||||
// by commy2
|
// by commy2
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
private ["_dlgVector", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8"];
|
private "_dlgVector";
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||||
|
|
||||||
_ctrlDigit1 = _dlgVector displayCtrl 1311;
|
|
||||||
_ctrlDigit2 = _dlgVector displayCtrl 1312;
|
|
||||||
_ctrlDigit3 = _dlgVector displayCtrl 1313;
|
|
||||||
_ctrlDigit4 = _dlgVector displayCtrl 1314;
|
|
||||||
_ctrlDigit5 = _dlgVector displayCtrl 1315;
|
|
||||||
_ctrlDigit6 = _dlgVector displayCtrl 1316;
|
|
||||||
_ctrlDigit7 = _dlgVector displayCtrl 1317;
|
|
||||||
_ctrlDigit8 = _dlgVector displayCtrl 1318;
|
|
||||||
|
|
||||||
private ["_direction", "_digits"];
|
private ["_direction", "_digits"];
|
||||||
|
|
||||||
_direction = call FUNC(getDirection);
|
_direction = call FUNC(getDirection);
|
||||||
@ -22,15 +13,15 @@ _direction = call FUNC(getDirection);
|
|||||||
// azimuth
|
// azimuth
|
||||||
_digits = [_direction select 0] call FUNC(convertToTexturesDegree);
|
_digits = [_direction select 0] call FUNC(convertToTexturesDegree);
|
||||||
|
|
||||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
|
||||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
|
||||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
|
||||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
|
||||||
|
|
||||||
// inclination
|
// inclination
|
||||||
_digits = [_direction select 1] call FUNC(convertToTexturesDegree);
|
_digits = [_direction select 1] call FUNC(convertToTexturesDegree);
|
||||||
|
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
|
||||||
|
@ -1,23 +1,18 @@
|
|||||||
// by commy2
|
// by commy2
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
private ["_dlgVector", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4"];
|
private "_dlgVector";
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||||
|
|
||||||
_ctrlDigit1 = _dlgVector displayCtrl 1311;
|
|
||||||
_ctrlDigit2 = _dlgVector displayCtrl 1312;
|
|
||||||
_ctrlDigit3 = _dlgVector displayCtrl 1313;
|
|
||||||
_ctrlDigit4 = _dlgVector displayCtrl 1314;
|
|
||||||
|
|
||||||
private ["_distance", "_digits"];
|
private ["_distance", "_digits"];
|
||||||
|
|
||||||
_distance = call FUNC(getDistance);
|
_distance = call FUNC(getDistance);
|
||||||
|
|
||||||
_digits = [_distance] call FUNC(convertToTexturesDistance);
|
_digits = [_distance] call FUNC(convertToTexturesDistance);
|
||||||
|
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
|
||||||
|
@ -1,20 +1,11 @@
|
|||||||
// by commy2
|
// by commy2
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
private ["_dlgVector", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8"];
|
private "_dlgVector";
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||||
|
|
||||||
_ctrlDigit1 = _dlgVector displayCtrl 1311;
|
|
||||||
_ctrlDigit2 = _dlgVector displayCtrl 1312;
|
|
||||||
_ctrlDigit3 = _dlgVector displayCtrl 1313;
|
|
||||||
_ctrlDigit4 = _dlgVector displayCtrl 1314;
|
|
||||||
_ctrlDigit5 = _dlgVector displayCtrl 1315;
|
|
||||||
_ctrlDigit6 = _dlgVector displayCtrl 1316;
|
|
||||||
_ctrlDigit7 = _dlgVector displayCtrl 1317;
|
|
||||||
_ctrlDigit8 = _dlgVector displayCtrl 1318;
|
|
||||||
|
|
||||||
private ["_heightDistance", "_digits"];
|
private ["_heightDistance", "_digits"];
|
||||||
|
|
||||||
_heightDistance = call FUNC(getHeightDistance);
|
_heightDistance = call FUNC(getHeightDistance);
|
||||||
@ -22,15 +13,15 @@ _heightDistance = call FUNC(getHeightDistance);
|
|||||||
// height
|
// height
|
||||||
_digits = [_heightDistance select 0] call FUNC(convertToTexturesDistance);
|
_digits = [_heightDistance select 0] call FUNC(convertToTexturesDistance);
|
||||||
|
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
|
||||||
|
|
||||||
// non-slope distance
|
// non-slope distance
|
||||||
_digits = [_heightDistance select 1] call FUNC(convertToTexturesDistance);
|
_digits = [_heightDistance select 1] call FUNC(convertToTexturesDistance);
|
||||||
|
|
||||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
|
||||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
|
||||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
|
||||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
by commy2
|
by commy2
|
||||||
|
|
||||||
Shows or hides the vectors center square thingy.
|
Shows or hides the 1-P text line.
|
||||||
|
|
||||||
*/
|
*/
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
@ -1,74 +1,27 @@
|
|||||||
|
|
||||||
|
|
||||||
// by commy2
|
// by commy2
|
||||||
#include "script_component.hpp"
|
#include "script_component.hpp"
|
||||||
|
|
||||||
private["_dlgVector", "_ctrlVectorCenter", "_ctrlDigit1", "_ctrlDigit2", "_ctrlDigit3", "_ctrlDigit4", "_ctrlDigit5", "_ctrlDigit6", "_ctrlDigit7", "_ctrlDigit8", "_ctrlDigitE1", "_ctrlDigitE2", "_ctrlDigitE3", "_distanceP1", "_directionP1", "_azimuthP1", "_inclinationP1", "_directionP2", "_azimuthP2", "_distanceP2", "_inclinationP2", "_digits", "_relDirection", "_relDistance", "_relHeight", "_relLenght", "_digits0", "_digits1", "_digits2", "_lenghtP1", "_lenghtP2", "_relAzimuth"];
|
private "_dlgVector";
|
||||||
|
|
||||||
disableSerialization;
|
disableSerialization;
|
||||||
_dlgVector = uiNamespace getVariable "AGM_dlgVector";
|
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||||
_ctrlVectorCenter = _dlgVector displayCtrl 1;
|
|
||||||
_ctrlDigit1 = _dlgVector displayCtrl 11;
|
|
||||||
_ctrlDigit2 = _dlgVector displayCtrl 12;
|
|
||||||
_ctrlDigit3 = _dlgVector displayCtrl 13;
|
|
||||||
_ctrlDigit4 = _dlgVector displayCtrl 14;
|
|
||||||
_ctrlDigit5 = _dlgVector displayCtrl 15;
|
|
||||||
_ctrlDigit6 = _dlgVector displayCtrl 16;
|
|
||||||
_ctrlDigit7 = _dlgVector displayCtrl 17;
|
|
||||||
_ctrlDigit8 = _dlgVector displayCtrl 18;
|
|
||||||
_ctrlDigitE1 = _dlgVector displayCtrl 21;
|
|
||||||
_ctrlDigitE2 = _dlgVector displayCtrl 22;
|
|
||||||
_ctrlDigitE3 = _dlgVector displayCtrl 23;
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlSetText "\AGM_Vector\rsc\Vector_Center.paa";
|
private ["_azimuthDistance", "_digits"];
|
||||||
|
|
||||||
_distanceP1 = call AGM_Vector_fnc_getDistance;
|
_azimuthDistance = call FUNC(getRelativeAzimuthDistance);
|
||||||
_directionP1 = call AGM_Vector_fnc_getDirection;
|
|
||||||
_azimuthP1 = _directionP1 select 0;
|
|
||||||
_inclinationP1 = _directionP1 select 1;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlSetText "\AGM_Vector\rsc\d1.paa";
|
// relative azimuth
|
||||||
_ctrlDigitE2 ctrlSetText "\AGM_Vector\rsc\d-.paa";
|
_digits = [_azimuthDistance select 0] call FUNC(convertToTexturesDegree);
|
||||||
_ctrlDigitE3 ctrlSetText "\AGM_Vector\rsc\dP.paa";
|
|
||||||
|
|
||||||
waitUntil {!(AGM_vectorKey select 0)};
|
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
|
||||||
|
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
|
||||||
|
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
|
||||||
|
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
|
||||||
|
|
||||||
_distanceP2 = call AGM_Vector_fnc_getDistance;
|
// relative non-slope distance
|
||||||
_directionP2 = call AGM_Vector_fnc_getDirection;
|
_digits = [_azimuthDistance select 1] call FUNC(convertToTexturesDistance);
|
||||||
_azimuthP2 = _directionP2 select 0;
|
|
||||||
_inclinationP2 = _directionP2 select 1;
|
|
||||||
|
|
||||||
_relDirection = sqrt ((_azimuthP1 - _azimuthP2)^2 + (_inclinationP1 - _inclinationP2)^2);
|
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
|
||||||
_relDistance = sqrt (_distanceP1^2 + _distanceP2^2 - 2 * _distanceP1 * _distanceP2 * cos _relDirection);
|
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
|
||||||
_relHeight = (sin _inclinationP1 * _distanceP1) - (sin _inclinationP2 * _distanceP2);
|
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
|
||||||
_relLenght = sqrt (_relDistance^2 - _relHeight^2); if (str(_relLenght) == "-1.#IND") then {_relLenght = 0};
|
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
|
||||||
|
|
||||||
_lenghtP1 = cos _inclinationP1 * _distanceP1;
|
|
||||||
_lenghtP2 = cos _inclinationP2 * _distanceP2;
|
|
||||||
_relAzimuth = (sin _azimuthP2 * _lenghtP2 - sin _azimuthP1 * _lenghtP1) atan2 (cos _azimuthP2 * _lenghtP2 - cos _azimuthP1 * _lenghtP1);
|
|
||||||
if (_relAzimuth < 0) then {_relAzimuth = _relAzimuth + 360};
|
|
||||||
|
|
||||||
if (_distanceP1 == -9999 || {_distanceP2 == -9999}) then {
|
|
||||||
_relDistance = -9999;
|
|
||||||
_relAzimuth = -9999;
|
|
||||||
};
|
|
||||||
|
|
||||||
_digits = _relLenght call AGM_Vector_fnc_convertDistance;
|
|
||||||
_ctrlDigit1 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit2 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit3 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit4 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_digits = _relAzimuth call AGM_Vector_fnc_convertDegree;
|
|
||||||
_ctrlDigit5 ctrlSetText (_digits select 0);
|
|
||||||
_ctrlDigit6 ctrlSetText (_digits select 1);
|
|
||||||
_ctrlDigit7 ctrlSetText (_digits select 2);
|
|
||||||
_ctrlDigit8 ctrlSetText (_digits select 3);
|
|
||||||
|
|
||||||
_ctrlVectorCenter ctrlShow false;
|
|
||||||
|
|
||||||
_ctrlDigitE1 ctrlShow false;
|
|
||||||
_ctrlDigitE2 ctrlShow false;
|
|
||||||
_ctrlDigitE3 ctrlShow false;
|
|
||||||
|
|
||||||
AGM_isVectorReady = true;
|
|
||||||
|
19
addons/vector/functions/fnc_showRelativeDistance.sqf
Normal file
19
addons/vector/functions/fnc_showRelativeDistance.sqf
Normal file
@ -0,0 +1,19 @@
|
|||||||
|
// by commy2
|
||||||
|
#include "script_component.hpp"
|
||||||
|
|
||||||
|
private "_dlgVector";
|
||||||
|
|
||||||
|
disableSerialization;
|
||||||
|
_dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
||||||
|
|
||||||
|
private ["_distance", "_digits"];
|
||||||
|
|
||||||
|
_distance = call FUNC(getRelativeDistance);
|
||||||
|
|
||||||
|
// relative slope distance
|
||||||
|
_digits = [_distance] call FUNC(convertToTexturesDistance);
|
||||||
|
|
||||||
|
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
|
||||||
|
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
|
||||||
|
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
|
||||||
|
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
|
Loading…
Reference in New Issue
Block a user