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Update /explosives/stringtable.xml
Add and update tchinese translate
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@ -78,7 +78,7 @@
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<Japanese>爆破コード: %1</Japanese>
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<Japanese>爆破コード: %1</Japanese>
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<Korean>폭파 코드: %1</Korean>
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<Korean>폭파 코드: %1</Korean>
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<Chinesesimp>炸药代码: %1</Chinesesimp>
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<Chinesesimp>炸药代码: %1</Chinesesimp>
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<Chinese>炸藥代碼: %1</Chinese>
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<Chinese>炸藥代號: %1</Chinese>
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</Key>
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</Key>
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<Key ID="STR_ACE_Explosives_PlaceAction">
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<Key ID="STR_ACE_Explosives_PlaceAction">
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<English>Place</English>
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<English>Place</English>
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@ -1041,16 +1041,19 @@
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<Polish>Czasomierz Wybuchu</Polish>
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<Polish>Czasomierz Wybuchu</Polish>
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<Russian>Таймер взрывчатки</Russian>
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<Russian>Таймер взрывчатки</Russian>
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<Portuguese>Timer de explosão</Portuguese>
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<Portuguese>Timer de explosão</Portuguese>
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<Chinese>引爆倒數</Chinese>
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</Key>
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</Key>
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<Key ID="STR_ACE_Explosives_IsEOD_DisplayName">
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<Key ID="STR_ACE_Explosives_IsEOD_DisplayName">
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<English>Is EOD</English>
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<English>Is EOD</English>
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<German>Kampfmittelbeseitigung</German>
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<German>Kampfmittelbeseitigung</German>
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<Japanese>EOD に</Japanese>
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<Japanese>EOD に</Japanese>
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<Chinese>是EOD</Chinese>
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</Key>
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</Key>
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<Key ID="STR_ACE_Explosives_IsEOD_Description">
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<Key ID="STR_ACE_Explosives_IsEOD_Description">
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<English>Controls whether the unit is an explosive specialist.</English>
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<English>Controls whether the unit is an explosive specialist.</English>
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<German>Steuert, ob die Einheit ein Sprengstoffspezialist ist.</German>
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<German>Steuert, ob die Einheit ein Sprengstoffspezialist ist.</German>
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<Japanese>ユニットが何であれ爆発物専門家にします。</Japanese>
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<Japanese>ユニットが何であれ爆発物専門家にします。</Japanese>
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<Chinese>控制該單位是否是爆裂物處置專家</Chinese>
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</Key>
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</Key>
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</Package>
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</Package>
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</Project>
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</Project>
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