improve infoDisplayChanged EH

This commit is contained in:
commy2 2015-04-03 17:50:52 +02:00
parent 6d3ddfeb5e
commit b0575bad21
12 changed files with 179 additions and 95 deletions

View File

@ -1,24 +1,108 @@
class RscInGameUI {
class RscUnitInfo;
class RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscUnitInfoNoHUD {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscUnitInfoSoldier: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable [ARR_2('ACE_dlgSoldier', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Soldier')])] call FUNC(localEvent););
};
class RscUnitInfoTank: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable [ARR_2('ACE_dlgVehicle', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Vehicle')])] call FUNC(localEvent););
};
class RscUnitInfoAir: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call FUNC(localEvent););
};
class RscUnitInfo_AH64D_gunner {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgAircraft', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Aircraft')])] call FUNC(localEvent););
};
class RscUnitInfoUAV {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgUAV', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'UAV')])] call FUNC(localEvent););
};
class RscUnitInfoSubmarine: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable [ARR_2('ACE_dlgSubmarine', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Submarine')])] call FUNC(localEvent););
};
class RscUnitInfoShip: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable [ARR_2('ACE_dlgShip', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Ship')])] call FUNC(localEvent););
};
class RscWeaponEmpty {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscWeaponRangeFinder {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscWeaponRangeArtillery {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgArtillery', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Artillery')])] call FUNC(localEvent););
};
class RscWeaponRangeArtilleryAuto {
onLoad = QUOTE(uiNamespace setVariable [ARR_2('ACE_dlgArtillery', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Artillery')])] call FUNC(localEvent););
};
class RscWeaponRangeFinderPAS13 {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscOptics_LaserDesignator {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscWeaponRangeFinderMAAWS {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscWeaponRangeFinderAbramsCom {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscWeaponRangeFinderAbramsGun {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscWeaponRangeFinderStrykerMGSGun {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscOptics_strider_commander {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscOptics_titan {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscOptics_punisher {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscOptics_SDV_periscope {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscUnitInfoParachute: RscUnitInfo {
onLoad = QUOTE([ARR_4(""onLoad"",_this,""RscUnitInfo"",'IGUI')] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable [ARR_2('ACE_dlgParachute', _this select 0)]; [ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Parachute')])] call FUNC(localEvent););
};
class RscUnitVehicle {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
class RscOptics_LaserDesignator_02 {
onLoad = QUOTE([ARR_2('infoDisplayChanged', [ARR_2(_this select 0, 'Any')])] call FUNC(localEvent););
};
};
class RscDisplayInventory {

View File

@ -258,10 +258,10 @@ ACE_player = player;
if (hasInterface) then {
// PFH to update the ACE_player variable
[{
if !(ACE_player isEqualTo (missionNamespace getVariable ["BIS_fnc_moduleRemoteControl_unit", player])) then {
if !(ACE_player isEqualTo (call FUNC(player))) then {
_oldPlayer = ACE_player;
ACE_player = missionNamespace getVariable ["BIS_fnc_moduleRemoteControl_unit", player];
ACE_player = call FUNC(player);
uiNamespace setVariable ["ACE_player", ACE_player];
// Raise ACE event

View File

@ -1,5 +1,5 @@
/*
* Author: bux578
* Author: bux578, commy2
*
* Returns an array containing all items of a given unit
*
@ -7,32 +7,45 @@
* 0: Unit (Object)
*
* Return value:
* Array with all the gear
* Array with all the gear, format:
* 0: headgear (String)
* 1: goggles (String)
* 2,3: uniform (String, Array)
* 4,5: vest (String, Array)
* 6,7: backpack (String, Array)
* 8-10: rifle (String, Array, Array)
* 11-13: launcher (String, Array, Array)
* 14-16: pistol (String, Array, Array)
* 17: map, compass, watch, etc. (Array)
* 18: binocluar (String)
*
*/
#include "script_component.hpp"
EXPLODE_1_PVT(_this,_unit);
if (isNull _unit) exitWith {[]};
if (isNull _unit) exitWith {[
"",
"",
"", [],
"", [],
"", [],
"", ["","","",""], [],
"", ["","","",""], [],
"", ["","","",""], [],
[],
""
]};
[
(headgear _unit),
(goggles _unit),
(uniform _unit),
(uniformItems _unit),
(vest _unit),
(vestItems _unit),
(backpack _unit),
(backpackItems _unit),
(primaryWeapon _unit),
(primaryWeaponItems _unit),
(primaryWeaponMagazine _unit),
(secondaryWeapon _unit),
(secondaryWeaponItems _unit),
(secondaryWeaponMagazine _unit),
(handgunWeapon _unit),
(handgunItems _unit),
(handgunMagazine _unit),
(assignedItems _unit),
(binocular _unit)
headgear _unit,
goggles _unit,
uniform _unit, uniformItems _unit,
vest _unit, vestItems _unit,
backpack _unit, backpackItems _unit,
primaryWeapon _unit, primaryWeaponItems _unit, primaryWeaponMagazine _unit,
secondaryWeapon _unit, secondaryWeaponItems _unit, secondaryWeaponMagazine _unit,
handgunWeapon _unit, handgunItems _unit, handgunMagazine _unit,
assignedItems _unit,
binocular _unit
]

View File

@ -17,22 +17,18 @@ class RscMapControl;
class RscInGameUI {
class RscUnitInfo;
class RscUnitInfo_AH64D_gunner {
onLoad = "";
controls[] = {"CA_Distance","ACE_CA_Distance"};
MACRO_RANGEFINDER
};
class RscWeaponRangeFinder {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
controls[] = {"CA_Distance","ACE_CA_Distance"};
MACRO_RANGEFINDER
};
class RscWeaponRangeFinderPAS13 {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
MACRO_RANGEFINDER
};
class RscOptics_Rangefinder: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -40,7 +36,6 @@ class RscInGameUI {
};
};
class RscOptics_LaserDesignator {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -48,7 +43,6 @@ class RscInGameUI {
};
};
class RscWeaponRangeFinderMAAWS {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -56,22 +50,18 @@ class RscInGameUI {
};
};
class RscWeaponRangeFinderAbramsCom {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
controls[] = {"CA_Distance","ACE_CA_Distance"};
MACRO_RANGEFINDER
};
class RscWeaponRangeFinderAbramsGun {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
controls[] = {"CA_Distance","ACE_CA_Distance"};
MACRO_RANGEFINDER
};
class RscWeaponRangeFinderStrykerMGSGun {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
controls[] = {"CA_Distance","ACE_CA_Distance"};
MACRO_RANGEFINDER
};
class RscOptics_crows: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -79,7 +69,6 @@ class RscInGameUI {
};
};
class RscOptics_strider_commander {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -88,12 +77,10 @@ class RscInGameUI {
};
class RscWeaponRangeZeroing: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
controls[] = {"CA_Zeroing", "CA_DistanceText", "CA_Distance","ACE_CA_Distance", "ACE_Rangehelper"};
MACRO_RANGEFINDER
};
class RscOptics_sos: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -101,7 +88,6 @@ class RscInGameUI {
};
};
class RscOptics_nightstalker: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -109,7 +95,6 @@ class RscInGameUI {
};
};
class RscOptics_tws: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -117,7 +102,6 @@ class RscInGameUI {
};
};
class RscOptics_punisher {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -125,7 +109,6 @@ class RscInGameUI {
};
};
class RscOptics_tws_sniper: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -133,7 +116,6 @@ class RscInGameUI {
};
};
class RscOptics_SDV_periscope {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0];";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -141,7 +123,6 @@ class RscInGameUI {
};
};
class RscOptics_Heli_Attack_02_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -149,7 +130,6 @@ class RscInGameUI {
};
};
class RscOptics_Heli_Attack_01_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -157,7 +137,6 @@ class RscInGameUI {
};
};
class RscOptics_UAV_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -165,7 +144,6 @@ class RscInGameUI {
};
};
class RscOptics_UGV_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -173,7 +151,6 @@ class RscInGameUI {
};
};
class RscOptics_APC_Tracked_01_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -181,7 +158,6 @@ class RscInGameUI {
};
};
class RscOptics_APC_Tracked_03_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -189,7 +165,6 @@ class RscInGameUI {
};
};
class RscOptics_APC_Wheeled_01_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -197,7 +172,6 @@ class RscInGameUI {
};
};
class RscOptics_APC_Wheeled_03_commander: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -205,7 +179,6 @@ class RscInGameUI {
};
};
class RscOptics_APC_Wheeled_03_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -213,7 +186,6 @@ class RscInGameUI {
};
};
class RscOptics_MBT_01_commander: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -221,7 +193,6 @@ class RscInGameUI {
};
};
class RscOptics_MBT_01_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -229,7 +200,6 @@ class RscInGameUI {
};
};
class RscOptics_MBT_02_commander: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -237,7 +207,6 @@ class RscInGameUI {
};
};
class RscOptics_MBT_02_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
@ -245,7 +214,15 @@ class RscInGameUI {
};
};
class RscOptics_MBT_03_gunner: RscUnitInfo {
onLoad = "uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0]; ((_this select 0) displayCtrl 151) ctrlSetTextColor [0, 0, 0, 0]; [""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""";
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER
};
};
};
// marksmen
class RscOptics_LaserDesignator_02 {
class CA_IGUI_elements_group: RscControlsGroup {
class controls {
MACRO_RANGEFINDER

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@ -5,3 +5,13 @@ GVAR(time) = 0;
GVAR(position) = [0,0,0];
#include "initKeybinds.sqf"
["infoDisplayChanged", {
private "_control";
_control = (_this select 0) displayCtrl 151;
if (!isNull _control && {_this select 1 == "Any"}) then {
uiNamespace setVariable ['ACE_dlgRangefinder', _this select 0];
_control ctrlSetTextColor [0, 0, 0, 0];
};
}] call EFUNC(common,addEventHandler);

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@ -1,7 +1,4 @@
class RscText;
class RscText;
class RscTitles {

View File

@ -2,6 +2,7 @@
ADDON = false;
PREP(drawShortdotScript);
PREP(handleCameraViewChanged);
PREP(handlePlayerInventoryChanged);
PREP(onDraw3D);

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@ -0,0 +1,20 @@
// by commy2
#include "script_component.hpp"
private ["_control", "_zoom"];
_control = _this select 0;
_zoom = _this select 1;
private ["_sizeX", "_sizeY"];
_sizeX = _zoom/4;
_sizeY = _sizeX*safezoneW/safezoneH;
_control ctrlSetPosition [
safezoneX+0.5*safezoneW-0.5*_sizeX,
safezoneY+0.5*safezoneH-0.5*_sizeY,
_sizeX,
_sizeY
];
_control ctrlCommit 0;

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@ -19,12 +19,10 @@ _usedOptics = if (isNull (_this select 0)) then {["","",""]} else { //@todo fix
_opticsScript = {};
if (_x != "") then { // @todo
_opticsTexture = "";
_opticsScript = {};
_opticsTexture = QUOTE(PATHTOF(reticles\ace_shortdot_reticle_1.paa));
_opticsScript = FUNC(drawShortdotScript);
};
GVAR(usedOptics) set [_forEachIndex, [_x, _opticsTexture, _opticsScript]];
};
} forEach _usedOptics;
//(uiNamespace getVariable "ACE_ctrlShortdotReticle") ctrlSetText QUOTE(PATHTOF(reticles\ace_shortdot_reticle_1.paa));

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@ -1,34 +1,14 @@
// by commy2
#include "script_component.hpp"
if (GVAR(showShortdot)) then {
private "_control";
_control = uiNamespace getVariable ["ACE_ctrlShortdotReticle", controlNull];
if (cameraView != "GUNNER" || {currentWeapon ACE_player != primaryWeapon ACE_player}) exitWith {
if !(GVAR(isUsingOptic) || {currentWeapon ACE_player != primaryWeapon ACE_player}) exitWith {
_control ctrlShow false;
};
private ["_size", "_sizeX", "_sizeY"];
_size = call EFUNC(common,getZoom);
_sizeX = _size/4;
_sizeY = _sizeX*safezoneW/safezoneH;
_control ctrlSetPosition [
safezoneX+0.5*safezoneW-0.5*_sizeX,
safezoneY+0.5*safezoneH-0.5*_sizeY,
_sizeX,
_sizeY
];
_control ctrlCommit 0;
_control ctrlSetText (GVAR(usedOptics) select 0 select 1);
_control ctrlShow true;
[_control, call EFUNC(common,getZoom)] call (GVAR(usedOptics) select 0 select 2);

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@ -70,6 +70,7 @@ class RscTitles {
};
};
/*
class RscInGameUI {
class RscUnitInfo;
class RscWeaponZeroing : RscUnitInfo {
@ -77,3 +78,4 @@ class RscInGameUI {
//onLoad = "[""onLoad"",_this,""RscUnitInfo"",'IGUI'] call compile preprocessfilelinenumbers ""A3\ui_f\scripts\initDisplay.sqf""; uiNamespace setVariable ['ACE_dlgWeaponZeroing', _this select 0];";
};
};
*/

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@ -13,6 +13,8 @@ class CfgPatches {
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "RscInGameUI.hpp"