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Fix 3D icons not rendering
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@ -46,19 +46,17 @@ if (_newMode != 1) then {
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if (_newMode == 0) then { // Free
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if (_newMode == 0) then { // Free
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// Preserve camUnit value for consistency when manually changing view
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// Preserve camUnit value for consistency when manually changing view
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GVAR(camera) cameraEffect ["internal", "back"];
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GVAR(camera) cameraEffect ["internal", "back"];
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showCinemaBorder false;
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cameraEffectEnableHUD true;
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// Apply the camera zoom
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// Apply the camera zoom
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GVAR(camera) camSetFov -(linearConversion [0.01,2,GVAR(camZoom),-2,-0.01,true]);
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GVAR(camera) camSetFov -(linearConversion [0.01,2,GVAR(camZoom),-2,-0.01,true]);
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GVAR(camera) camCommit 0;
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GVAR(camera) camCommit 0;
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// Switch to camera to stop AI group chat
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// Switch to camera to stop AI group chat
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GVAR(camera) switchCamera "internal";
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ACE_Player switchCamera "internal";
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clearRadio;
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clearRadio;
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// HUD stuff
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showCinemaBorder false;
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cameraEffectEnableHUD false;
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// If new vision isn't available then keep current (unless current also isn't)
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// If new vision isn't available then keep current (unless current also isn't)
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if !(_newVision in GVAR(availableVisions)) then {
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if !(_newVision in GVAR(availableVisions)) then {
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_newVision = GVAR(availableVisions) select ((GVAR(availableVisions) find GVAR(camVision)) max 0);
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_newVision = GVAR(availableVisions) select ((GVAR(availableVisions) find GVAR(camVision)) max 0);
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