From b2f978da3ca6005bf47a7eea4655ad6325cfc0cc Mon Sep 17 00:00:00 2001
From: jaynus <jaynus@gmail.com>
Date: Tue, 21 Apr 2015 12:01:30 -0700
Subject: [PATCH] Added unstabalized optic mode to comanche for following the
 chopper. Is the first optic, all other zoom levels are stabalized. Fixes #556

---
 addons/aircraft/Heli_Attack_01_base_F.hpp | 19 +++++++++++++++++++
 1 file changed, 19 insertions(+)

diff --git a/addons/aircraft/Heli_Attack_01_base_F.hpp b/addons/aircraft/Heli_Attack_01_base_F.hpp
index 22f2da3833..14ca7ef7cd 100644
--- a/addons/aircraft/Heli_Attack_01_base_F.hpp
+++ b/addons/aircraft/Heli_Attack_01_base_F.hpp
@@ -891,6 +891,25 @@ class Heli_Attack_01_base_F: Helicopter_Base_F {
             
             class OpticsIn
             {
+                class WideUnstabalized
+                {
+                    opticsDisplayName = "WU";
+                    initAngleX = 0;
+                    minAngleX = -35;
+                    maxAngleX = 10;
+                    initAngleY = 0;
+                    minAngleY = -100;
+                    maxAngleY = 100;
+                    initFov = 0.466;
+                    minFov = 0.466;
+                    maxFov = 0.466;
+                    visionMode[] = {"Normal","Ti"};
+                    thermalMode[] = {0,1};
+                    gunnerOpticsColor[] = {0,0,0,1};
+                    directionStabilized = 0;
+                    horizontallyStabilized = 1;
+                    gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F";
+                };
                 class Wide
                 {
                     opticsDisplayName = "W";