From b2f978da3ca6005bf47a7eea4655ad6325cfc0cc Mon Sep 17 00:00:00 2001 From: jaynus <jaynus@gmail.com> Date: Tue, 21 Apr 2015 12:01:30 -0700 Subject: [PATCH] Added unstabalized optic mode to comanche for following the chopper. Is the first optic, all other zoom levels are stabalized. Fixes #556 --- addons/aircraft/Heli_Attack_01_base_F.hpp | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/addons/aircraft/Heli_Attack_01_base_F.hpp b/addons/aircraft/Heli_Attack_01_base_F.hpp index 22f2da3833..14ca7ef7cd 100644 --- a/addons/aircraft/Heli_Attack_01_base_F.hpp +++ b/addons/aircraft/Heli_Attack_01_base_F.hpp @@ -891,6 +891,25 @@ class Heli_Attack_01_base_F: Helicopter_Base_F { class OpticsIn { + class WideUnstabalized + { + opticsDisplayName = "WU"; + initAngleX = 0; + minAngleX = -35; + maxAngleX = 10; + initAngleY = 0; + minAngleY = -100; + maxAngleY = 100; + initFov = 0.466; + minFov = 0.466; + maxFov = 0.466; + visionMode[] = {"Normal","Ti"}; + thermalMode[] = {0,1}; + gunnerOpticsColor[] = {0,0,0,1}; + directionStabilized = 0; + horizontallyStabilized = 1; + gunnerOpticsModel = "\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F"; + }; class Wide { opticsDisplayName = "W";