last few translations

This commit is contained in:
bux578 2015-04-26 14:02:14 +02:00
parent b2dd065429
commit b3c461b9da
2 changed files with 127 additions and 3 deletions

View File

@ -304,16 +304,19 @@ class ACE_Medical_Advanced {
causes[] = {"falling", "ropeburn", "vehiclecrash", "unknown"};
minDamage = 0.01;
class Minor {
name = "$STR_ACE_Medical_Wounds_Abrasion_Minor";
minDamage = 0.01;
maxDamage = 0.2;
bleedingRate = 0.0001;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_Abrasion_Medium";
minDamage = 0.2;
maxDamage = 0.3;
bleedingRate = 0.00015;
};
class Large {
name = "$STR_ACE_Medical_Wounds_Abrasion_Large";
minDamage = 0.3;
bleedingRate = 0.0002;
};
@ -328,16 +331,19 @@ class ACE_Medical_Advanced {
causes[] = {"explosive", "vehiclecrash", "grenade", "shell", "bullet", "backblast", "bite"};
minDamage = 0.2;
class Minor {
name = "$STR_ACE_Medical_Wounds_Avulsion_Minor";
minDamage = 0.2;
maxDamage = 0.3;
bleedingRate = 0.01;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_Avulsion_Medium";
minDamage = 0.3;
maxDamage = 0.6;
bleedingRate = 0.02;
};
class Large {
name = "$STR_ACE_Medical_Wounds_Avulsion_Large";
minDamage = 0.5;
bleedingRate = 0.05;
};
@ -353,14 +359,17 @@ class ACE_Medical_Advanced {
minDamage = 0.01;
maxDamage = 0.1;
class Minor {
name = "$STR_ACE_Medical_Wounds_Contusion_Minor";
minDamage = 0.01;
maxDamage = 0.1;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_Contusion_Medium";
minDamage = 0.1;
maxDamage = 0.15;
};
class Large {
name = "$STR_ACE_Medical_Wounds_Contusion_Large";
minDamage = 0.15;
maxDamage = 0.2;
};
@ -375,16 +384,19 @@ class ACE_Medical_Advanced {
causes[] = {"falling", "vehiclecrash", "punch", "unknown"};
minDamage = 0.1;
class Minor {
name = "$STR_ACE_Medical_Wounds_Crush_Minor";
minDamage = 0.1;
maxDamage = 0.45;
bleedingRate = 0.005;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_Crush_Medium";
minDamage = 0.4;
maxDamage = 0.7;
bleedingRate = 0.007;
};
class Large {
name = "$STR_ACE_Medical_Wounds_Crush_Large";
minDamage = 0.6;
bleedingRate = 0.0095;
};
@ -399,16 +411,19 @@ class ACE_Medical_Advanced {
causes[] = {"vehiclecrash", "grenade", "explosive", "shell", "backblast", "stab", "unknown"};
minDamage = 0.1;
class Minor {
name = "$STR_ACE_Medical_Wounds_Cut_Minor";
minDamage = 0.1;
maxDamage = 0.3;
bleedingRate = 0.005;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_Cut_Medium";
minDamage = 0.3;
maxDamage = 0.65;
bleedingRate = 0.02;
};
class Large {
name = "$STR_ACE_Medical_Wounds_Cut_Large";
minDamage = 0.65;
bleedingRate = 0.05;
};
@ -423,16 +438,19 @@ class ACE_Medical_Advanced {
causes[] = {"vehiclecrash", "punch"};
minDamage = 0.01;
class Minor {
name = "$STR_ACE_Medical_Wounds_Laceration_Minor";
minDamage = 0.1;
maxDamage = 0.5;
bleedingRate = 0.005;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_Laceration_Medium";
minDamage = 0.5;
maxDamage = 0.7;
bleedingRate = 0.01;
};
class Large {
name = "$STR_ACE_Medical_Wounds_Laceration_Large";
minDamage = 0.7;
bleedingRate = 0.03;
};
@ -447,15 +465,18 @@ class ACE_Medical_Advanced {
causes[] = {"bullet", "grenade","explosive", "shell", "unknown"};
minDamage = 0.15;
class Minor {
name = "$STR_ACE_Medical_Wounds_VelocityWound_Minor";
minDamage = 0.15;
maxDamage = 0.3;
bleedingRate = 0.025;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_VelocityWound_Medium";
minDamage = 0.3;
bleedingRate = 0.05;
};
class Large {
name = "$STR_ACE_Medical_Wounds_VelocityWound_Large";
minDamage = 0.75;
bleedingRate = 0.1;
};
@ -470,16 +491,19 @@ class ACE_Medical_Advanced {
causes[] = {"stab", "grenade"};
minDamage = 0.01;
class Minor {
name = "$STR_ACE_Medical_Wounds_PunctureWound_Minor";
minDamage = 0.01;
maxDamage = 0.5;
bleedingRate = 0.01;
};
class Medium {
name = "$STR_ACE_Medical_Wounds_PunctureWound_Medium";
minDamage = 0.5;
maxDamage = 0.75;
bleedingRate = 0.03;
};
class Large {
name = "$STR_ACE_Medical_Wounds_PunctureWound_Large";
minDamage = 0.65;
bleedingRate = 0.08;
};

View File

@ -1731,38 +1731,138 @@
<English>Scrape</English>
<German>Kratzer</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Abrasion_Minor">
<English>Minor Scrape</English>
<German>Kleiner Kratzer</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Abrasion_Medium">
<English>Medium Scrape</English>
<German>Mittlerer Kratzer</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Abrasion_Large">
<English>Large Scrape</English>
<German>Großer Kratzer</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Avulsion">
<English>Avulsion</English>
<German>Avulsion</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Avulsion_Minor">
<English>Minor Avulsion</English>
<German>Kleine Avulsion</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Avulsion_Medium">
<English>Medium Avulsion</English>
<German>Mittlere Avulsion</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Avulsion_Large">
<English>Large Avulsion</English>
<German>Große Avulsion</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Contusion">
<English>Bruise</English>
<German>Prellung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Contusion_Minor">
<English>Minor Bruise</English>
<German>Kleine Prellung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Contusion_Medium">
<English>Medium Bruise</English>
<German>Mittlere Prellung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Contusion_Large">
<English>Large Bruise</English>
<German>Große Prellung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Crush">
<English>Crushed tissue</English>
<German>Quetschverletzung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Crush_Minor">
<English>Minor crushed tissue</English>
<German>Kleine Quetschverletzung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Crush_Medium">
<English>Medium crushed tissue</English>
<German>Mittlere Quetschverletzung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Crush_Large">
<English>Large crushed tissue</English>
<German>Große Quetschverletzung</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Cut">
<English>Cut</English>
<German>Schnittwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Cut_Minor">
<English>Small Cut</English>
<German>Kleine Schnittwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Cut_Medium">
<English>Medium Cut</English>
<German>Mittlere Schnittwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Cut_Large">
<English>Large Cut</English>
<German>Große Schnittwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Laceration">
<English>Tear</English>
<German>Riss</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Laceration_Minor">
<English>Small Tear</English>
<German>Kleiner Riss</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Laceration_Medium">
<English>Medium Tear</English>
<German>Mittlerer Riss</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Laceration_Large">
<English>Large Tear</English>
<German>Großer Riss</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_VelocityWound">
<English>Velocity Wound</English>
<German>Ballistisches Trauma</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_VelocityWound_Minor">
<English>Smal Velocity Wound</English>
<German>Kleines Ballistisches Trauma</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_VelocityWound_Medium">
<English>Medium Velocity Wound</English>
<German>Mittleres Ballistisches Trauma</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_VelocityWound_Large">
<English>Large Velocity Wound</English>
<German>Großes Ballistisches Trauma</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_PunctureWound">
<English>Puncture Wound</English>
<German>Stichwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_PunctureWound">
<English>Puncture Wound</English>
<German>Stichwunde</German>
<Key ID="STR_ACE_Medical_Wounds_PunctureWound_Minor">
<English>Minor Puncture Wound</English>
<German>Kleine Stichwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_PunctureWound_Medium">
<English>Medium Puncture Wound</English>
<German>Mittlere Stichwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_PunctureWound_Large">
<English>Large Puncture Wound</English>
<German>Große Stichwunde</German>
</Key>
<Key ID="STR_ACE_Medical_Wounds_Femur">
<English>Broken Femur</English>
<German>Gebrochener Oberschenkelknochen</German>