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https://github.com/acemod/ACE3.git
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Update to new include paths
This commit is contained in:
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Handles tracking of incoming projectiles per frame
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* Handles tracking of incoming projectiles per frame
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Handles the fusing and detonation of any and all interceptors in the air
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* Handles the fusing and detonation of any and all interceptors in the air
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#include "\z\ace\addons\iron_dome\script_component.hpp"
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up IR state arrays (called from missileGuidance's onFired).
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* Sets up IR state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up SACLOS state arrays (called from missileGuidance's onFired).
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* Sets up SACLOS state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Attack profile: JDAM
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* Attack profile: JDAM
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: jaynus / nou
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* Author: jaynus / nou
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* Attack profile: AIR
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* Attack profile: AIR
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up doppler radar state arrays (called from missileGuidance's onFired).
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* Sets up doppler radar state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up wireGuided state arrays (called from missileGuidance's onFired).
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* Sets up wireGuided state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Confirm GPS weapon settings and serialize to variables
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* Confirm GPS weapon settings and serialize to variables
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Returns attack data for GPS guided bomb
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* Returns attack data for GPS guided bomb
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Saves all textboxes to whatever settings say for PB mode
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* Saves all textboxes to whatever settings say for PB mode
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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#include "\a3\ui_f\hpp\defineCommonColors.inc"
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#include "\a3\ui_f\hpp\defineCommonColors.inc"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Called on load of GPS UI
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* Called on load of GPS UI
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Called on unload of GPS UI
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* Called on unload of GPS UI
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Cycle pre-briefed mission mode
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* Cycle pre-briefed mission mode
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Saves all textboxes to whatever settings say for PB mode
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* Saves all textboxes to whatever settings say for PB mode
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up wireGuided state arrays (called from missileGuidance's onFired).
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* Sets up wireGuided state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Adds interaction menu actions to configure GPS bombs
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* Adds interaction menu actions to configure GPS bombs
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Condition to switch to next navigation profile
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* Condition to switch to next navigation profile
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up line state arrays (called from missileGuidance's onFired).
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* Sets up line state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Handles MCLOS guidance via keyboard keys
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* Handles MCLOS guidance via keyboard keys
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Determine path for projectile to take in accordance to proportional navigation, takes target acceleration into account
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* Determine path for projectile to take in accordance to proportional navigation, takes target acceleration into account
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Points directly toward attack profile positon
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* Points directly toward attack profile positon
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Assumes targetDir is pointing toward line we want to stay on
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* Assumes targetDir is pointing toward line we want to stay on
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Accelerates toward LOS
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* Accelerates toward LOS
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Determine path for projectile to take in accordance to proportional navigation
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* Determine path for projectile to take in accordance to proportional navigation
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Determine path for projectile to take in accordance to zero-effort miss pro-nav, takes target acceleration into account. Super deadly
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* Determine path for projectile to take in accordance to zero-effort miss pro-nav, takes target acceleration into account. Super deadly
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Sets up proportional navigation state arrays (called from missileGuidance's onFired).
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* Sets up proportional navigation state arrays (called from missileGuidance's onFired).
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* doppler radar seeker
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* doppler radar seeker
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Returns GPS position. That's it.
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* Returns GPS position. That's it.
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Infrared seeker. Checks if flares are popped
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* Infrared seeker. Checks if flares are popped
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* SACLOS seeker
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* SACLOS seeker
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Whether or not we should filter out this target due to masking. Useful for only doppler radar types
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* Whether or not we should filter out this target due to masking. Useful for only doppler radar types
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: tcvm
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* Author: tcvm
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* Attempts to hold angle as fed to by seeker. Does so with a simple proportional controller
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* Attempts to hold angle as fed to by seeker. Does so with a simple proportional controller
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#include "script_component.hpp"
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#include "..\script_component.hpp"
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/*
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/*
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* Author: PabstMirror
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* Author: PabstMirror
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* Sets up missile guidance state arrays (called from missileGuidance's onFired).
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* Sets up missile guidance state arrays (called from missileGuidance's onFired).
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