Fix frag fired EH name

This commit is contained in:
esteldunedain 2016-02-06 22:20:08 -03:00
parent e4122cf42f
commit b6058242c8

View File

@ -14,12 +14,12 @@ if(isServer) then {
if (!GVAR(enabled)) exitWith {};
// Register fire event handler
["firedPlayer", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedPlayerNonLocal", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedNonPlayer", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedPlayerVehicle", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedPlayerVehicleNonLocal", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedNonPlayerVehicle", DFUNC(firedEH)] call EFUNC(common,addEventHandler);
["firedPlayer", DFUNC(fired)] call EFUNC(common,addEventHandler);
["firedPlayerNonLocal", DFUNC(fired)] call EFUNC(common,addEventHandler);
["firedNonPlayer", DFUNC(fired)] call EFUNC(common,addEventHandler);
["firedPlayerVehicle", DFUNC(fired)] call EFUNC(common,addEventHandler);
["firedPlayerVehicleNonLocal", DFUNC(fired)] call EFUNC(common,addEventHandler);
["firedNonPlayerVehicle", DFUNC(fired)] call EFUNC(common,addEventHandler);
[FUNC(masterPFH), 0, []] call CBA_fnc_addPerFrameHandler;