diff --git a/addons/frag/functions/fnc_initBlackList.sqf b/addons/frag/functions/fnc_initBlackList.sqf index ece32b20da..91b5a1b59e 100644 --- a/addons/frag/functions/fnc_initBlackList.sqf +++ b/addons/frag/functions/fnc_initBlackList.sqf @@ -17,9 +17,6 @@ TRACE_1("Beginning blacklist init", GVAR(blackList)); -if (!ADDON) then { - [FUNC(initBlackList), [], 1] call CBA_fnc_waitAndExecute; -}; // could improve text parsing of CBA setting string private _convArray = parseSimpleArray GVAR(blackList); diff --git a/addons/frag/functions/fnc_shouldSpall.sqf b/addons/frag/functions/fnc_shouldSpall.sqf index 1ee1ed8f53..953a0b6a91 100644 --- a/addons/frag/functions/fnc_shouldSpall.sqf +++ b/addons/frag/functions/fnc_shouldSpall.sqf @@ -4,7 +4,7 @@ * This function checks whether an ammunition type should cause spalling. * * Arguments: - * 0: _ammo - cfgAmmo type of ammo to check + * 0: Type of ammo to check * * Return Value: * Whether the round type would spall when hitting an object diff --git a/addons/frag/initSettings.inc.sqf b/addons/frag/initSettings.inc.sqf index 65812ec89e..25a2fc55c0 100644 --- a/addons/frag/initSettings.inc.sqf +++ b/addons/frag/initSettings.inc.sqf @@ -25,8 +25,9 @@ private _category = format ["ACE %1", localize LSTRING(Module_DisplayName)]; ] call CBA_fnc_addSetting; [ - QGVAR(fragSimComplexity), "LIST", - [LSTRING(FragMode), LSTRING(FragMode_Desc)], + QGVAR(fragSimComplexity), + "LIST", + [LSTRING(FragMode), LSTRING(FragMode_Desc)], [_category, LSTRING(Frag)], [[2, 1, 0], [LSTRING(FragMode_Opt2),LSTRING(FragMode_Opt1),LSTRING(FragMode_Opt0)], 2], 1 @@ -46,7 +47,7 @@ private _category = format ["ACE %1", localize LSTRING(Module_DisplayName)]; [_category, LSTRING(Frag)], QUOTE(['B_556x45_Ball']), 1, - nil, + {}, true ] call CBA_fnc_addSetting;