Update headers

This commit is contained in:
rufix 2018-04-10 03:55:28 +02:00
parent 7c4adee2e7
commit b6b58d4860
2 changed files with 9 additions and 9 deletions

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@ -1,18 +1,18 @@
/*
* Author: xrufix, Glowbal
* Handle set AimCoef calls. Will use highest available setting.
* Handle set AimCoef calls. Will use the highest available setting.
*
* Arguments:
* 0: unit <OBJECT>
* 1: id <STRING>
* 2: settings <NUMBER>
* 3: add [true] OR remove [false] (default: true) <BOOL>
* 0: Unit <OBJECT>
* 1: Unique ID <STRING>
* 2: Aim coefficient (a higher value causes more shaking) <NUMBER>
* 3: Add (true) or remove (false) <BOOL> (default: true)
*
* Return Value:
* None
*
* Example:
* [player,"ace_advanced_fatigue", 1, true] call ace_common_fnc_setAimCoef
* [player, "ace_advanced_fatigue", 1, true] call ace_common_fnc_setAimCoef
*
* Public: Yes
*/

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@ -3,9 +3,9 @@
* Handle set volume calls. Will use the lowest available volume setting.
*
* Arguments:
* 0: id <STRING>
* 1: settings <NUMBER>
* 2: add [true] OR remove [false] (default: true) <BOOL>
* 0: ID <STRING>
* 1: Settings <NUMBER>
* 2: Add (true) or remove (false) <BOOL> (default: true)
*
* Return Value:
* None