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add function to throw current weapon
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#include "script_component.hpp"
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#include "script_component.hpp"
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/*
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/*
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* Author: commy2
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* Author: commy2
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* Makes the unit throw their currently selected weapon.
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* Makes the unit throw their currently selected weapon. Unit must be local.
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*
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*
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* Arguments:
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* Arguments:
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* 0: unit <OBJECT>
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* 0: unit <OBJECT>
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