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https://github.com/acemod/ACE3.git
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New medical box (#5278)
* Replaced medical box * Added ElTyranos as author * RVMAT code style * Added ground contact points, fixed broken face
This commit is contained in:
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accaf9fd01
commit
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@ -63,6 +63,7 @@ dixon13 <dixonbegay@gmail.com>
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Drill <drill87@gmail.com>
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Drill <drill87@gmail.com>
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Dudakov aka [OMCB]Kaban <dudakov.s@gmail.com>
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Dudakov aka [OMCB]Kaban <dudakov.s@gmail.com>
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Dslyecxi <dslyecxi@gmail.com>
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Dslyecxi <dslyecxi@gmail.com>
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ElTyranos
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eRazeri
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eRazeri
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evromalarkey <evromalarkey@gmail.com>
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evromalarkey <evromalarkey@gmail.com>
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F3 Project <alanr@ferstaberinde.com>
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F3 Project <alanr@ferstaberinde.com>
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@ -876,14 +876,22 @@ class CfgVehicles {
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};
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};
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};
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};
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class NATO_Box_Base;
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class ThingX;
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class ReammoBox_F: ThingX {
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class ACE_Actions;
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};
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class NATO_Box_Base: ReammoBox_F {
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions;
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};
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};
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class ACE_medicalSupplyCrate: NATO_Box_Base {
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class ACE_medicalSupplyCrate: NATO_Box_Base {
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scope = 2;
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scope = 2;
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scopeCurator = 2;
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scopeCurator = 2;
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accuracy = 1000;
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accuracy = 1000;
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displayName = CSTRING(medicalSupplyCrate);
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displayName = CSTRING(medicalSupplyCrate);
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model = QPATHTOF(data\ace_medcrate.p3d);
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model = QPATHTOF(data\ace_medcrate.p3d);
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author = ECSTRING(common,ACETeam);
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author = "ElTyranos";
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class TransportItems {
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class TransportItems {
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MACRO_ADDITEM(ACE_fieldDressing,50);
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MACRO_ADDITEM(ACE_fieldDressing,50);
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MACRO_ADDITEM(ACE_morphine,25);
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MACRO_ADDITEM(ACE_morphine,25);
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@ -893,6 +901,35 @@ class CfgVehicles {
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MACRO_ADDITEM(ACE_bloodIV_250,15);
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MACRO_ADDITEM(ACE_bloodIV_250,15);
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MACRO_ADDITEM(ACE_bodyBag,10);
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MACRO_ADDITEM(ACE_bodyBag,10);
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};
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};
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class AnimationSources {
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class Cover {
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source = "user";
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animPeriod = 1.5;
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initPhase = 0;
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minValue = 0;
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maxValue = 1;
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};
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};
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class ACE_Actions: ACE_Actions {
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class ACE_MainActions: ACE_MainActions {
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selection = "cover_action";
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class ACE_OpenLid {
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displayName = CSTRING(openLid);
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condition = QUOTE(alive _target && {_target animationPhase 'Cover' < 0.5});
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statement = QUOTE(_target animate ARR_2(['Cover',1]));
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showDisabled = 0;
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priority = -1;
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};
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class ACE_CloseLid {
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displayName = CSTRING(closeLid);
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condition = QUOTE(alive _target && {_target animationPhase 'Cover' >= 0.5});
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statement = QUOTE(_target animate ARR_2(['Cover',0]));
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showDisabled = 0;
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priority = -1;
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};
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};
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};
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};
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};
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class ACE_medicalSupplyCrate_advanced: ACE_medicalSupplyCrate {
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class ACE_medicalSupplyCrate_advanced: ACE_medicalSupplyCrate {
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displayName = CSTRING(medicalSupplyCrate_advanced);
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displayName = CSTRING(medicalSupplyCrate_advanced);
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79
addons/medical/data/ace_medcrate.rvmat
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79
addons/medical/data/ace_medcrate.rvmat
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@ -0,0 +1,79 @@
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surfaceInfo = "a3\data_f\penetration\metal.bisurf";
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={1,1,1,0};
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specularPower=50;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1 {
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texture="z\ace\addons\medical\data\ace_medcrate_nohq.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2 {
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3 {
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage4 {
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texture="z\ace\addons\medical\data\ace_medcrate_as.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage5 {
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texture="z\ace\addons\medical\data\ace_medcrate_smdi.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage6 {
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texture="#(ai,64,64,1)fresnel(2,0.1)";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage7 {
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texture="a3\data_f\env_land_co.paa";
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uvSource="tex";
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class uvTransform {
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
addons/medical/data/ace_medcrate_as.paa
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BIN
addons/medical/data/ace_medcrate_as.paa
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BIN
addons/medical/data/ace_medcrate_nohq.paa
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BIN
addons/medical/data/ace_medcrate_nohq.paa
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addons/medical/data/ace_medcrate_smdi.paa
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addons/medical/data/ace_medcrate_smdi.paa
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@ -4,6 +4,14 @@ class CfgSkeletons {
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skeletonInherit = "";
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skeletonInherit = "";
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skeletonBones[] = {};
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skeletonBones[] = {};
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};
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};
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class ACE_Medcrate_Skeleton {
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isDiscrete = 1;
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skeletonInherit = "Default";
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skeletonBones[] = {
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"cover",""
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};
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}
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};
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};
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class CfgModels {
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class CfgModels {
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@ -12,13 +20,33 @@ class CfgModels {
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sections[] = {""};
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sections[] = {""};
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skeletonName = "";
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skeletonName = "";
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};
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};
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class IVBagBase: Default {
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class IVBagBase: Default {
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sectionsInherit = "";
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sectionsInherit = "";
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sections[] = {"camo"};
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sections[] = {"camo"};
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skeletonName = "";
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skeletonName = "";
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};
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};
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class IVBag_250ml: IVBagBase {};
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class IVBag_250ml: IVBagBase {};
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class IVBag_500ml: IVBagBase {};
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class IVBag_500ml: IVBagBase {};
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class IVBag_1000ml: IVBagBase {};
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class IVBag_1000ml: IVBagBase {};
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};
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class ace_medcrate: Default {
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skeletonName = "ACE_Medcrate_Skeleton";
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sectionsInherit = "Default";
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class Animations {
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class Cover {
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type = "rotationX";
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source = "user";
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selection = "cover";
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axis = "cover_axis";
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memory = 1;
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sourceAddress = "clamp";
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minValue = 0;
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maxValue = 1;
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angle0 = "0";
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angle1 = "rad + 240";
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};
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};
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};
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};
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@ -5605,5 +5605,13 @@
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<Chinesesimp>延长AI对已无意识玩家的停火时间</Chinesesimp>
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<Chinesesimp>延长AI对已无意识玩家的停火时间</Chinesesimp>
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<Chinese>延長AI對已無意識玩家的停火時間</Chinese>
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<Chinese>延長AI對已無意識玩家的停火時間</Chinese>
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</Key>
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</Key>
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<Key ID="STR_ACE_Medical_openLid">
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<English>Open lid</English>
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<German>Deckel aufklappen</German>
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</Key>
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<Key ID="STR_ACE_Medical_closeLid">
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<English>Close lid</English>
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<German>Deckel zuklappen</German>
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</Key>
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</Package>
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</Package>
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</Project>
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</Project>
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