Fix ACE 3 -> ACE3 spelling (#8658)

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BaerMitUmlaut 2021-10-31 20:48:17 +01:00 committed by GitHub
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2 changed files with 2 additions and 2 deletions

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@ -28,7 +28,7 @@ Anti air cannons can now use airburst ammunition. It will explode on the FCS' ze
### 2.1 Engaging moving targets
- Place the crosshair on the enemy vehicle.
- Press and hold <kbd>Tab&nbsp;</kbd> (ACE 3 default key bind `Lock Target [Hold]`) and follow the target for about 2 seconds.
- Press and hold <kbd>Tab&nbsp;</kbd> (ACE3 default key bind `Lock Target [Hold]`) and follow the target for about 2 seconds.
- Release <kbd>Tab&nbsp;</kbd>.
- The optic is now adjusted sideways to ensure a hit.

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@ -18,6 +18,6 @@ Please refrain from making requests for any planned or existing features from ei
</div>
### Requesting a feature
In order to avoid duplicates and keep the issue tracker organized, we have created a common issue for <a href="{{ site.ace.githubUrl }}/issues/3594/" target="_blank">ACE 3 Feature Requests</a>. Any and all relevant requests should be submitted there, where they will also get discussed and evaluated. Before adding a new one, make sure to check the previous entries from the thread and do a quick search for similar suggestions; please don't reiterate requests for features that had already been accepted for inclusion, or those which were disregarded earlier.
In order to avoid duplicates and keep the issue tracker organized, we have created a common issue for <a href="{{ site.ace.githubUrl }}/issues/3594/" target="_blank">ACE3 Feature Requests</a>. Any and all relevant requests should be submitted there, where they will also get discussed and evaluated. Before adding a new one, make sure to check the previous entries from the thread and do a quick search for similar suggestions; please don't reiterate requests for features that had already been accepted for inclusion, or those which were disregarded earlier.
Following their approval, feature requests may be moved by moderators to a separate issue for further discussion.