UAV-Recharge Headers

This commit is contained in:
PabstMirror 2015-02-17 22:37:04 -06:00
parent d3f4f2883f
commit b86869d7a1
2 changed files with 32 additions and 28 deletions

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@ -1,17 +1,19 @@
/* fnc_refuel.sqf
*
* Author: marc_book (modified by PabstMirror)
*
* Tests if unit can refuel the target UAV
*
* Argument:
* 0: OBJECT - Player unit
* 1: OBJECT - UAV to test
*
* Return value:
* BOOL
*/
/*
* Author: marc_book
* Tests if unit can refuel the target UAV
*
* Arguments:
* 0: Player <OBJECT>
* 1: UAV <OBJECT>
*
* Return Value:
* Can the player rechange the UAV <BOOL>
*
* Example:
* [player, theUAV] call ace_logistics_uavbattery_fnc_canRefuelUAV
*
* Public: No
*/
#include "script_component.hpp"
PARAMS_2(_caller,_target);

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/* fnc_refuel.sqf
*
* Author: marc_book (modified by PabstMirror)
*
* Starts refueling/recharging the 'Dartar' UAVs
*
* Argument:
* 0: OBJECT - Player unit
* 1: OBJECT - UAV
*
* Return value:
* NOTHING
*/
/*
* Author: marc_book
* Starts refueling/recharging the 'Dartar' UAVs
*
* Arguments:
* 0: Player <OBJECT>
* 1: UAV <OBJECT>
*
* Return Value:
* Nothing
*
* Example:
* [player, theUAV] call ace_logistics_uavbattery_fnc_refuelUAV
*
* Public: No
*/
#include "script_component.hpp"
PARAMS_2(_caller,_target);