UAV-Recharge Headers

This commit is contained in:
PabstMirror 2015-02-17 22:37:04 -06:00
parent d3f4f2883f
commit b86869d7a1
2 changed files with 32 additions and 28 deletions

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@ -1,17 +1,19 @@
/* fnc_refuel.sqf /*
* * Author: marc_book
* Author: marc_book (modified by PabstMirror) * Tests if unit can refuel the target UAV
* *
* Tests if unit can refuel the target UAV * Arguments:
* * 0: Player <OBJECT>
* Argument: * 1: UAV <OBJECT>
* 0: OBJECT - Player unit *
* 1: OBJECT - UAV to test * Return Value:
* * Can the player rechange the UAV <BOOL>
* Return value: *
* BOOL * Example:
*/ * [player, theUAV] call ace_logistics_uavbattery_fnc_canRefuelUAV
*
* Public: No
*/
#include "script_component.hpp" #include "script_component.hpp"
PARAMS_2(_caller,_target); PARAMS_2(_caller,_target);

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/* fnc_refuel.sqf /*
* * Author: marc_book
* Author: marc_book (modified by PabstMirror) * Starts refueling/recharging the 'Dartar' UAVs
* *
* Starts refueling/recharging the 'Dartar' UAVs * Arguments:
* * 0: Player <OBJECT>
* Argument: * 1: UAV <OBJECT>
* 0: OBJECT - Player unit *
* 1: OBJECT - UAV * Return Value:
* * Nothing
* Return value: *
* NOTHING * Example:
*/ * [player, theUAV] call ace_logistics_uavbattery_fnc_refuelUAV
*
* Public: No
*/
#include "script_component.hpp" #include "script_component.hpp"
PARAMS_2(_caller,_target); PARAMS_2(_caller,_target);