From b87a6327ee04ce7f9bbe1a5b57d67702fa1f1b77 Mon Sep 17 00:00:00 2001 From: VKing Date: Wed, 13 Jan 2016 15:40:39 +0100 Subject: [PATCH] Fix Zeus modules not showing up --- addons/explosives/config.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/addons/explosives/config.cpp b/addons/explosives/config.cpp index 4353e008a8..3fc047fa6a 100644 --- a/addons/explosives/config.cpp +++ b/addons/explosives/config.cpp @@ -2,7 +2,7 @@ class CfgPatches { class ADDON { - units[] = {}; + units[] = {"ACE_ModuleMine_SLAMBottomMine", "ACE_ModuleExplosive_IEDUrbanBig_Range", "ACE_ModuleExplosive_IEDLandBig_Range", "ACE_ModuleExplosive_IEDUrbanSmall_Range", "ACE_ModuleExplosive_IEDLandSmall_Range"}; weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch", "ACE_Cellphone"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"};